Lines Matching refs:points
44 GLfloat u1, u2, *points; in __glXDispSwap_Map1f() local
60 points = (GLfloat *) (pc + 16); in __glXDispSwap_Map1f()
70 __GLX_SWAP_FLOAT_ARRAY(points, compsize); in __glXDispSwap_Map1f()
72 glMap1f(target, u1, u2, k, order, points); in __glXDispSwap_Map1f()
79 GLfloat u1, u2, v1, v2, *points; in __glXDispSwap_Map2f() local
101 points = (GLfloat *) (pc + 28); in __glXDispSwap_Map2f()
114 __GLX_SWAP_FLOAT_ARRAY(points, compsize); in __glXDispSwap_Map2f()
116 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDispSwap_Map2f()
124 GLdouble u1, u2, *points; in __glXDispSwap_Map1d() local
156 points = (GLdouble *) (pc - 4); in __glXDispSwap_Map1d()
159 points = (GLdouble *) pc; in __glXDispSwap_Map1d()
162 points = (GLdouble *) pc; in __glXDispSwap_Map1d()
164 glMap1d(target, u1, u2, k, order, points); in __glXDispSwap_Map1d()
170 GLdouble u1, u2, v1, v2, *points; in __glXDispSwap_Map2d() local
212 points = (GLdouble *) (pc - 4); in __glXDispSwap_Map2d()
215 points = (GLdouble *) pc; in __glXDispSwap_Map2d()
218 points = (GLdouble *) pc; in __glXDispSwap_Map2d()
220 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDispSwap_Map2d()