Lines Matching refs:GLbyte
40 __glXDispSwap_SeparableFilter2D(GLbyte * pc) in __glXDispSwap_SeparableFilter2D()
50 __GLX_SWAP_INT((GLbyte *) &hdr->rowLength); in __glXDispSwap_SeparableFilter2D()
51 __GLX_SWAP_INT((GLbyte *) &hdr->skipRows); in __glXDispSwap_SeparableFilter2D()
52 __GLX_SWAP_INT((GLbyte *) &hdr->skipPixels); in __glXDispSwap_SeparableFilter2D()
53 __GLX_SWAP_INT((GLbyte *) &hdr->alignment); in __glXDispSwap_SeparableFilter2D()
55 __GLX_SWAP_INT((GLbyte *) &hdr->target); in __glXDispSwap_SeparableFilter2D()
56 __GLX_SWAP_INT((GLbyte *) &hdr->internalformat); in __glXDispSwap_SeparableFilter2D()
57 __GLX_SWAP_INT((GLbyte *) &hdr->width); in __glXDispSwap_SeparableFilter2D()
58 __GLX_SWAP_INT((GLbyte *) &hdr->height); in __glXDispSwap_SeparableFilter2D()
59 __GLX_SWAP_INT((GLbyte *) &hdr->format); in __glXDispSwap_SeparableFilter2D()
60 __GLX_SWAP_INT((GLbyte *) &hdr->type); in __glXDispSwap_SeparableFilter2D()