Lines Matching refs:GLenum
46 GLenum format, type; in __glXDisp_ReadPixels()
65 format = *(GLenum *) (pc + 16); in __glXDisp_ReadPixels()
66 type = *(GLenum *) (pc + 20); in __glXDisp_ReadPixels()
79 *(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer); in __glXDisp_ReadPixels()
97 GLenum format, type, target; in __glXDisp_GetTexImage()
115 format = *(GLenum *) (pc + 8); in __glXDisp_GetTexImage()
116 type = *(GLenum *) (pc + 12); in __glXDisp_GetTexImage()
117 target = *(GLenum *) (pc + 0); in __glXDisp_GetTexImage()
137 glGetTexImage(*(GLenum *) (pc + 0), *(GLint *) (pc + 4), in __glXDisp_GetTexImage()
138 *(GLenum *) (pc + 8), *(GLenum *) (pc + 12), answer); in __glXDisp_GetTexImage()
198 GLenum format, type, target; in GetSeparableFilter()
212 format = *(GLenum *) (pc + 4); in GetSeparableFilter()
213 type = *(GLenum *) (pc + 8); in GetSeparableFilter()
214 target = *(GLenum *) (pc + 0); in GetSeparableFilter()
237 glGetSeparableFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), in GetSeparableFilter()
238 *(GLenum *) (pc + 8), answer, answer + compsize, NULL); in GetSeparableFilter()
277 GLenum format, type, target; in GetConvolutionFilter()
291 format = *(GLenum *) (pc + 4); in GetConvolutionFilter()
292 type = *(GLenum *) (pc + 8); in GetConvolutionFilter()
293 target = *(GLenum *) (pc + 0); in GetConvolutionFilter()
314 glGetConvolutionFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), in GetConvolutionFilter()
315 *(GLenum *) (pc + 8), answer); in GetConvolutionFilter()
354 GLenum format, type, target; in GetHistogram()
368 format = *(GLenum *) (pc + 4); in GetHistogram()
369 type = *(GLenum *) (pc + 8); in GetHistogram()
370 target = *(GLenum *) (pc + 0); in GetHistogram()
424 GLenum format, type, target; in GetMinmax()
437 format = *(GLenum *) (pc + 4); in GetMinmax()
438 type = *(GLenum *) (pc + 8); in GetMinmax()
439 target = *(GLenum *) (pc + 0); in GetMinmax()
487 GLenum format, type, target; in GetColorTable()
501 target = *(GLenum *) (pc + 0); in GetColorTable()
502 format = *(GLenum *) (pc + 4); in GetColorTable()
503 type = *(GLenum *) (pc + 8); in GetColorTable()
518 glGetColorTable(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4), in GetColorTable()
519 *(GLenum *) (pc + 8), answer); in GetColorTable()