Lines Matching refs:points
44 GLfloat u1, u2, *points; in __glXDisp_Map1f() local
51 points = (GLfloat *) (pc + 16); in __glXDisp_Map1f()
54 glMap1f(target, u1, u2, k, order, points); in __glXDisp_Map1f()
61 GLfloat u1, u2, v1, v2, *points; in __glXDisp_Map2f() local
71 points = (GLfloat *) (pc + 28); in __glXDisp_Map2f()
77 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDisp_Map2f()
89 GLdouble u1, u2, *points; in __glXDisp_Map1d() local
115 points = (GLdouble *) (pc - 4); in __glXDisp_Map1d()
118 points = (GLdouble *) pc; in __glXDisp_Map1d()
121 points = (GLdouble *) pc; in __glXDisp_Map1d()
123 glMap1d(target, u1, u2, k, order, points); in __glXDisp_Map1d()
129 GLdouble u1, u2, v1, v2, *points; in __glXDisp_Map2d() local
167 points = (GLdouble *) (pc - 4); in __glXDisp_Map2d()
170 points = (GLdouble *) pc; in __glXDisp_Map2d()
173 points = (GLdouble *) pc; in __glXDisp_Map2d()
175 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); in __glXDisp_Map2d()