Lines Matching refs:from_screen
165 int from_screen = screen; in CreateContext() local
183 from_screen = 0; in CreateContext()
285 num_be_screens = to_screen - from_screen + 1; in CreateContext()
295 for (screen = from_screen; screen <= to_screen; screen++) { in CreateContext()
325 glxc->real_ids[screen - from_screen] = in CreateContext()
365 (unsigned int) glxc->real_ids[screen - from_screen]; in CreateContext()
371 (shareglxc ? shareglxc->real_ids[screen - from_screen] : 0); in CreateContext()
374 glxc->real_vids[screen - from_screen] = be_fbconfigId; in CreateContext()
391 (unsigned int) glxc->real_ids[screen - from_screen]; in CreateContext()
396 (shareglxc ? shareglxc->real_ids[screen - from_screen] : 0); in CreateContext()
399 glxc->real_vids[screen - from_screen] = be_fbconfigId; in CreateContext()
410 (unsigned int) glxc->real_ids[screen - from_screen]; in CreateContext()
414 (shareglxc ? shareglxc->real_ids[screen - from_screen] : 0); in CreateContext()
417 glxc->real_vids[screen - from_screen] = be_vid; in CreateContext()
602 int from_screen = 0; in __glXDestroyContext() local
617 from_screen = to_screen = glxc->pScreen->myNum; in __glXDestroyContext()
627 from_screen = 0; in __glXDestroyContext()
635 for (s = from_screen; s <= to_screen; s++) { in __glXDestroyContext()
643 be_req->context = glxc->real_ids[s - from_screen]; in __glXDestroyContext()
843 int from_screen = 0; in MakeCurrent() local
916 from_screen = to_screen = pWin->drawable.pScreen->myNum; in MakeCurrent()
949 from_screen = to_screen = pGlxPixmap->pScreen->myNum; in MakeCurrent()
1227 from_screen = 0; in MakeCurrent()
1251 for (s = from_screen; s <= to_screen; s++) { in MakeCurrent()
1297 (unsigned int) (glxc ? glxc->real_ids[s - from_screen] : 0); in MakeCurrent()
1352 (unsigned int) (glxc ? glxc->real_ids[s - from_screen] : 0); in MakeCurrent()
1383 (unsigned int) (glxc ? glxc->real_ids[s - from_screen] : 0); in MakeCurrent()
1513 int from_screen = 0; in __glXWaitGL() local
1521 from_screen = to_screen = glxc->pScreen->myNum; in __glXWaitGL()
1527 from_screen = 0; in __glXWaitGL()
1532 for (s = from_screen; s <= to_screen; s++) { in __glXWaitGL()
1556 int from_screen = 0; in __glXWaitX() local
1564 from_screen = to_screen = glxc->pScreen->myNum; in __glXWaitX()
1570 from_screen = 0; in __glXWaitX()
1575 for (s = from_screen; s <= to_screen; s++) { in __glXWaitX()
1608 int from_screen = 0; in __glXCopyContext() local
1658 from_screen = to_screen = src->pScreen->myNum; in __glXCopyContext()
1662 from_screen = 0; in __glXCopyContext()
1667 for (s = from_screen; s <= to_screen; s++) { in __glXCopyContext()
1675 be_req->source = (unsigned int) src->real_ids[s - from_screen]; in __glXCopyContext()
1676 be_req->dest = (unsigned int) dst->real_ids[s - from_screen]; in __glXCopyContext()
1794 int from_screen, to_screen; in CreateGLXPixmap() local
1914 from_screen = to_screen = screenNum; in CreateGLXPixmap()
1917 from_screen = 0; in CreateGLXPixmap()
1926 for (s = from_screen; s <= to_screen; s++) { in CreateGLXPixmap()
2044 int from_screen, to_screen; in __glXDestroyGLXPixmap() local
2060 from_screen = to_screen = pGlxPixmap->pDraw->pScreen->myNum; in __glXDestroyGLXPixmap()
2063 from_screen = 0; in __glXDestroyGLXPixmap()
2068 for (s = from_screen; s <= to_screen; s++) { in __glXDestroyGLXPixmap()
2108 int from_screen = 0; in __glXDoSwapBuffers() local
2117 from_screen = to_screen = pDraw->pScreen->myNum; in __glXDoSwapBuffers()
2142 from_screen = to_screen = pGlxPixmap->pScreen->myNum; in __glXDoSwapBuffers()
2154 from_screen = to_screen = pGlxWindow->pScreen->myNum; in __glXDoSwapBuffers()
2175 from_screen = 0; in __glXDoSwapBuffers()
2185 for (s = from_screen; s <= to_screen; s++) { in __glXDoSwapBuffers()
2207 for (s = from_screen; s <= to_screen; s++) in __glXDoSwapBuffers()
2213 for (s = from_screen; s <= to_screen; s++) { in __glXDoSwapBuffers()
2347 int from_screen = 0; in __glXRender() local
2363 from_screen = to_screen = glxc->pScreen->myNum; in __glXRender()
2367 from_screen = 0; in __glXRender()
2378 for (s = from_screen; s <= to_screen; s++) { in __glXRender()
2405 int from_screen = 0; in __glXRenderLarge() local
2420 from_screen = to_screen = glxc->pScreen->myNum; in __glXRenderLarge()
2424 from_screen = 0; in __glXRenderLarge()
2434 for (s = from_screen; s <= to_screen; s++) { in __glXRenderLarge()
2752 int from_screen = 0; in __glXClientInfo() local
2762 for (s = from_screen; s <= to_screen; s++) { in __glXClientInfo()
2791 int from_screen = 0; in __glXUseXFont() local
2803 from_screen = to_screen = glxc->pScreen->myNum; in __glXUseXFont()
2829 from_screen = 0; in __glXUseXFont()
2834 for (s = from_screen; s <= to_screen; s++) { in __glXUseXFont()
3321 int from_screen, to_screen; in __glXCreatePbuffer() local
3358 from_screen = to_screen = screen; in __glXCreatePbuffer()
3361 from_screen = 0; in __glXCreatePbuffer()
3366 for (s = from_screen; s <= to_screen; s++) { in __glXCreatePbuffer()
3428 int from_screen, to_screen; in __glXDestroyPbuffer() local
3442 from_screen = to_screen = screen; in __glXDestroyPbuffer()
3445 from_screen = 0; in __glXDestroyPbuffer()
3450 for (s = from_screen; s <= to_screen; s++) { in __glXDestroyPbuffer()
3787 int from_screen, to_screen; in __glXSendLargeCommand() local
3800 from_screen = to_screen = glxc->pScreen->myNum; in __glXSendLargeCommand()
3804 from_screen = 0; in __glXSendLargeCommand()
3820 for (s = from_screen; s <= to_screen; s++) { in __glXSendLargeCommand()