Lines Matching refs:pFBConfig
216 glxc->pFBConfig = glxLookupFBConfig(fbconfigId); in CreateContext()
217 if (!glxc->pFBConfig) { in CreateContext()
222 visual = glxc->pFBConfig->associatedVisualId; in CreateContext()
225 glxc->pFBConfig = NULL; in CreateContext()
259 if (glxc->pFBConfig == NULL) { in CreateContext()
260 glxc->pFBConfig = glxLookupFBConfigByVID(visual); in CreateContext()
262 if (glxc->pFBConfig == NULL) { in CreateContext()
302 if (glxc->pFBConfig) { in CreateContext()
304 glxLookupBackEndFBConfig(glxc->pFBConfig->id, in CreateContext()
330 if (glxc->pFBConfig) { in CreateContext()
356 renderTypeBitsToRenderTypeEnum(glxc->pFBConfig->renderType); in CreateContext()
904 (glxc->pFBConfig ? glxc->pFBConfig->id : vid); in MakeCurrent()
944 new_reply.writeVid = (glxc->pFBConfig ? glxc->pFBConfig->id : in MakeCurrent()
965 pGlxWindow->pGlxFBConfig != glxc->pFBConfig) { in MakeCurrent()
983 pGlxPbuffer->pFBConfig != glxc->pFBConfig) { in MakeCurrent()
989 new_reply.writeVid = pGlxPbuffer->pFBConfig->id; in MakeCurrent()
1020 (glxc->pFBConfig ? glxc->pFBConfig->id : vid); in MakeCurrent()
1059 new_reply.readVid = (glxc->pFBConfig ? glxc->pFBConfig->id : in MakeCurrent()
1077 pGlxReadWindow->pGlxFBConfig != glxc->pFBConfig) { in MakeCurrent()
1094 pGlxReadPbuffer->pFBConfig != glxc->pFBConfig) { in MakeCurrent()
1100 new_reply.readVid = pGlxReadPbuffer->pFBConfig->id; in MakeCurrent()
1792 __GLXFBConfig *pFBConfig; in CreateGLXPixmap() local
1818 pFBConfig = glxLookupFBConfig(fbconfigId); in CreateGLXPixmap()
1819 if (!pFBConfig) { in CreateGLXPixmap()
1823 visual = pFBConfig->associatedVisualId; in CreateGLXPixmap()
1826 pFBConfig = NULL; in CreateGLXPixmap()
1870 if (pFBConfig == NULL) { in CreateGLXPixmap()
1871 pFBConfig = glxLookupFBConfigByVID(visual); in CreateGLXPixmap()
1873 if (pFBConfig == NULL) { in CreateGLXPixmap()
1901 pGlxPixmap->pFBConfig = pFBConfig; in CreateGLXPixmap()
1945 if (pFBConfig && __GLX_IS_VERSION_SUPPORTED(1, 3)) { in CreateGLXPixmap()
1947 glxLookupBackEndFBConfig(pFBConfig->id, s); in CreateGLXPixmap()
1962 else if (pFBConfig && glxIsExtensionSupported("GLX_SGIX_fbconfig")) { in CreateGLXPixmap()
1964 glxLookupBackEndFBConfig(pFBConfig->id, s); in CreateGLXPixmap()
2869 __GLXFBConfig *pFBConfig; in __glXGetFBConfigs() local
2906 pFBConfig = __glXFBConfigs[i * (screenInfo.numScreens + 1)]; in __glXGetFBConfigs()
2911 buf[p++] = pFBConfig->id; in __glXGetFBConfigs()
2913 buf[p++] = pFBConfig->indexBits; in __glXGetFBConfigs()
2915 buf[p++] = pFBConfig->level; in __glXGetFBConfigs()
2917 buf[p++] = pFBConfig->doubleBufferMode; in __glXGetFBConfigs()
2919 buf[p++] = pFBConfig->stereoMode; in __glXGetFBConfigs()
2921 buf[p++] = pFBConfig->maxAuxBuffers; in __glXGetFBConfigs()
2923 buf[p++] = pFBConfig->redBits; in __glXGetFBConfigs()
2925 buf[p++] = pFBConfig->greenBits; in __glXGetFBConfigs()
2927 buf[p++] = pFBConfig->blueBits; in __glXGetFBConfigs()
2929 buf[p++] = pFBConfig->alphaBits; in __glXGetFBConfigs()
2931 buf[p++] = pFBConfig->depthBits; in __glXGetFBConfigs()
2933 buf[p++] = pFBConfig->stencilBits; in __glXGetFBConfigs()
2935 buf[p++] = pFBConfig->accumRedBits; in __glXGetFBConfigs()
2937 buf[p++] = pFBConfig->accumGreenBits; in __glXGetFBConfigs()
2939 buf[p++] = pFBConfig->accumBlueBits; in __glXGetFBConfigs()
2941 buf[p++] = pFBConfig->accumAlphaBits; in __glXGetFBConfigs()
2943 buf[p++] = pFBConfig->renderType; in __glXGetFBConfigs()
2946 buf[p++] = pFBConfig->drawableType; in __glXGetFBConfigs()
2948 buf[p++] = pFBConfig->visualType; in __glXGetFBConfigs()
2950 buf[p++] = pFBConfig->visualCaveat; in __glXGetFBConfigs()
2952 buf[p++] = pFBConfig->transparentType; in __glXGetFBConfigs()
2954 buf[p++] = pFBConfig->transparentRed; in __glXGetFBConfigs()
2956 buf[p++] = pFBConfig->transparentGreen; in __glXGetFBConfigs()
2958 buf[p++] = pFBConfig->transparentBlue; in __glXGetFBConfigs()
2960 buf[p++] = pFBConfig->transparentAlpha; in __glXGetFBConfigs()
2962 buf[p++] = pFBConfig->transparentIndex; in __glXGetFBConfigs()
2964 buf[p++] = pFBConfig->maxPbufferWidth; in __glXGetFBConfigs()
2966 buf[p++] = pFBConfig->maxPbufferHeight; in __glXGetFBConfigs()
2968 buf[p++] = pFBConfig->maxPbufferPixels; in __glXGetFBConfigs()
2975 if (pFBConfig->associatedVisualId == (unsigned int) -1) { in __glXGetFBConfigs()
3003 pFBConfig->drawableType &= ~(GLX_WINDOW_BIT); in __glXGetFBConfigs()
3004 buf[drawableTypeIndex] = pFBConfig->drawableType; in __glXGetFBConfigs()
3009 pFBConfig->associatedVisualId = in __glXGetFBConfigs()
3015 associatedVisualId = pFBConfig->associatedVisualId; in __glXGetFBConfigs()
3023 buf[p++] = pFBConfig->multiSampleSize; in __glXGetFBConfigs()
3025 buf[p++] = pFBConfig->nMultiSampleBuffers; in __glXGetFBConfigs()
3029 buf[p++] = pFBConfig->optimalPbufferWidth; in __glXGetFBConfigs()
3031 buf[p++] = pFBConfig->optimalPbufferHeight; in __glXGetFBConfigs()
3034 buf[p++] = pFBConfig->visualSelectGroup; in __glXGetFBConfigs()
3230 *pSendBuf++ = (int) (ctx->pFBConfig->id); in __glXQueryContext()
3232 *pSendBuf++ = renderTypeBitsToRenderTypeEnum(ctx->pFBConfig->renderType); in __glXQueryContext()
3288 *pSendBuf++ = (int) (ctx->pFBConfig ? ctx->pFBConfig->id : 0); in __glXQueryContextInfoEXT()
3402 pGlxPbuffer->pFBConfig = pGlxFBConfig; in __glXCreatePbuffer()