Lines Matching full:pc
39 GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \
44 GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \
45 { return __glX ## to ## ReqSize( pc, swap, reqlen ); }
49 __glXCallListsReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXCallListsReqSize() argument
51 GLsizei n = *(GLsizei *) (pc + 0); in __glXCallListsReqSize()
52 GLenum type = *(GLenum *) (pc + 4); in __glXCallListsReqSize()
65 __glXBitmapReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXBitmapReqSize() argument
67 GLint row_length = *(GLint *) (pc + 4); in __glXBitmapReqSize()
70 GLint skip_rows = *(GLint *) (pc + 8); in __glXBitmapReqSize()
71 GLint alignment = *(GLint *) (pc + 16); in __glXBitmapReqSize()
72 GLsizei width = *(GLsizei *) (pc + 20); in __glXBitmapReqSize()
73 GLsizei height = *(GLsizei *) (pc + 24); in __glXBitmapReqSize()
89 __glXFogfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXFogfvReqSize() argument
91 GLenum pname = *(GLenum *) (pc + 0); in __glXFogfvReqSize()
103 __glXLightfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXLightfvReqSize() argument
105 GLenum pname = *(GLenum *) (pc + 4); in __glXLightfvReqSize()
117 __glXLightModelfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXLightModelfvReqSize() argument
119 GLenum pname = *(GLenum *) (pc + 0); in __glXLightModelfvReqSize()
131 __glXMaterialfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXMaterialfvReqSize() argument
133 GLenum pname = *(GLenum *) (pc + 4); in __glXMaterialfvReqSize()
145 __glXPolygonStippleReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXPolygonStippleReqSize() argument
147 GLint row_length = *(GLint *) (pc + 4); in __glXPolygonStippleReqSize()
150 GLint skip_rows = *(GLint *) (pc + 8); in __glXPolygonStippleReqSize()
151 GLint alignment = *(GLint *) (pc + 16); in __glXPolygonStippleReqSize()
165 __glXTexParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexParameterfvReqSize() argument
167 GLenum pname = *(GLenum *) (pc + 4); in __glXTexParameterfvReqSize()
179 __glXTexImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexImage1DReqSize() argument
181 GLint row_length = *(GLint *) (pc + 4); in __glXTexImage1DReqSize()
184 GLint skip_rows = *(GLint *) (pc + 8); in __glXTexImage1DReqSize()
185 GLint alignment = *(GLint *) (pc + 16); in __glXTexImage1DReqSize()
186 GLenum target = *(GLenum *) (pc + 20); in __glXTexImage1DReqSize()
187 GLsizei width = *(GLsizei *) (pc + 32); in __glXTexImage1DReqSize()
188 GLenum format = *(GLenum *) (pc + 44); in __glXTexImage1DReqSize()
189 GLenum type = *(GLenum *) (pc + 48); in __glXTexImage1DReqSize()
207 __glXTexImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexImage2DReqSize() argument
209 GLint row_length = *(GLint *) (pc + 4); in __glXTexImage2DReqSize()
212 GLint skip_rows = *(GLint *) (pc + 8); in __glXTexImage2DReqSize()
213 GLint alignment = *(GLint *) (pc + 16); in __glXTexImage2DReqSize()
214 GLenum target = *(GLenum *) (pc + 20); in __glXTexImage2DReqSize()
215 GLsizei width = *(GLsizei *) (pc + 32); in __glXTexImage2DReqSize()
216 GLsizei height = *(GLsizei *) (pc + 36); in __glXTexImage2DReqSize()
217 GLenum format = *(GLenum *) (pc + 44); in __glXTexImage2DReqSize()
218 GLenum type = *(GLenum *) (pc + 48); in __glXTexImage2DReqSize()
237 __glXTexEnvfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexEnvfvReqSize() argument
239 GLenum pname = *(GLenum *) (pc + 4); in __glXTexEnvfvReqSize()
251 __glXTexGendvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexGendvReqSize() argument
253 GLenum pname = *(GLenum *) (pc + 4); in __glXTexGendvReqSize()
265 __glXTexGenfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexGenfvReqSize() argument
267 GLenum pname = *(GLenum *) (pc + 4); in __glXTexGenfvReqSize()
279 __glXPixelMapfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXPixelMapfvReqSize() argument
281 GLsizei mapsize = *(GLsizei *) (pc + 4); in __glXPixelMapfvReqSize()
291 __glXPixelMapusvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXPixelMapusvReqSize() argument
293 GLsizei mapsize = *(GLsizei *) (pc + 4); in __glXPixelMapusvReqSize()
303 __glXDrawPixelsReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXDrawPixelsReqSize() argument
305 GLint row_length = *(GLint *) (pc + 4); in __glXDrawPixelsReqSize()
308 GLint skip_rows = *(GLint *) (pc + 8); in __glXDrawPixelsReqSize()
309 GLint alignment = *(GLint *) (pc + 16); in __glXDrawPixelsReqSize()
310 GLsizei width = *(GLsizei *) (pc + 20); in __glXDrawPixelsReqSize()
311 GLsizei height = *(GLsizei *) (pc + 24); in __glXDrawPixelsReqSize()
312 GLenum format = *(GLenum *) (pc + 28); in __glXDrawPixelsReqSize()
313 GLenum type = *(GLenum *) (pc + 32); in __glXDrawPixelsReqSize()
331 __glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXPrioritizeTexturesReqSize() argument
333 GLsizei n = *(GLsizei *) (pc + 0); in __glXPrioritizeTexturesReqSize()
343 __glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexSubImage1DReqSize() argument
345 GLint row_length = *(GLint *) (pc + 4); in __glXTexSubImage1DReqSize()
348 GLint skip_rows = *(GLint *) (pc + 8); in __glXTexSubImage1DReqSize()
349 GLint alignment = *(GLint *) (pc + 16); in __glXTexSubImage1DReqSize()
350 GLenum target = *(GLenum *) (pc + 20); in __glXTexSubImage1DReqSize()
351 GLsizei width = *(GLsizei *) (pc + 36); in __glXTexSubImage1DReqSize()
352 GLenum format = *(GLenum *) (pc + 44); in __glXTexSubImage1DReqSize()
353 GLenum type = *(GLenum *) (pc + 48); in __glXTexSubImage1DReqSize()
371 __glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexSubImage2DReqSize() argument
373 GLint row_length = *(GLint *) (pc + 4); in __glXTexSubImage2DReqSize()
376 GLint skip_rows = *(GLint *) (pc + 8); in __glXTexSubImage2DReqSize()
377 GLint alignment = *(GLint *) (pc + 16); in __glXTexSubImage2DReqSize()
378 GLenum target = *(GLenum *) (pc + 20); in __glXTexSubImage2DReqSize()
379 GLsizei width = *(GLsizei *) (pc + 36); in __glXTexSubImage2DReqSize()
380 GLsizei height = *(GLsizei *) (pc + 40); in __glXTexSubImage2DReqSize()
381 GLenum format = *(GLenum *) (pc + 44); in __glXTexSubImage2DReqSize()
382 GLenum type = *(GLenum *) (pc + 48); in __glXTexSubImage2DReqSize()
401 __glXColorTableReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXColorTableReqSize() argument
403 GLint row_length = *(GLint *) (pc + 4); in __glXColorTableReqSize()
406 GLint skip_rows = *(GLint *) (pc + 8); in __glXColorTableReqSize()
407 GLint alignment = *(GLint *) (pc + 16); in __glXColorTableReqSize()
408 GLenum target = *(GLenum *) (pc + 20); in __glXColorTableReqSize()
409 GLsizei width = *(GLsizei *) (pc + 28); in __glXColorTableReqSize()
410 GLenum format = *(GLenum *) (pc + 32); in __glXColorTableReqSize()
411 GLenum type = *(GLenum *) (pc + 36); in __glXColorTableReqSize()
429 __glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXColorTableParameterfvReqSize() argument
431 GLenum pname = *(GLenum *) (pc + 4); in __glXColorTableParameterfvReqSize()
443 __glXColorSubTableReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXColorSubTableReqSize() argument
445 GLint row_length = *(GLint *) (pc + 4); in __glXColorSubTableReqSize()
448 GLint skip_rows = *(GLint *) (pc + 8); in __glXColorSubTableReqSize()
449 GLint alignment = *(GLint *) (pc + 16); in __glXColorSubTableReqSize()
450 GLenum target = *(GLenum *) (pc + 20); in __glXColorSubTableReqSize()
451 GLsizei count = *(GLsizei *) (pc + 28); in __glXColorSubTableReqSize()
452 GLenum format = *(GLenum *) (pc + 32); in __glXColorSubTableReqSize()
453 GLenum type = *(GLenum *) (pc + 36); in __glXColorSubTableReqSize()
471 __glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXConvolutionFilter1DReqSize() argument
473 GLint row_length = *(GLint *) (pc + 4); in __glXConvolutionFilter1DReqSize()
476 GLint skip_rows = *(GLint *) (pc + 8); in __glXConvolutionFilter1DReqSize()
477 GLint alignment = *(GLint *) (pc + 16); in __glXConvolutionFilter1DReqSize()
478 GLenum target = *(GLenum *) (pc + 20); in __glXConvolutionFilter1DReqSize()
479 GLsizei width = *(GLsizei *) (pc + 28); in __glXConvolutionFilter1DReqSize()
480 GLenum format = *(GLenum *) (pc + 36); in __glXConvolutionFilter1DReqSize()
481 GLenum type = *(GLenum *) (pc + 40); in __glXConvolutionFilter1DReqSize()
499 __glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXConvolutionFilter2DReqSize() argument
501 GLint row_length = *(GLint *) (pc + 4); in __glXConvolutionFilter2DReqSize()
504 GLint skip_rows = *(GLint *) (pc + 8); in __glXConvolutionFilter2DReqSize()
505 GLint alignment = *(GLint *) (pc + 16); in __glXConvolutionFilter2DReqSize()
506 GLenum target = *(GLenum *) (pc + 20); in __glXConvolutionFilter2DReqSize()
507 GLsizei width = *(GLsizei *) (pc + 28); in __glXConvolutionFilter2DReqSize()
508 GLsizei height = *(GLsizei *) (pc + 32); in __glXConvolutionFilter2DReqSize()
509 GLenum format = *(GLenum *) (pc + 36); in __glXConvolutionFilter2DReqSize()
510 GLenum type = *(GLenum *) (pc + 40); in __glXConvolutionFilter2DReqSize()
529 __glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXConvolutionParameterfvReqSize() argument
531 GLenum pname = *(GLenum *) (pc + 4); in __glXConvolutionParameterfvReqSize()
543 __glXTexImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexImage3DReqSize() argument
545 GLint row_length = *(GLint *) (pc + 4); in __glXTexImage3DReqSize()
546 GLint image_height = *(GLint *) (pc + 8); in __glXTexImage3DReqSize()
547 GLint skip_rows = *(GLint *) (pc + 16); in __glXTexImage3DReqSize()
548 GLint skip_images = *(GLint *) (pc + 20); in __glXTexImage3DReqSize()
549 GLint alignment = *(GLint *) (pc + 32); in __glXTexImage3DReqSize()
550 GLenum target = *(GLenum *) (pc + 36); in __glXTexImage3DReqSize()
551 GLsizei width = *(GLsizei *) (pc + 48); in __glXTexImage3DReqSize()
552 GLsizei height = *(GLsizei *) (pc + 52); in __glXTexImage3DReqSize()
553 GLsizei depth = *(GLsizei *) (pc + 56); in __glXTexImage3DReqSize()
554 GLenum format = *(GLenum *) (pc + 68); in __glXTexImage3DReqSize()
555 GLenum type = *(GLenum *) (pc + 72); in __glXTexImage3DReqSize()
571 if (*(CARD32 *) (pc + 76)) in __glXTexImage3DReqSize()
580 __glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXTexSubImage3DReqSize() argument
582 GLint row_length = *(GLint *) (pc + 4); in __glXTexSubImage3DReqSize()
583 GLint image_height = *(GLint *) (pc + 8); in __glXTexSubImage3DReqSize()
584 GLint skip_rows = *(GLint *) (pc + 16); in __glXTexSubImage3DReqSize()
585 GLint skip_images = *(GLint *) (pc + 20); in __glXTexSubImage3DReqSize()
586 GLint alignment = *(GLint *) (pc + 32); in __glXTexSubImage3DReqSize()
587 GLenum target = *(GLenum *) (pc + 36); in __glXTexSubImage3DReqSize()
588 GLsizei width = *(GLsizei *) (pc + 60); in __glXTexSubImage3DReqSize()
589 GLsizei height = *(GLsizei *) (pc + 64); in __glXTexSubImage3DReqSize()
590 GLsizei depth = *(GLsizei *) (pc + 68); in __glXTexSubImage3DReqSize()
591 GLenum format = *(GLenum *) (pc + 76); in __glXTexSubImage3DReqSize()
592 GLenum type = *(GLenum *) (pc + 80); in __glXTexSubImage3DReqSize()
614 __glXCompressedTexImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXCompressedTexImage1DReqSize() argument
616 GLsizei imageSize = *(GLsizei *) (pc + 20); in __glXCompressedTexImage1DReqSize()
626 __glXCompressedTexImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXCompressedTexImage2DReqSize() argument
628 GLsizei imageSize = *(GLsizei *) (pc + 24); in __glXCompressedTexImage2DReqSize()
638 __glXCompressedTexImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXCompressedTexImage3DReqSize() argument
640 GLsizei imageSize = *(GLsizei *) (pc + 28); in __glXCompressedTexImage3DReqSize()
650 __glXCompressedTexSubImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXCompressedTexSubImage3DReqSize() argument
652 GLsizei imageSize = *(GLsizei *) (pc + 36); in __glXCompressedTexSubImage3DReqSize()
662 __glXPointParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXPointParameterfvReqSize() argument
664 GLenum pname = *(GLenum *) (pc + 0); in __glXPointParameterfvReqSize()
676 __glXDrawBuffersReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXDrawBuffersReqSize() argument
678 GLsizei n = *(GLsizei *) (pc + 0); in __glXDrawBuffersReqSize()
688 __glXProgramStringARBReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXProgramStringARBReqSize() argument
690 GLsizei len = *(GLsizei *) (pc + 8); in __glXProgramStringARBReqSize()
700 __glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXVertexAttribs1dvNVReqSize() argument
702 GLsizei n = *(GLsizei *) (pc + 4); in __glXVertexAttribs1dvNVReqSize()
712 __glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXVertexAttribs2dvNVReqSize() argument
714 GLsizei n = *(GLsizei *) (pc + 4); in __glXVertexAttribs2dvNVReqSize()
724 __glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXVertexAttribs3dvNVReqSize() argument
726 GLsizei n = *(GLsizei *) (pc + 4); in __glXVertexAttribs3dvNVReqSize()
736 __glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXVertexAttribs3fvNVReqSize() argument
738 GLsizei n = *(GLsizei *) (pc + 4); in __glXVertexAttribs3fvNVReqSize()
748 __glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXVertexAttribs3svNVReqSize() argument
750 GLsizei n = *(GLsizei *) (pc + 4); in __glXVertexAttribs3svNVReqSize()
760 __glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen) in __glXVertexAttribs4dvNVReqSize() argument
762 GLsizei n = *(GLsizei *) (pc + 4); in __glXVertexAttribs4dvNVReqSize()