Lines Matching full:cx
49 __GLXcontext *cx; in __glXDispSwap_FeedbackBuffer() local
55 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); in __glXDispSwap_FeedbackBuffer()
56 if (!cx) { in __glXDispSwap_FeedbackBuffer()
65 if (cx->feedbackBufSize < size) { in __glXDispSwap_FeedbackBuffer()
66 cx->feedbackBuf = reallocarray(cx->feedbackBuf, in __glXDispSwap_FeedbackBuffer()
68 if (!cx->feedbackBuf) { in __glXDispSwap_FeedbackBuffer()
72 cx->feedbackBufSize = size; in __glXDispSwap_FeedbackBuffer()
74 glFeedbackBuffer(size, type, cx->feedbackBuf); in __glXDispSwap_FeedbackBuffer()
82 __GLXcontext *cx; in __glXDispSwap_SelectBuffer() local
91 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); in __glXDispSwap_SelectBuffer()
92 if (!cx) { in __glXDispSwap_SelectBuffer()
99 if (cx->selectBufSize < size) { in __glXDispSwap_SelectBuffer()
100 cx->selectBuf = reallocarray(cx->selectBuf, in __glXDispSwap_SelectBuffer()
102 if (!cx->selectBuf) { in __glXDispSwap_SelectBuffer()
106 cx->selectBufSize = size; in __glXDispSwap_SelectBuffer()
108 glSelectBuffer(size, cx->selectBuf); in __glXDispSwap_SelectBuffer()
116 __GLXcontext *cx; in __glXDispSwap_RenderMode() local
129 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); in __glXDispSwap_RenderMode()
130 if (!cx) { in __glXDispSwap_RenderMode()
153 switch (cx->renderMode) { in __glXDispSwap_RenderMode()
155 cx->renderMode = newMode; in __glXDispSwap_RenderMode()
160 nitems = cx->feedbackBufSize; in __glXDispSwap_RenderMode()
166 retBuffer = (GLubyte *) cx->feedbackBuf; in __glXDispSwap_RenderMode()
168 cx->renderMode = newMode; in __glXDispSwap_RenderMode()
173 nitems = cx->selectBufSize; in __glXDispSwap_RenderMode()
176 GLuint *bp = cx->selectBuf; in __glXDispSwap_RenderMode()
194 nitems = bp - cx->selectBuf; in __glXDispSwap_RenderMode()
197 retBuffer = (GLubyte *) cx->selectBuf; in __glXDispSwap_RenderMode()
199 cx->renderMode = newMode; in __glXDispSwap_RenderMode()
232 __GLXcontext *cx; in __glXDispSwap_Flush() local
240 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); in __glXDispSwap_Flush()
241 if (!cx) { in __glXDispSwap_Flush()
253 __GLXcontext *cx; in __glXDispSwap_Finish() local
262 cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error); in __glXDispSwap_Finish()
263 if (!cx) { in __glXDispSwap_Finish()