Lines Matching refs:u1
44 GLfloat u1, u2, *points; in __glXDisp_Map1f() local
49 u1 = *(GLfloat *) (pc + 4); in __glXDisp_Map1f()
54 glMap1f(target, u1, u2, k, order, points); in __glXDisp_Map1f()
61 GLfloat u1, u2, v1, v2, *points; in __glXDisp_Map2f() local
67 u1 = *(GLfloat *) (pc + 4); in __glXDisp_Map2f()
77 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDisp_Map2f()
89 GLdouble u1, u2, *points; in __glXDisp_Map1d() local
104 __GLX_GET_DOUBLE(u1, pc); in __glXDisp_Map1d()
123 glMap1d(target, u1, u2, k, order, points); in __glXDisp_Map1d()
129 GLdouble u1, u2, v1, v2, *points; in __glXDisp_Map2d() local
151 __GLX_GET_DOUBLE(u1, pc); in __glXDisp_Map2d()
175 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDisp_Map2d()