Lines Matching full:scaling
22 scaling factor. For example, this might allow the contents of a
23 window to be magnified for easier viewing. In particular, scaling
54 scaling for the <command>vncviewer</command> application when
55 displayed using DMX (VNC scaling is currently available only
81 scaled by appropriate (integral?) scaling factor
100 <sect3><title>Scaling under VNC</title>
103 is possible to specify a scaling factor (as numerator and
104 denominator). When scaling is in effect, the viewer
111 The scaling in VNC is primitive. It does not conserve
134 Note, though, that the target output for this scaling is an
148 <sect2><title>VNC-like Scaling</title>
149 <sect3><title>Software Scaling</title>
152 provide software scaling. This is not a general solution,
161 scaling.
166 instances of these calls have to be aware of scaling
181 <sect3><title>Scaling with the X Video Extension</title>
183 The scaling in the Windows <command>vncviewer</command> application
196 the X Video Extension to provide scaling under X11 that is
197 similar to the scaling currently provided under Windows.
211 As noted under the software scaling section above,
226 hardware scaling using an RGB format (e.g., ATI
310 Video Extension, software scaling can be implemented
327 <sect3><title>Scaling with an XPutImageScaled Extension</title>
360 <sect3><title>Scaling with an XCopyAreaScaled Extension</title>
367 First, XCopyAreaScaled would provide for RGB scaling
375 Because different planes are involved, the two scaling
413 <sect3><title>Scaling with OpenGL</title>
415 Another general solution to the scaling problem is to use
416 the texture scaling found in all 3D hardware. This
440 <sect2><title>Application-transparent Scaling for DMX
441 </title><sect3><title>Back-end Scaling Without Disconnect/Reconnect</title>
443 VNC does scaling on the client side (in the
449 XFree86 already implements some support for "scaling" that
463 per-display basis, thereby scaling the information on part
467 However, this scaling appears to have limited use. For
478 <sect3><title>Back-end Scaling With Disconnect/Reconnect</title>
515 Support for this type of scaling can be implemented in a
523 <sect3><title>Server-side Scaling</title>
529 frame buffer would allow the server to do scaling, but is
542 of XvPutImage by applications requiring scaling requires
556 scaling. In this section we describe how the call would
564 the same parameters, with the addition of a scaling factor.
621 hardware scaling support), or by modifying all of the
622 various drawing operations to perform scaling. Because of
634 scaling:
667 that require scaling will have to fall back to another
668 scaling method. We suggest OpenGL as the first fall-back
673 A project centered around OpenGL-based scaling would
674 implement this scaling in VNC as an example. This work
684 implementation, an application that requires scaling
700 implementing the X Video Extension even if scaling is
712 functionality. Further, server-side scaling with a large
717 The back-end scaling, especially with disconnect/reconnect