Lines Matching refs:pc

163 __glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)  in __glXDispSwap_NewList()  argument
165 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_NewList()
170 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_NewList()
172 glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_NewList()
180 __glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_EndList() argument
182 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_EndList()
187 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_EndList()
197 __glXDispSwap_CallList(GLbyte * pc) in __glXDispSwap_CallList() argument
199 glCallList((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_CallList()
203 __glXDispSwap_CallLists(GLbyte * pc) in __glXDispSwap_CallLists() argument
205 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_CallLists()
206 const GLenum type = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_CallLists()
215 lists = (const GLvoid *) (pc + 8); in __glXDispSwap_CallLists()
219 lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n); in __glXDispSwap_CallLists()
224 lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n); in __glXDispSwap_CallLists()
234 __glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteLists() argument
236 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_DeleteLists()
241 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_DeleteLists()
243 glDeleteLists((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_DeleteLists()
244 (GLsizei) bswap_CARD32(pc + 4)); in __glXDispSwap_DeleteLists()
252 __glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenLists() argument
254 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GenLists()
259 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GenLists()
263 retval = glGenLists((GLsizei) bswap_CARD32(pc + 0)); in __glXDispSwap_GenLists()
272 __glXDispSwap_ListBase(GLbyte * pc) in __glXDispSwap_ListBase() argument
274 glListBase((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_ListBase()
278 __glXDispSwap_Begin(GLbyte * pc) in __glXDispSwap_Begin() argument
280 glBegin((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_Begin()
284 __glXDispSwap_Bitmap(GLbyte * pc) in __glXDispSwap_Bitmap() argument
286 const GLubyte *const bitmap = (const GLubyte *) ((pc + 44)); in __glXDispSwap_Bitmap()
287 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_Bitmap()
296 glBitmap((GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_Bitmap()
297 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_Bitmap()
298 (GLfloat) bswap_FLOAT32(pc + 28), in __glXDispSwap_Bitmap()
299 (GLfloat) bswap_FLOAT32(pc + 32), in __glXDispSwap_Bitmap()
300 (GLfloat) bswap_FLOAT32(pc + 36), in __glXDispSwap_Bitmap()
301 (GLfloat) bswap_FLOAT32(pc + 40), bitmap); in __glXDispSwap_Bitmap()
305 __glXDispSwap_Color3bv(GLbyte * pc) in __glXDispSwap_Color3bv() argument
307 glColor3bv((const GLbyte *) (pc + 0)); in __glXDispSwap_Color3bv()
311 __glXDispSwap_Color3dv(GLbyte * pc) in __glXDispSwap_Color3dv() argument
314 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Color3dv()
315 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_Color3dv()
316 pc -= 4; in __glXDispSwap_Color3dv()
320 glColor3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3)); in __glXDispSwap_Color3dv()
324 __glXDispSwap_Color3fv(GLbyte * pc) in __glXDispSwap_Color3fv() argument
326 glColor3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Color3fv()
330 __glXDispSwap_Color3iv(GLbyte * pc) in __glXDispSwap_Color3iv() argument
332 glColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Color3iv()
336 __glXDispSwap_Color3sv(GLbyte * pc) in __glXDispSwap_Color3sv() argument
338 glColor3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_Color3sv()
342 __glXDispSwap_Color3ubv(GLbyte * pc) in __glXDispSwap_Color3ubv() argument
344 glColor3ubv((const GLubyte *) (pc + 0)); in __glXDispSwap_Color3ubv()
348 __glXDispSwap_Color3uiv(GLbyte * pc) in __glXDispSwap_Color3uiv() argument
350 glColor3uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Color3uiv()
354 __glXDispSwap_Color3usv(GLbyte * pc) in __glXDispSwap_Color3usv() argument
356 glColor3usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_Color3usv()
360 __glXDispSwap_Color4bv(GLbyte * pc) in __glXDispSwap_Color4bv() argument
362 glColor4bv((const GLbyte *) (pc + 0)); in __glXDispSwap_Color4bv()
366 __glXDispSwap_Color4dv(GLbyte * pc) in __glXDispSwap_Color4dv() argument
369 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Color4dv()
370 (void) memmove(pc - 4, pc, 32); in __glXDispSwap_Color4dv()
371 pc -= 4; in __glXDispSwap_Color4dv()
375 glColor4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4)); in __glXDispSwap_Color4dv()
379 __glXDispSwap_Color4fv(GLbyte * pc) in __glXDispSwap_Color4fv() argument
381 glColor4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Color4fv()
385 __glXDispSwap_Color4iv(GLbyte * pc) in __glXDispSwap_Color4iv() argument
387 glColor4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Color4iv()
391 __glXDispSwap_Color4sv(GLbyte * pc) in __glXDispSwap_Color4sv() argument
393 glColor4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4)); in __glXDispSwap_Color4sv()
397 __glXDispSwap_Color4ubv(GLbyte * pc) in __glXDispSwap_Color4ubv() argument
399 glColor4ubv((const GLubyte *) (pc + 0)); in __glXDispSwap_Color4ubv()
403 __glXDispSwap_Color4uiv(GLbyte * pc) in __glXDispSwap_Color4uiv() argument
405 glColor4uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Color4uiv()
409 __glXDispSwap_Color4usv(GLbyte * pc) in __glXDispSwap_Color4usv() argument
411 glColor4usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 4)); in __glXDispSwap_Color4usv()
415 __glXDispSwap_EdgeFlagv(GLbyte * pc) in __glXDispSwap_EdgeFlagv() argument
417 glEdgeFlagv((const GLboolean *) (pc + 0)); in __glXDispSwap_EdgeFlagv()
421 __glXDispSwap_End(GLbyte * pc) in __glXDispSwap_End() argument
427 __glXDispSwap_Indexdv(GLbyte * pc) in __glXDispSwap_Indexdv() argument
430 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Indexdv()
431 (void) memmove(pc - 4, pc, 8); in __glXDispSwap_Indexdv()
432 pc -= 4; in __glXDispSwap_Indexdv()
436 glIndexdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1)); in __glXDispSwap_Indexdv()
440 __glXDispSwap_Indexfv(GLbyte * pc) in __glXDispSwap_Indexfv() argument
442 glIndexfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_Indexfv()
446 __glXDispSwap_Indexiv(GLbyte * pc) in __glXDispSwap_Indexiv() argument
448 glIndexiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_Indexiv()
452 __glXDispSwap_Indexsv(GLbyte * pc) in __glXDispSwap_Indexsv() argument
454 glIndexsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1)); in __glXDispSwap_Indexsv()
458 __glXDispSwap_Normal3bv(GLbyte * pc) in __glXDispSwap_Normal3bv() argument
460 glNormal3bv((const GLbyte *) (pc + 0)); in __glXDispSwap_Normal3bv()
464 __glXDispSwap_Normal3dv(GLbyte * pc) in __glXDispSwap_Normal3dv() argument
467 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Normal3dv()
468 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_Normal3dv()
469 pc -= 4; in __glXDispSwap_Normal3dv()
473 glNormal3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3)); in __glXDispSwap_Normal3dv()
477 __glXDispSwap_Normal3fv(GLbyte * pc) in __glXDispSwap_Normal3fv() argument
479 glNormal3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Normal3fv()
483 __glXDispSwap_Normal3iv(GLbyte * pc) in __glXDispSwap_Normal3iv() argument
485 glNormal3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Normal3iv()
489 __glXDispSwap_Normal3sv(GLbyte * pc) in __glXDispSwap_Normal3sv() argument
491 glNormal3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_Normal3sv()
495 __glXDispSwap_RasterPos2dv(GLbyte * pc) in __glXDispSwap_RasterPos2dv() argument
498 if ((unsigned long) (pc) & 7) { in __glXDispSwap_RasterPos2dv()
499 (void) memmove(pc - 4, pc, 16); in __glXDispSwap_RasterPos2dv()
500 pc -= 4; in __glXDispSwap_RasterPos2dv()
504 glRasterPos2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2)); in __glXDispSwap_RasterPos2dv()
508 __glXDispSwap_RasterPos2fv(GLbyte * pc) in __glXDispSwap_RasterPos2fv() argument
510 glRasterPos2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_RasterPos2fv()
514 __glXDispSwap_RasterPos2iv(GLbyte * pc) in __glXDispSwap_RasterPos2iv() argument
516 glRasterPos2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_RasterPos2iv()
520 __glXDispSwap_RasterPos2sv(GLbyte * pc) in __glXDispSwap_RasterPos2sv() argument
522 glRasterPos2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2)); in __glXDispSwap_RasterPos2sv()
526 __glXDispSwap_RasterPos3dv(GLbyte * pc) in __glXDispSwap_RasterPos3dv() argument
529 if ((unsigned long) (pc) & 7) { in __glXDispSwap_RasterPos3dv()
530 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_RasterPos3dv()
531 pc -= 4; in __glXDispSwap_RasterPos3dv()
535 glRasterPos3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3)); in __glXDispSwap_RasterPos3dv()
539 __glXDispSwap_RasterPos3fv(GLbyte * pc) in __glXDispSwap_RasterPos3fv() argument
541 glRasterPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_RasterPos3fv()
545 __glXDispSwap_RasterPos3iv(GLbyte * pc) in __glXDispSwap_RasterPos3iv() argument
547 glRasterPos3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_RasterPos3iv()
551 __glXDispSwap_RasterPos3sv(GLbyte * pc) in __glXDispSwap_RasterPos3sv() argument
553 glRasterPos3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_RasterPos3sv()
557 __glXDispSwap_RasterPos4dv(GLbyte * pc) in __glXDispSwap_RasterPos4dv() argument
560 if ((unsigned long) (pc) & 7) { in __glXDispSwap_RasterPos4dv()
561 (void) memmove(pc - 4, pc, 32); in __glXDispSwap_RasterPos4dv()
562 pc -= 4; in __glXDispSwap_RasterPos4dv()
566 glRasterPos4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4)); in __glXDispSwap_RasterPos4dv()
570 __glXDispSwap_RasterPos4fv(GLbyte * pc) in __glXDispSwap_RasterPos4fv() argument
572 glRasterPos4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_RasterPos4fv()
576 __glXDispSwap_RasterPos4iv(GLbyte * pc) in __glXDispSwap_RasterPos4iv() argument
578 glRasterPos4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_RasterPos4iv()
582 __glXDispSwap_RasterPos4sv(GLbyte * pc) in __glXDispSwap_RasterPos4sv() argument
584 glRasterPos4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4)); in __glXDispSwap_RasterPos4sv()
588 __glXDispSwap_Rectdv(GLbyte * pc) in __glXDispSwap_Rectdv() argument
591 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Rectdv()
592 (void) memmove(pc - 4, pc, 32); in __glXDispSwap_Rectdv()
593 pc -= 4; in __glXDispSwap_Rectdv()
597 glRectdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2), in __glXDispSwap_Rectdv()
598 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 16), 2)); in __glXDispSwap_Rectdv()
602 __glXDispSwap_Rectfv(GLbyte * pc) in __glXDispSwap_Rectfv() argument
604 glRectfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2), in __glXDispSwap_Rectfv()
605 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 2)); in __glXDispSwap_Rectfv()
609 __glXDispSwap_Rectiv(GLbyte * pc) in __glXDispSwap_Rectiv() argument
611 glRectiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2), in __glXDispSwap_Rectiv()
612 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), 2)); in __glXDispSwap_Rectiv()
616 __glXDispSwap_Rectsv(GLbyte * pc) in __glXDispSwap_Rectsv() argument
618 glRectsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2), in __glXDispSwap_Rectsv()
619 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2)); in __glXDispSwap_Rectsv()
623 __glXDispSwap_TexCoord1dv(GLbyte * pc) in __glXDispSwap_TexCoord1dv() argument
626 if ((unsigned long) (pc) & 7) { in __glXDispSwap_TexCoord1dv()
627 (void) memmove(pc - 4, pc, 8); in __glXDispSwap_TexCoord1dv()
628 pc -= 4; in __glXDispSwap_TexCoord1dv()
632 glTexCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1)); in __glXDispSwap_TexCoord1dv()
636 __glXDispSwap_TexCoord1fv(GLbyte * pc) in __glXDispSwap_TexCoord1fv() argument
638 glTexCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_TexCoord1fv()
642 __glXDispSwap_TexCoord1iv(GLbyte * pc) in __glXDispSwap_TexCoord1iv() argument
644 glTexCoord1iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_TexCoord1iv()
648 __glXDispSwap_TexCoord1sv(GLbyte * pc) in __glXDispSwap_TexCoord1sv() argument
650 glTexCoord1sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1)); in __glXDispSwap_TexCoord1sv()
654 __glXDispSwap_TexCoord2dv(GLbyte * pc) in __glXDispSwap_TexCoord2dv() argument
657 if ((unsigned long) (pc) & 7) { in __glXDispSwap_TexCoord2dv()
658 (void) memmove(pc - 4, pc, 16); in __glXDispSwap_TexCoord2dv()
659 pc -= 4; in __glXDispSwap_TexCoord2dv()
663 glTexCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2)); in __glXDispSwap_TexCoord2dv()
667 __glXDispSwap_TexCoord2fv(GLbyte * pc) in __glXDispSwap_TexCoord2fv() argument
669 glTexCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_TexCoord2fv()
673 __glXDispSwap_TexCoord2iv(GLbyte * pc) in __glXDispSwap_TexCoord2iv() argument
675 glTexCoord2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_TexCoord2iv()
679 __glXDispSwap_TexCoord2sv(GLbyte * pc) in __glXDispSwap_TexCoord2sv() argument
681 glTexCoord2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2)); in __glXDispSwap_TexCoord2sv()
685 __glXDispSwap_TexCoord3dv(GLbyte * pc) in __glXDispSwap_TexCoord3dv() argument
688 if ((unsigned long) (pc) & 7) { in __glXDispSwap_TexCoord3dv()
689 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_TexCoord3dv()
690 pc -= 4; in __glXDispSwap_TexCoord3dv()
694 glTexCoord3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3)); in __glXDispSwap_TexCoord3dv()
698 __glXDispSwap_TexCoord3fv(GLbyte * pc) in __glXDispSwap_TexCoord3fv() argument
700 glTexCoord3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_TexCoord3fv()
704 __glXDispSwap_TexCoord3iv(GLbyte * pc) in __glXDispSwap_TexCoord3iv() argument
706 glTexCoord3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_TexCoord3iv()
710 __glXDispSwap_TexCoord3sv(GLbyte * pc) in __glXDispSwap_TexCoord3sv() argument
712 glTexCoord3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_TexCoord3sv()
716 __glXDispSwap_TexCoord4dv(GLbyte * pc) in __glXDispSwap_TexCoord4dv() argument
719 if ((unsigned long) (pc) & 7) { in __glXDispSwap_TexCoord4dv()
720 (void) memmove(pc - 4, pc, 32); in __glXDispSwap_TexCoord4dv()
721 pc -= 4; in __glXDispSwap_TexCoord4dv()
725 glTexCoord4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4)); in __glXDispSwap_TexCoord4dv()
729 __glXDispSwap_TexCoord4fv(GLbyte * pc) in __glXDispSwap_TexCoord4fv() argument
731 glTexCoord4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_TexCoord4fv()
735 __glXDispSwap_TexCoord4iv(GLbyte * pc) in __glXDispSwap_TexCoord4iv() argument
737 glTexCoord4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_TexCoord4iv()
741 __glXDispSwap_TexCoord4sv(GLbyte * pc) in __glXDispSwap_TexCoord4sv() argument
743 glTexCoord4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4)); in __glXDispSwap_TexCoord4sv()
747 __glXDispSwap_Vertex2dv(GLbyte * pc) in __glXDispSwap_Vertex2dv() argument
750 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Vertex2dv()
751 (void) memmove(pc - 4, pc, 16); in __glXDispSwap_Vertex2dv()
752 pc -= 4; in __glXDispSwap_Vertex2dv()
756 glVertex2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2)); in __glXDispSwap_Vertex2dv()
760 __glXDispSwap_Vertex2fv(GLbyte * pc) in __glXDispSwap_Vertex2fv() argument
762 glVertex2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_Vertex2fv()
766 __glXDispSwap_Vertex2iv(GLbyte * pc) in __glXDispSwap_Vertex2iv() argument
768 glVertex2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_Vertex2iv()
772 __glXDispSwap_Vertex2sv(GLbyte * pc) in __glXDispSwap_Vertex2sv() argument
774 glVertex2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2)); in __glXDispSwap_Vertex2sv()
778 __glXDispSwap_Vertex3dv(GLbyte * pc) in __glXDispSwap_Vertex3dv() argument
781 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Vertex3dv()
782 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_Vertex3dv()
783 pc -= 4; in __glXDispSwap_Vertex3dv()
787 glVertex3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3)); in __glXDispSwap_Vertex3dv()
791 __glXDispSwap_Vertex3fv(GLbyte * pc) in __glXDispSwap_Vertex3fv() argument
793 glVertex3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Vertex3fv()
797 __glXDispSwap_Vertex3iv(GLbyte * pc) in __glXDispSwap_Vertex3iv() argument
799 glVertex3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Vertex3iv()
803 __glXDispSwap_Vertex3sv(GLbyte * pc) in __glXDispSwap_Vertex3sv() argument
805 glVertex3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_Vertex3sv()
809 __glXDispSwap_Vertex4dv(GLbyte * pc) in __glXDispSwap_Vertex4dv() argument
812 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Vertex4dv()
813 (void) memmove(pc - 4, pc, 32); in __glXDispSwap_Vertex4dv()
814 pc -= 4; in __glXDispSwap_Vertex4dv()
818 glVertex4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4)); in __glXDispSwap_Vertex4dv()
822 __glXDispSwap_Vertex4fv(GLbyte * pc) in __glXDispSwap_Vertex4fv() argument
824 glVertex4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Vertex4fv()
828 __glXDispSwap_Vertex4iv(GLbyte * pc) in __glXDispSwap_Vertex4iv() argument
830 glVertex4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Vertex4iv()
834 __glXDispSwap_Vertex4sv(GLbyte * pc) in __glXDispSwap_Vertex4sv() argument
836 glVertex4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4)); in __glXDispSwap_Vertex4sv()
840 __glXDispSwap_ClipPlane(GLbyte * pc) in __glXDispSwap_ClipPlane() argument
843 if ((unsigned long) (pc) & 7) { in __glXDispSwap_ClipPlane()
844 (void) memmove(pc - 4, pc, 36); in __glXDispSwap_ClipPlane()
845 pc -= 4; in __glXDispSwap_ClipPlane()
849 glClipPlane((GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_ClipPlane()
850 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4)); in __glXDispSwap_ClipPlane()
854 __glXDispSwap_ColorMaterial(GLbyte * pc) in __glXDispSwap_ColorMaterial() argument
856 glColorMaterial((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_ColorMaterial()
860 __glXDispSwap_CullFace(GLbyte * pc) in __glXDispSwap_CullFace() argument
862 glCullFace((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_CullFace()
866 __glXDispSwap_Fogf(GLbyte * pc) in __glXDispSwap_Fogf() argument
868 glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_Fogf()
872 __glXDispSwap_Fogfv(GLbyte * pc) in __glXDispSwap_Fogfv() argument
874 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_Fogfv()
878 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_Fogfv()
885 __glXDispSwap_Fogi(GLbyte * pc) in __glXDispSwap_Fogi() argument
887 glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_Fogi()
891 __glXDispSwap_Fogiv(GLbyte * pc) in __glXDispSwap_Fogiv() argument
893 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_Fogiv()
897 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_Fogiv()
904 __glXDispSwap_FrontFace(GLbyte * pc) in __glXDispSwap_FrontFace() argument
906 glFrontFace((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_FrontFace()
910 __glXDispSwap_Hint(GLbyte * pc) in __glXDispSwap_Hint() argument
912 glHint((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_Hint()
916 __glXDispSwap_Lightf(GLbyte * pc) in __glXDispSwap_Lightf() argument
918 glLightf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Lightf()
919 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Lightf()
923 __glXDispSwap_Lightfv(GLbyte * pc) in __glXDispSwap_Lightfv() argument
925 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Lightfv()
929 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Lightfv()
932 glLightfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Lightfv()
936 __glXDispSwap_Lighti(GLbyte * pc) in __glXDispSwap_Lighti() argument
938 glLighti((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Lighti()
939 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Lighti()
943 __glXDispSwap_Lightiv(GLbyte * pc) in __glXDispSwap_Lightiv() argument
945 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Lightiv()
949 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Lightiv()
952 glLightiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Lightiv()
956 __glXDispSwap_LightModelf(GLbyte * pc) in __glXDispSwap_LightModelf() argument
958 glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_LightModelf()
962 __glXDispSwap_LightModelfv(GLbyte * pc) in __glXDispSwap_LightModelfv() argument
964 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_LightModelfv()
968 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_LightModelfv()
975 __glXDispSwap_LightModeli(GLbyte * pc) in __glXDispSwap_LightModeli() argument
977 glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_LightModeli()
981 __glXDispSwap_LightModeliv(GLbyte * pc) in __glXDispSwap_LightModeliv() argument
983 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_LightModeliv()
987 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_LightModeliv()
994 __glXDispSwap_LineStipple(GLbyte * pc) in __glXDispSwap_LineStipple() argument
996 glLineStipple((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_LineStipple()
997 (GLushort) bswap_CARD16(pc + 4)); in __glXDispSwap_LineStipple()
1001 __glXDispSwap_LineWidth(GLbyte * pc) in __glXDispSwap_LineWidth() argument
1003 glLineWidth((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_LineWidth()
1007 __glXDispSwap_Materialf(GLbyte * pc) in __glXDispSwap_Materialf() argument
1009 glMaterialf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Materialf()
1010 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Materialf()
1014 __glXDispSwap_Materialfv(GLbyte * pc) in __glXDispSwap_Materialfv() argument
1016 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Materialfv()
1020 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Materialfv()
1023 glMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Materialfv()
1027 __glXDispSwap_Materiali(GLbyte * pc) in __glXDispSwap_Materiali() argument
1029 glMateriali((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Materiali()
1030 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Materiali()
1034 __glXDispSwap_Materialiv(GLbyte * pc) in __glXDispSwap_Materialiv() argument
1036 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Materialiv()
1040 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Materialiv()
1043 glMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Materialiv()
1047 __glXDispSwap_PointSize(GLbyte * pc) in __glXDispSwap_PointSize() argument
1049 glPointSize((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_PointSize()
1053 __glXDispSwap_PolygonMode(GLbyte * pc) in __glXDispSwap_PolygonMode() argument
1055 glPolygonMode((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_PolygonMode()
1059 __glXDispSwap_PolygonStipple(GLbyte * pc) in __glXDispSwap_PolygonStipple() argument
1061 const GLubyte *const mask = (const GLubyte *) ((pc + 20)); in __glXDispSwap_PolygonStipple()
1062 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_PolygonStipple()
1075 __glXDispSwap_Scissor(GLbyte * pc) in __glXDispSwap_Scissor() argument
1077 glScissor((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_Scissor()
1078 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_Scissor()
1079 (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12)); in __glXDispSwap_Scissor()
1083 __glXDispSwap_ShadeModel(GLbyte * pc) in __glXDispSwap_ShadeModel() argument
1085 glShadeModel((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ShadeModel()
1089 __glXDispSwap_TexParameterf(GLbyte * pc) in __glXDispSwap_TexParameterf() argument
1091 glTexParameterf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexParameterf()
1092 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_TexParameterf()
1093 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexParameterf()
1097 __glXDispSwap_TexParameterfv(GLbyte * pc) in __glXDispSwap_TexParameterfv() argument
1099 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexParameterfv()
1103 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexParameterfv()
1106 glTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexParameterfv()
1110 __glXDispSwap_TexParameteri(GLbyte * pc) in __glXDispSwap_TexParameteri() argument
1112 glTexParameteri((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexParameteri()
1113 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexParameteri()
1117 __glXDispSwap_TexParameteriv(GLbyte * pc) in __glXDispSwap_TexParameteriv() argument
1119 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexParameteriv()
1123 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexParameteriv()
1126 glTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexParameteriv()
1130 __glXDispSwap_TexImage1D(GLbyte * pc) in __glXDispSwap_TexImage1D() argument
1132 const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); in __glXDispSwap_TexImage1D()
1133 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_TexImage1D()
1143 glTexImage1D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexImage1D()
1144 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexImage1D()
1145 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexImage1D()
1146 (GLsizei) bswap_CARD32(pc + 32), in __glXDispSwap_TexImage1D()
1147 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage1D()
1148 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexImage1D()
1149 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexImage1D()
1153 __glXDispSwap_TexImage2D(GLbyte * pc) in __glXDispSwap_TexImage2D() argument
1155 const GLvoid *const pixels = (const GLvoid *) ((pc + 52)); in __glXDispSwap_TexImage2D()
1156 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_TexImage2D()
1166 glTexImage2D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexImage2D()
1167 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexImage2D()
1168 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexImage2D()
1169 (GLsizei) bswap_CARD32(pc + 32), in __glXDispSwap_TexImage2D()
1170 (GLsizei) bswap_CARD32(pc + 36), in __glXDispSwap_TexImage2D()
1171 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage2D()
1172 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexImage2D()
1173 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexImage2D()
1177 __glXDispSwap_TexEnvf(GLbyte * pc) in __glXDispSwap_TexEnvf() argument
1179 glTexEnvf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexEnvf()
1180 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexEnvf()
1184 __glXDispSwap_TexEnvfv(GLbyte * pc) in __glXDispSwap_TexEnvfv() argument
1186 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexEnvfv()
1190 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexEnvfv()
1193 glTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexEnvfv()
1197 __glXDispSwap_TexEnvi(GLbyte * pc) in __glXDispSwap_TexEnvi() argument
1199 glTexEnvi((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexEnvi()
1200 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexEnvi()
1204 __glXDispSwap_TexEnviv(GLbyte * pc) in __glXDispSwap_TexEnviv() argument
1206 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexEnviv()
1210 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexEnviv()
1213 glTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexEnviv()
1217 __glXDispSwap_TexGend(GLbyte * pc) in __glXDispSwap_TexGend() argument
1220 if ((unsigned long) (pc) & 7) { in __glXDispSwap_TexGend()
1221 (void) memmove(pc - 4, pc, 16); in __glXDispSwap_TexGend()
1222 pc -= 4; in __glXDispSwap_TexGend()
1226 glTexGend((GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_TexGend()
1227 (GLenum) bswap_ENUM(pc + 12), (GLdouble) bswap_FLOAT64(pc + 0)); in __glXDispSwap_TexGend()
1231 __glXDispSwap_TexGendv(GLbyte * pc) in __glXDispSwap_TexGendv() argument
1233 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexGendv()
1240 if ((unsigned long) (pc) & 7) { in __glXDispSwap_TexGendv()
1241 (void) memmove(pc - 4, pc, cmdlen); in __glXDispSwap_TexGendv()
1242 pc -= 4; in __glXDispSwap_TexGendv()
1247 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), in __glXDispSwap_TexGendv()
1250 glTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexGendv()
1254 __glXDispSwap_TexGenf(GLbyte * pc) in __glXDispSwap_TexGenf() argument
1256 glTexGenf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexGenf()
1257 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexGenf()
1261 __glXDispSwap_TexGenfv(GLbyte * pc) in __glXDispSwap_TexGenfv() argument
1263 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexGenfv()
1267 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexGenfv()
1270 glTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexGenfv()
1274 __glXDispSwap_TexGeni(GLbyte * pc) in __glXDispSwap_TexGeni() argument
1276 glTexGeni((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexGeni()
1277 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexGeni()
1281 __glXDispSwap_TexGeniv(GLbyte * pc) in __glXDispSwap_TexGeniv() argument
1283 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexGeniv()
1287 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexGeniv()
1290 glTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexGeniv()
1294 __glXDispSwap_InitNames(GLbyte * pc) in __glXDispSwap_InitNames() argument
1300 __glXDispSwap_LoadName(GLbyte * pc) in __glXDispSwap_LoadName() argument
1302 glLoadName((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_LoadName()
1306 __glXDispSwap_PassThrough(GLbyte * pc) in __glXDispSwap_PassThrough() argument
1308 glPassThrough((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_PassThrough()
1312 __glXDispSwap_PopName(GLbyte * pc) in __glXDispSwap_PopName() argument
1318 __glXDispSwap_PushName(GLbyte * pc) in __glXDispSwap_PushName() argument
1320 glPushName((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_PushName()
1324 __glXDispSwap_DrawBuffer(GLbyte * pc) in __glXDispSwap_DrawBuffer() argument
1326 glDrawBuffer((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_DrawBuffer()
1330 __glXDispSwap_Clear(GLbyte * pc) in __glXDispSwap_Clear() argument
1332 glClear((GLbitfield) bswap_CARD32(pc + 0)); in __glXDispSwap_Clear()
1336 __glXDispSwap_ClearAccum(GLbyte * pc) in __glXDispSwap_ClearAccum() argument
1338 glClearAccum((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_ClearAccum()
1339 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_ClearAccum()
1340 (GLfloat) bswap_FLOAT32(pc + 8), in __glXDispSwap_ClearAccum()
1341 (GLfloat) bswap_FLOAT32(pc + 12)); in __glXDispSwap_ClearAccum()
1345 __glXDispSwap_ClearIndex(GLbyte * pc) in __glXDispSwap_ClearIndex() argument
1347 glClearIndex((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_ClearIndex()
1351 __glXDispSwap_ClearColor(GLbyte * pc) in __glXDispSwap_ClearColor() argument
1353 glClearColor((GLclampf) bswap_FLOAT32(pc + 0), in __glXDispSwap_ClearColor()
1354 (GLclampf) bswap_FLOAT32(pc + 4), in __glXDispSwap_ClearColor()
1355 (GLclampf) bswap_FLOAT32(pc + 8), in __glXDispSwap_ClearColor()
1356 (GLclampf) bswap_FLOAT32(pc + 12)); in __glXDispSwap_ClearColor()
1360 __glXDispSwap_ClearStencil(GLbyte * pc) in __glXDispSwap_ClearStencil() argument
1362 glClearStencil((GLint) bswap_CARD32(pc + 0)); in __glXDispSwap_ClearStencil()
1366 __glXDispSwap_ClearDepth(GLbyte * pc) in __glXDispSwap_ClearDepth() argument
1369 if ((unsigned long) (pc) & 7) { in __glXDispSwap_ClearDepth()
1370 (void) memmove(pc - 4, pc, 8); in __glXDispSwap_ClearDepth()
1371 pc -= 4; in __glXDispSwap_ClearDepth()
1375 glClearDepth((GLclampd) bswap_FLOAT64(pc + 0)); in __glXDispSwap_ClearDepth()
1379 __glXDispSwap_StencilMask(GLbyte * pc) in __glXDispSwap_StencilMask() argument
1381 glStencilMask((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_StencilMask()
1385 __glXDispSwap_ColorMask(GLbyte * pc) in __glXDispSwap_ColorMask() argument
1387 glColorMask(*(GLboolean *) (pc + 0), in __glXDispSwap_ColorMask()
1388 *(GLboolean *) (pc + 1), in __glXDispSwap_ColorMask()
1389 *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3)); in __glXDispSwap_ColorMask()
1393 __glXDispSwap_DepthMask(GLbyte * pc) in __glXDispSwap_DepthMask() argument
1395 glDepthMask(*(GLboolean *) (pc + 0)); in __glXDispSwap_DepthMask()
1399 __glXDispSwap_IndexMask(GLbyte * pc) in __glXDispSwap_IndexMask() argument
1401 glIndexMask((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IndexMask()
1405 __glXDispSwap_Accum(GLbyte * pc) in __glXDispSwap_Accum() argument
1407 glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_Accum()
1411 __glXDispSwap_Disable(GLbyte * pc) in __glXDispSwap_Disable() argument
1413 glDisable((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_Disable()
1417 __glXDispSwap_Enable(GLbyte * pc) in __glXDispSwap_Enable() argument
1419 glEnable((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_Enable()
1423 __glXDispSwap_PopAttrib(GLbyte * pc) in __glXDispSwap_PopAttrib() argument
1429 __glXDispSwap_PushAttrib(GLbyte * pc) in __glXDispSwap_PushAttrib() argument
1431 glPushAttrib((GLbitfield) bswap_CARD32(pc + 0)); in __glXDispSwap_PushAttrib()
1435 __glXDispSwap_MapGrid1d(GLbyte * pc) in __glXDispSwap_MapGrid1d() argument
1438 if ((unsigned long) (pc) & 7) { in __glXDispSwap_MapGrid1d()
1439 (void) memmove(pc - 4, pc, 20); in __glXDispSwap_MapGrid1d()
1440 pc -= 4; in __glXDispSwap_MapGrid1d()
1444 glMapGrid1d((GLint) bswap_CARD32(pc + 16), in __glXDispSwap_MapGrid1d()
1445 (GLdouble) bswap_FLOAT64(pc + 0), in __glXDispSwap_MapGrid1d()
1446 (GLdouble) bswap_FLOAT64(pc + 8)); in __glXDispSwap_MapGrid1d()
1450 __glXDispSwap_MapGrid1f(GLbyte * pc) in __glXDispSwap_MapGrid1f() argument
1452 glMapGrid1f((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_MapGrid1f()
1453 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_MapGrid1f()
1454 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_MapGrid1f()
1458 __glXDispSwap_MapGrid2d(GLbyte * pc) in __glXDispSwap_MapGrid2d() argument
1461 if ((unsigned long) (pc) & 7) { in __glXDispSwap_MapGrid2d()
1462 (void) memmove(pc - 4, pc, 40); in __glXDispSwap_MapGrid2d()
1463 pc -= 4; in __glXDispSwap_MapGrid2d()
1467 glMapGrid2d((GLint) bswap_CARD32(pc + 32), in __glXDispSwap_MapGrid2d()
1468 (GLdouble) bswap_FLOAT64(pc + 0), in __glXDispSwap_MapGrid2d()
1469 (GLdouble) bswap_FLOAT64(pc + 8), in __glXDispSwap_MapGrid2d()
1470 (GLint) bswap_CARD32(pc + 36), in __glXDispSwap_MapGrid2d()
1471 (GLdouble) bswap_FLOAT64(pc + 16), in __glXDispSwap_MapGrid2d()
1472 (GLdouble) bswap_FLOAT64(pc + 24)); in __glXDispSwap_MapGrid2d()
1476 __glXDispSwap_MapGrid2f(GLbyte * pc) in __glXDispSwap_MapGrid2f() argument
1478 glMapGrid2f((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_MapGrid2f()
1479 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_MapGrid2f()
1480 (GLfloat) bswap_FLOAT32(pc + 8), in __glXDispSwap_MapGrid2f()
1481 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_MapGrid2f()
1482 (GLfloat) bswap_FLOAT32(pc + 16), in __glXDispSwap_MapGrid2f()
1483 (GLfloat) bswap_FLOAT32(pc + 20)); in __glXDispSwap_MapGrid2f()
1487 __glXDispSwap_EvalCoord1dv(GLbyte * pc) in __glXDispSwap_EvalCoord1dv() argument
1490 if ((unsigned long) (pc) & 7) { in __glXDispSwap_EvalCoord1dv()
1491 (void) memmove(pc - 4, pc, 8); in __glXDispSwap_EvalCoord1dv()
1492 pc -= 4; in __glXDispSwap_EvalCoord1dv()
1496 glEvalCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1)); in __glXDispSwap_EvalCoord1dv()
1500 __glXDispSwap_EvalCoord1fv(GLbyte * pc) in __glXDispSwap_EvalCoord1fv() argument
1502 glEvalCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_EvalCoord1fv()
1506 __glXDispSwap_EvalCoord2dv(GLbyte * pc) in __glXDispSwap_EvalCoord2dv() argument
1509 if ((unsigned long) (pc) & 7) { in __glXDispSwap_EvalCoord2dv()
1510 (void) memmove(pc - 4, pc, 16); in __glXDispSwap_EvalCoord2dv()
1511 pc -= 4; in __glXDispSwap_EvalCoord2dv()
1515 glEvalCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2)); in __glXDispSwap_EvalCoord2dv()
1519 __glXDispSwap_EvalCoord2fv(GLbyte * pc) in __glXDispSwap_EvalCoord2fv() argument
1521 glEvalCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_EvalCoord2fv()
1525 __glXDispSwap_EvalMesh1(GLbyte * pc) in __glXDispSwap_EvalMesh1() argument
1527 glEvalMesh1((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_EvalMesh1()
1528 (GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_EvalMesh1()
1532 __glXDispSwap_EvalPoint1(GLbyte * pc) in __glXDispSwap_EvalPoint1() argument
1534 glEvalPoint1((GLint) bswap_CARD32(pc + 0)); in __glXDispSwap_EvalPoint1()
1538 __glXDispSwap_EvalMesh2(GLbyte * pc) in __glXDispSwap_EvalMesh2() argument
1540 glEvalMesh2((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_EvalMesh2()
1541 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_EvalMesh2()
1542 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_EvalMesh2()
1543 (GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_EvalMesh2()
1547 __glXDispSwap_EvalPoint2(GLbyte * pc) in __glXDispSwap_EvalPoint2() argument
1549 glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_EvalPoint2()
1553 __glXDispSwap_AlphaFunc(GLbyte * pc) in __glXDispSwap_AlphaFunc() argument
1555 glAlphaFunc((GLenum) bswap_ENUM(pc + 0), (GLclampf) bswap_FLOAT32(pc + 4)); in __glXDispSwap_AlphaFunc()
1559 __glXDispSwap_BlendFunc(GLbyte * pc) in __glXDispSwap_BlendFunc() argument
1561 glBlendFunc((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_BlendFunc()
1565 __glXDispSwap_LogicOp(GLbyte * pc) in __glXDispSwap_LogicOp() argument
1567 glLogicOp((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_LogicOp()
1571 __glXDispSwap_StencilFunc(GLbyte * pc) in __glXDispSwap_StencilFunc() argument
1573 glStencilFunc((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_StencilFunc()
1574 (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8)); in __glXDispSwap_StencilFunc()
1578 __glXDispSwap_StencilOp(GLbyte * pc) in __glXDispSwap_StencilOp() argument
1580 glStencilOp((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_StencilOp()
1581 (GLenum) bswap_ENUM(pc + 4), (GLenum) bswap_ENUM(pc + 8)); in __glXDispSwap_StencilOp()
1585 __glXDispSwap_DepthFunc(GLbyte * pc) in __glXDispSwap_DepthFunc() argument
1587 glDepthFunc((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_DepthFunc()
1591 __glXDispSwap_PixelZoom(GLbyte * pc) in __glXDispSwap_PixelZoom() argument
1593 glPixelZoom((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_PixelZoom()
1594 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PixelZoom()
1598 __glXDispSwap_PixelTransferf(GLbyte * pc) in __glXDispSwap_PixelTransferf() argument
1600 glPixelTransferf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelTransferf()
1601 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PixelTransferf()
1605 __glXDispSwap_PixelTransferi(GLbyte * pc) in __glXDispSwap_PixelTransferi() argument
1607 glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PixelTransferi()
1611 __glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_PixelStoref() argument
1613 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_PixelStoref()
1618 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_PixelStoref()
1620 glPixelStoref((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelStoref()
1621 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PixelStoref()
1629 __glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_PixelStorei() argument
1631 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_PixelStorei()
1636 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_PixelStorei()
1638 glPixelStorei((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelStorei()
1639 (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PixelStorei()
1647 __glXDispSwap_PixelMapfv(GLbyte * pc) in __glXDispSwap_PixelMapfv() argument
1649 const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_PixelMapfv()
1651 glPixelMapfv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelMapfv()
1653 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 0)); in __glXDispSwap_PixelMapfv()
1657 __glXDispSwap_PixelMapuiv(GLbyte * pc) in __glXDispSwap_PixelMapuiv() argument
1659 const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_PixelMapuiv()
1661 glPixelMapuiv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelMapuiv()
1663 (const GLuint *) bswap_32_array((uint32_t *) (pc + 8), 0)); in __glXDispSwap_PixelMapuiv()
1667 __glXDispSwap_PixelMapusv(GLbyte * pc) in __glXDispSwap_PixelMapusv() argument
1669 const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_PixelMapusv()
1671 glPixelMapusv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelMapusv()
1673 (const GLushort *) bswap_16_array((uint16_t *) (pc + 8), 0)); in __glXDispSwap_PixelMapusv()
1677 __glXDispSwap_ReadBuffer(GLbyte * pc) in __glXDispSwap_ReadBuffer() argument
1679 glReadBuffer((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ReadBuffer()
1683 __glXDispSwap_CopyPixels(GLbyte * pc) in __glXDispSwap_CopyPixels() argument
1685 glCopyPixels((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_CopyPixels()
1686 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyPixels()
1687 (GLsizei) bswap_CARD32(pc + 8), in __glXDispSwap_CopyPixels()
1688 (GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16)); in __glXDispSwap_CopyPixels()
1692 __glXDispSwap_DrawPixels(GLbyte * pc) in __glXDispSwap_DrawPixels() argument
1694 const GLvoid *const pixels = (const GLvoid *) ((pc + 36)); in __glXDispSwap_DrawPixels()
1695 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_DrawPixels()
1705 glDrawPixels((GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_DrawPixels()
1706 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_DrawPixels()
1707 (GLenum) bswap_ENUM(pc + 28), in __glXDispSwap_DrawPixels()
1708 (GLenum) bswap_ENUM(pc + 32), pixels); in __glXDispSwap_DrawPixels()
1712 __glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetBooleanv() argument
1714 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetBooleanv()
1719 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetBooleanv()
1721 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetBooleanv()
1742 __glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetClipPlane() argument
1744 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetClipPlane()
1749 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetClipPlane()
1753 glGetClipPlane((GLenum) bswap_ENUM(pc + 0), equation); in __glXDispSwap_GetClipPlane()
1763 __glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetDoublev() argument
1765 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetDoublev()
1770 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetDoublev()
1772 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetDoublev()
1794 __glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetError() argument
1796 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetError()
1801 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetError()
1814 __glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetFloatv() argument
1816 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetFloatv()
1821 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetFloatv()
1823 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetFloatv()
1845 __glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetIntegerv() argument
1847 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetIntegerv()
1852 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetIntegerv()
1854 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetIntegerv()
1876 __glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetLightfv() argument
1878 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetLightfv()
1883 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetLightfv()
1885 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetLightfv()
1897 glGetLightfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetLightfv()
1907 __glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetLightiv() argument
1909 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetLightiv()
1914 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetLightiv()
1916 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetLightiv()
1928 glGetLightiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetLightiv()
1938 __glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapdv() argument
1940 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetMapdv()
1945 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetMapdv()
1947 const GLenum target = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetMapdv()
1948 const GLenum query = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMapdv()
1970 __glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapfv() argument
1972 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetMapfv()
1977 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetMapfv()
1979 const GLenum target = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetMapfv()
1980 const GLenum query = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMapfv()
2002 __glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapiv() argument
2004 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetMapiv()
2009 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetMapiv()
2011 const GLenum target = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetMapiv()
2012 const GLenum query = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMapiv()
2034 __glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMaterialfv() argument
2036 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetMaterialfv()
2041 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetMaterialfv()
2043 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMaterialfv()
2055 glGetMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMaterialfv()
2065 __glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMaterialiv() argument
2067 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetMaterialiv()
2072 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetMaterialiv()
2074 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMaterialiv()
2086 glGetMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMaterialiv()
2096 __glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapfv() argument
2098 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetPixelMapfv()
2103 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetPixelMapfv()
2105 const GLenum map = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetPixelMapfv()
2127 __glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapuiv() argument
2129 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetPixelMapuiv()
2134 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetPixelMapuiv()
2136 const GLenum map = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetPixelMapuiv()
2158 __glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapusv() argument
2160 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetPixelMapusv()
2165 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetPixelMapusv()
2167 const GLenum map = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetPixelMapusv()
2189 __glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexEnvfv() argument
2191 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexEnvfv()
2196 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexEnvfv()
2198 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexEnvfv()
2210 glGetTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexEnvfv()
2220 __glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexEnviv() argument
2222 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexEnviv()
2227 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexEnviv()
2229 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexEnviv()
2241 glGetTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexEnviv()
2251 __glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGendv() argument
2253 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexGendv()
2258 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexGendv()
2260 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexGendv()
2272 glGetTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexGendv()
2282 __glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGenfv() argument
2284 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexGenfv()
2289 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexGenfv()
2291 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexGenfv()
2303 glGetTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexGenfv()
2313 __glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGeniv() argument
2315 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexGeniv()
2320 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexGeniv()
2322 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexGeniv()
2334 glGetTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexGeniv()
2344 __glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexParameterfv() argument
2346 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexParameterfv()
2351 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexParameterfv()
2353 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexParameterfv()
2365 glGetTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexParameterfv()
2375 __glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexParameteriv() argument
2377 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexParameteriv()
2382 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexParameteriv()
2384 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexParameteriv()
2396 glGetTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexParameteriv()
2406 __glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexLevelParameterfv() argument
2408 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexLevelParameterfv()
2413 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexLevelParameterfv()
2415 const GLenum pname = (GLenum) bswap_ENUM(pc + 8); in __glXDispSwap_GetTexLevelParameterfv()
2427 glGetTexLevelParameterfv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetTexLevelParameterfv()
2428 (GLint) bswap_CARD32(pc + 4), pname, params); in __glXDispSwap_GetTexLevelParameterfv()
2438 __glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexLevelParameteriv() argument
2440 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetTexLevelParameteriv()
2445 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetTexLevelParameteriv()
2447 const GLenum pname = (GLenum) bswap_ENUM(pc + 8); in __glXDispSwap_GetTexLevelParameteriv()
2459 glGetTexLevelParameteriv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetTexLevelParameteriv()
2460 (GLint) bswap_CARD32(pc + 4), pname, params); in __glXDispSwap_GetTexLevelParameteriv()
2470 __glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsEnabled() argument
2472 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_IsEnabled()
2477 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_IsEnabled()
2481 retval = glIsEnabled((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_IsEnabled()
2490 __glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsList() argument
2492 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_IsList()
2497 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_IsList()
2501 retval = glIsList((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsList()
2510 __glXDispSwap_DepthRange(GLbyte * pc) in __glXDispSwap_DepthRange() argument
2513 if ((unsigned long) (pc) & 7) { in __glXDispSwap_DepthRange()
2514 (void) memmove(pc - 4, pc, 16); in __glXDispSwap_DepthRange()
2515 pc -= 4; in __glXDispSwap_DepthRange()
2519 glDepthRange((GLclampd) bswap_FLOAT64(pc + 0), in __glXDispSwap_DepthRange()
2520 (GLclampd) bswap_FLOAT64(pc + 8)); in __glXDispSwap_DepthRange()
2524 __glXDispSwap_Frustum(GLbyte * pc) in __glXDispSwap_Frustum() argument
2527 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Frustum()
2528 (void) memmove(pc - 4, pc, 48); in __glXDispSwap_Frustum()
2529 pc -= 4; in __glXDispSwap_Frustum()
2533 glFrustum((GLdouble) bswap_FLOAT64(pc + 0), in __glXDispSwap_Frustum()
2534 (GLdouble) bswap_FLOAT64(pc + 8), in __glXDispSwap_Frustum()
2535 (GLdouble) bswap_FLOAT64(pc + 16), in __glXDispSwap_Frustum()
2536 (GLdouble) bswap_FLOAT64(pc + 24), in __glXDispSwap_Frustum()
2537 (GLdouble) bswap_FLOAT64(pc + 32), in __glXDispSwap_Frustum()
2538 (GLdouble) bswap_FLOAT64(pc + 40)); in __glXDispSwap_Frustum()
2542 __glXDispSwap_LoadIdentity(GLbyte * pc) in __glXDispSwap_LoadIdentity() argument
2548 __glXDispSwap_LoadMatrixf(GLbyte * pc) in __glXDispSwap_LoadMatrixf() argument
2550 glLoadMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16)); in __glXDispSwap_LoadMatrixf()
2554 __glXDispSwap_LoadMatrixd(GLbyte * pc) in __glXDispSwap_LoadMatrixd() argument
2557 if ((unsigned long) (pc) & 7) { in __glXDispSwap_LoadMatrixd()
2558 (void) memmove(pc - 4, pc, 128); in __glXDispSwap_LoadMatrixd()
2559 pc -= 4; in __glXDispSwap_LoadMatrixd()
2563 glLoadMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16)); in __glXDispSwap_LoadMatrixd()
2567 __glXDispSwap_MatrixMode(GLbyte * pc) in __glXDispSwap_MatrixMode() argument
2569 glMatrixMode((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_MatrixMode()
2573 __glXDispSwap_MultMatrixf(GLbyte * pc) in __glXDispSwap_MultMatrixf() argument
2575 glMultMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16)); in __glXDispSwap_MultMatrixf()
2579 __glXDispSwap_MultMatrixd(GLbyte * pc) in __glXDispSwap_MultMatrixd() argument
2582 if ((unsigned long) (pc) & 7) { in __glXDispSwap_MultMatrixd()
2583 (void) memmove(pc - 4, pc, 128); in __glXDispSwap_MultMatrixd()
2584 pc -= 4; in __glXDispSwap_MultMatrixd()
2588 glMultMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16)); in __glXDispSwap_MultMatrixd()
2592 __glXDispSwap_Ortho(GLbyte * pc) in __glXDispSwap_Ortho() argument
2595 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Ortho()
2596 (void) memmove(pc - 4, pc, 48); in __glXDispSwap_Ortho()
2597 pc -= 4; in __glXDispSwap_Ortho()
2601 glOrtho((GLdouble) bswap_FLOAT64(pc + 0), in __glXDispSwap_Ortho()
2602 (GLdouble) bswap_FLOAT64(pc + 8), in __glXDispSwap_Ortho()
2603 (GLdouble) bswap_FLOAT64(pc + 16), in __glXDispSwap_Ortho()
2604 (GLdouble) bswap_FLOAT64(pc + 24), in __glXDispSwap_Ortho()
2605 (GLdouble) bswap_FLOAT64(pc + 32), in __glXDispSwap_Ortho()
2606 (GLdouble) bswap_FLOAT64(pc + 40)); in __glXDispSwap_Ortho()
2610 __glXDispSwap_PopMatrix(GLbyte * pc) in __glXDispSwap_PopMatrix() argument
2616 __glXDispSwap_PushMatrix(GLbyte * pc) in __glXDispSwap_PushMatrix() argument
2622 __glXDispSwap_Rotated(GLbyte * pc) in __glXDispSwap_Rotated() argument
2625 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Rotated()
2626 (void) memmove(pc - 4, pc, 32); in __glXDispSwap_Rotated()
2627 pc -= 4; in __glXDispSwap_Rotated()
2631 glRotated((GLdouble) bswap_FLOAT64(pc + 0), in __glXDispSwap_Rotated()
2632 (GLdouble) bswap_FLOAT64(pc + 8), in __glXDispSwap_Rotated()
2633 (GLdouble) bswap_FLOAT64(pc + 16), in __glXDispSwap_Rotated()
2634 (GLdouble) bswap_FLOAT64(pc + 24)); in __glXDispSwap_Rotated()
2638 __glXDispSwap_Rotatef(GLbyte * pc) in __glXDispSwap_Rotatef() argument
2640 glRotatef((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_Rotatef()
2641 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_Rotatef()
2642 (GLfloat) bswap_FLOAT32(pc + 8), in __glXDispSwap_Rotatef()
2643 (GLfloat) bswap_FLOAT32(pc + 12)); in __glXDispSwap_Rotatef()
2647 __glXDispSwap_Scaled(GLbyte * pc) in __glXDispSwap_Scaled() argument
2650 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Scaled()
2651 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_Scaled()
2652 pc -= 4; in __glXDispSwap_Scaled()
2656 glScaled((GLdouble) bswap_FLOAT64(pc + 0), in __glXDispSwap_Scaled()
2657 (GLdouble) bswap_FLOAT64(pc + 8), in __glXDispSwap_Scaled()
2658 (GLdouble) bswap_FLOAT64(pc + 16)); in __glXDispSwap_Scaled()
2662 __glXDispSwap_Scalef(GLbyte * pc) in __glXDispSwap_Scalef() argument
2664 glScalef((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_Scalef()
2665 (GLfloat) bswap_FLOAT32(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Scalef()
2669 __glXDispSwap_Translated(GLbyte * pc) in __glXDispSwap_Translated() argument
2672 if ((unsigned long) (pc) & 7) { in __glXDispSwap_Translated()
2673 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_Translated()
2674 pc -= 4; in __glXDispSwap_Translated()
2678 glTranslated((GLdouble) bswap_FLOAT64(pc + 0), in __glXDispSwap_Translated()
2679 (GLdouble) bswap_FLOAT64(pc + 8), in __glXDispSwap_Translated()
2680 (GLdouble) bswap_FLOAT64(pc + 16)); in __glXDispSwap_Translated()
2684 __glXDispSwap_Translatef(GLbyte * pc) in __glXDispSwap_Translatef() argument
2686 glTranslatef((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_Translatef()
2687 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_Translatef()
2688 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Translatef()
2692 __glXDispSwap_Viewport(GLbyte * pc) in __glXDispSwap_Viewport() argument
2694 glViewport((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_Viewport()
2695 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_Viewport()
2696 (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12)); in __glXDispSwap_Viewport()
2700 __glXDispSwap_BindTexture(GLbyte * pc) in __glXDispSwap_BindTexture() argument
2702 glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindTexture()
2706 __glXDispSwap_Indexubv(GLbyte * pc) in __glXDispSwap_Indexubv() argument
2708 glIndexubv((const GLubyte *) (pc + 0)); in __glXDispSwap_Indexubv()
2712 __glXDispSwap_PolygonOffset(GLbyte * pc) in __glXDispSwap_PolygonOffset() argument
2714 glPolygonOffset((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_PolygonOffset()
2715 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PolygonOffset()
2719 __glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_AreTexturesResident() argument
2721 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_AreTexturesResident()
2726 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_AreTexturesResident()
2728 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_AreTexturesResident()
2740 bswap_32_array((uint32_t *) (pc + 4), 0), in __glXDispSwap_AreTexturesResident()
2750 __glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_AreTexturesResidentEXT() argument
2752 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_AreTexturesResidentEXT()
2757 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_AreTexturesResidentEXT()
2759 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_AreTexturesResidentEXT()
2771 bswap_32_array((uint32_t *) (pc + 4), 0), in __glXDispSwap_AreTexturesResidentEXT()
2781 __glXDispSwap_CopyTexImage1D(GLbyte * pc) in __glXDispSwap_CopyTexImage1D() argument
2783 glCopyTexImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexImage1D()
2784 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexImage1D()
2785 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CopyTexImage1D()
2786 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexImage1D()
2787 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexImage1D()
2788 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexImage1D()
2789 (GLint) bswap_CARD32(pc + 24)); in __glXDispSwap_CopyTexImage1D()
2793 __glXDispSwap_CopyTexImage2D(GLbyte * pc) in __glXDispSwap_CopyTexImage2D() argument
2795 glCopyTexImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexImage2D()
2796 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexImage2D()
2797 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CopyTexImage2D()
2798 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexImage2D()
2799 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexImage2D()
2800 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexImage2D()
2801 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_CopyTexImage2D()
2802 (GLint) bswap_CARD32(pc + 28)); in __glXDispSwap_CopyTexImage2D()
2806 __glXDispSwap_CopyTexSubImage1D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage1D() argument
2808 glCopyTexSubImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexSubImage1D()
2809 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage1D()
2810 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage1D()
2811 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage1D()
2812 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage1D()
2813 (GLsizei) bswap_CARD32(pc + 20)); in __glXDispSwap_CopyTexSubImage1D()
2817 __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage2D() argument
2819 glCopyTexSubImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexSubImage2D()
2820 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage2D()
2821 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage2D()
2822 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage2D()
2823 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage2D()
2824 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexSubImage2D()
2825 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_CopyTexSubImage2D()
2826 (GLsizei) bswap_CARD32(pc + 28)); in __glXDispSwap_CopyTexSubImage2D()
2830 __glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteTextures() argument
2832 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_DeleteTextures()
2837 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_DeleteTextures()
2839 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteTextures()
2842 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteTextures()
2851 __glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteTexturesEXT() argument
2853 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_DeleteTexturesEXT()
2858 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_DeleteTexturesEXT()
2860 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteTexturesEXT()
2863 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteTexturesEXT()
2872 __glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenTextures() argument
2874 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GenTextures()
2879 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GenTextures()
2881 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenTextures()
2900 __glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenTexturesEXT() argument
2902 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GenTexturesEXT()
2907 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GenTexturesEXT()
2909 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenTexturesEXT()
2928 __glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsTexture() argument
2930 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_IsTexture()
2935 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_IsTexture()
2939 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTexture()
2948 __glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsTextureEXT() argument
2950 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_IsTextureEXT()
2955 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_IsTextureEXT()
2959 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTextureEXT()
2968 __glXDispSwap_PrioritizeTextures(GLbyte * pc) in __glXDispSwap_PrioritizeTextures() argument
2970 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_PrioritizeTextures()
2973 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_PrioritizeTextures()
2976 bswap_32_array((uint32_t *) (pc + 4), 0)); in __glXDispSwap_PrioritizeTextures()
2980 __glXDispSwap_TexSubImage1D(GLbyte * pc) in __glXDispSwap_TexSubImage1D() argument
2982 const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); in __glXDispSwap_TexSubImage1D()
2983 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_TexSubImage1D()
2993 glTexSubImage1D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexSubImage1D()
2994 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexSubImage1D()
2995 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexSubImage1D()
2996 (GLsizei) bswap_CARD32(pc + 36), in __glXDispSwap_TexSubImage1D()
2997 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexSubImage1D()
2998 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexSubImage1D()
3002 __glXDispSwap_TexSubImage2D(GLbyte * pc) in __glXDispSwap_TexSubImage2D() argument
3004 const GLvoid *const pixels = (const GLvoid *) ((pc + 56)); in __glXDispSwap_TexSubImage2D()
3005 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_TexSubImage2D()
3015 glTexSubImage2D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexSubImage2D()
3016 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexSubImage2D()
3017 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexSubImage2D()
3018 (GLint) bswap_CARD32(pc + 32), in __glXDispSwap_TexSubImage2D()
3019 (GLsizei) bswap_CARD32(pc + 36), in __glXDispSwap_TexSubImage2D()
3020 (GLsizei) bswap_CARD32(pc + 40), in __glXDispSwap_TexSubImage2D()
3021 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexSubImage2D()
3022 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexSubImage2D()
3026 __glXDispSwap_BlendColor(GLbyte * pc) in __glXDispSwap_BlendColor() argument
3028 glBlendColor((GLclampf) bswap_FLOAT32(pc + 0), in __glXDispSwap_BlendColor()
3029 (GLclampf) bswap_FLOAT32(pc + 4), in __glXDispSwap_BlendColor()
3030 (GLclampf) bswap_FLOAT32(pc + 8), in __glXDispSwap_BlendColor()
3031 (GLclampf) bswap_FLOAT32(pc + 12)); in __glXDispSwap_BlendColor()
3035 __glXDispSwap_BlendEquation(GLbyte * pc) in __glXDispSwap_BlendEquation() argument
3037 glBlendEquation((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_BlendEquation()
3041 __glXDispSwap_ColorTable(GLbyte * pc) in __glXDispSwap_ColorTable() argument
3043 const GLvoid *const table = (const GLvoid *) ((pc + 40)); in __glXDispSwap_ColorTable()
3044 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_ColorTable()
3054 glColorTable((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ColorTable()
3055 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_ColorTable()
3056 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ColorTable()
3057 (GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_ColorTable()
3058 (GLenum) bswap_ENUM(pc + 36), table); in __glXDispSwap_ColorTable()
3062 __glXDispSwap_ColorTableParameterfv(GLbyte * pc) in __glXDispSwap_ColorTableParameterfv() argument
3064 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ColorTableParameterfv()
3068 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ColorTableParameterfv()
3071 glColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ColorTableParameterfv()
3075 __glXDispSwap_ColorTableParameteriv(GLbyte * pc) in __glXDispSwap_ColorTableParameteriv() argument
3077 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ColorTableParameteriv()
3081 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ColorTableParameteriv()
3084 glColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ColorTableParameteriv()
3088 __glXDispSwap_CopyColorTable(GLbyte * pc) in __glXDispSwap_CopyColorTable() argument
3090 glCopyColorTable((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyColorTable()
3091 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_CopyColorTable()
3092 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyColorTable()
3093 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyColorTable()
3094 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_CopyColorTable()
3098 __glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterfv() argument
3100 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetColorTableParameterfv()
3105 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetColorTableParameterfv()
3107 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameterfv()
3119 glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameterfv()
3129 __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterfvSGI() argument
3131 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetColorTableParameterfvSGI()
3136 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetColorTableParameterfvSGI()
3138 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameterfvSGI()
3150 glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameterfvSGI()
3160 __glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameteriv() argument
3162 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetColorTableParameteriv()
3167 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetColorTableParameteriv()
3169 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameteriv()
3181 glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameteriv()
3191 __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterivSGI() argument
3193 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetColorTableParameterivSGI()
3198 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetColorTableParameterivSGI()
3200 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameterivSGI()
3212 glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameterivSGI()
3222 __glXDispSwap_ColorSubTable(GLbyte * pc) in __glXDispSwap_ColorSubTable() argument
3224 const GLvoid *const data = (const GLvoid *) ((pc + 40)); in __glXDispSwap_ColorSubTable()
3225 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_ColorSubTable()
3235 glColorSubTable((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ColorSubTable()
3236 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_ColorSubTable()
3237 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ColorSubTable()
3238 (GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_ColorSubTable()
3239 (GLenum) bswap_ENUM(pc + 36), data); in __glXDispSwap_ColorSubTable()
3243 __glXDispSwap_CopyColorSubTable(GLbyte * pc) in __glXDispSwap_CopyColorSubTable() argument
3245 glCopyColorSubTable((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyColorSubTable()
3246 (GLsizei) bswap_CARD32(pc + 4), in __glXDispSwap_CopyColorSubTable()
3247 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyColorSubTable()
3248 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyColorSubTable()
3249 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_CopyColorSubTable()
3253 __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) in __glXDispSwap_ConvolutionFilter1D() argument
3255 const GLvoid *const image = (const GLvoid *) ((pc + 44)); in __glXDispSwap_ConvolutionFilter1D()
3256 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_ConvolutionFilter1D()
3266 glConvolutionFilter1D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ConvolutionFilter1D()
3267 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_ConvolutionFilter1D()
3268 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ConvolutionFilter1D()
3269 (GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_ConvolutionFilter1D()
3270 (GLenum) bswap_ENUM(pc + 40), image); in __glXDispSwap_ConvolutionFilter1D()
3274 __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) in __glXDispSwap_ConvolutionFilter2D() argument
3276 const GLvoid *const image = (const GLvoid *) ((pc + 44)); in __glXDispSwap_ConvolutionFilter2D()
3277 __GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc); in __glXDispSwap_ConvolutionFilter2D()
3287 glConvolutionFilter2D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ConvolutionFilter2D()
3288 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_ConvolutionFilter2D()
3289 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ConvolutionFilter2D()
3290 (GLsizei) bswap_CARD32(pc + 32), in __glXDispSwap_ConvolutionFilter2D()
3291 (GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_ConvolutionFilter2D()
3292 (GLenum) bswap_ENUM(pc + 40), image); in __glXDispSwap_ConvolutionFilter2D()
3296 __glXDispSwap_ConvolutionParameterf(GLbyte * pc) in __glXDispSwap_ConvolutionParameterf() argument
3298 glConvolutionParameterf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ConvolutionParameterf()
3299 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_ConvolutionParameterf()
3300 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_ConvolutionParameterf()
3304 __glXDispSwap_ConvolutionParameterfv(GLbyte * pc) in __glXDispSwap_ConvolutionParameterfv() argument
3306 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ConvolutionParameterfv()
3310 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ConvolutionParameterfv()
3314 glConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ConvolutionParameterfv()
3318 __glXDispSwap_ConvolutionParameteri(GLbyte * pc) in __glXDispSwap_ConvolutionParameteri() argument
3320 glConvolutionParameteri((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ConvolutionParameteri()
3321 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_ConvolutionParameteri()
3322 (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_ConvolutionParameteri()
3326 __glXDispSwap_ConvolutionParameteriv(GLbyte * pc) in __glXDispSwap_ConvolutionParameteriv() argument
3328 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ConvolutionParameteriv()
3332 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ConvolutionParameteriv()
3335 glConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ConvolutionParameteriv()
3339 __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) in __glXDispSwap_CopyConvolutionFilter1D() argument
3341 glCopyConvolutionFilter1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyConvolutionFilter1D()
3342 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_CopyConvolutionFilter1D()
3343 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyConvolutionFilter1D()
3344 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyConvolutionFilter1D()
3345 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_CopyConvolutionFilter1D()
3349 __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) in __glXDispSwap_CopyConvolutionFilter2D() argument
3351 glCopyConvolutionFilter2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyConvolutionFilter2D()
3352 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_CopyConvolutionFilter2D()
3353 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyConvolutionFilter2D()
3354 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyConvolutionFilter2D()
3355 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CopyConvolutionFilter2D()
3356 (GLsizei) bswap_CARD32(pc + 20)); in __glXDispSwap_CopyConvolutionFilter2D()
3360 __glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterfv() argument
3362 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetConvolutionParameterfv()
3367 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetConvolutionParameterfv()
3369 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameterfv()
3381 glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameterfv()
3391 __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterfvEXT() argument
3393 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetConvolutionParameterfvEXT()
3398 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetConvolutionParameterfvEXT()
3400 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameterfvEXT()
3412 glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameterfvEXT()
3422 __glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameteriv() argument
3424 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetConvolutionParameteriv()
3429 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetConvolutionParameteriv()
3431 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameteriv()
3443 glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameteriv()
3453 __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterivEXT() argument
3455 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetConvolutionParameterivEXT()
3460 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetConvolutionParameterivEXT()
3462 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameterivEXT()
3474 glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameterivEXT()
3484 __glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterfv() argument
3486 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetHistogramParameterfv()
3491 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetHistogramParameterfv()
3493 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameterfv()
3505 glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameterfv()
3515 __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterfvEXT() argument
3517 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetHistogramParameterfvEXT()
3522 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetHistogramParameterfvEXT()
3524 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameterfvEXT()
3536 glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameterfvEXT()
3546 __glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameteriv() argument
3548 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetHistogramParameteriv()
3553 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetHistogramParameteriv()
3555 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameteriv()
3567 glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameteriv()
3577 __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterivEXT() argument
3579 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetHistogramParameterivEXT()
3584 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetHistogramParameterivEXT()
3586 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameterivEXT()
3598 glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameterivEXT()
3608 __glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterfv() argument
3610 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetMinmaxParameterfv()
3615 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetMinmaxParameterfv()
3617 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameterfv()
3629 glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameterfv()
3639 __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterfvEXT() argument
3641 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetMinmaxParameterfvEXT()
3646 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetMinmaxParameterfvEXT()
3648 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameterfvEXT()
3660 glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameterfvEXT()
3670 __glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameteriv() argument
3672 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetMinmaxParameteriv()
3677 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetMinmaxParameteriv()
3679 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameteriv()
3691 glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameteriv()
3701 __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterivEXT() argument
3703 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetMinmaxParameterivEXT()
3708 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetMinmaxParameterivEXT()
3710 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameterivEXT()
3722 glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameterivEXT()
3732 __glXDispSwap_Histogram(GLbyte * pc) in __glXDispSwap_Histogram() argument
3734 glHistogram((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Histogram()
3735 (GLsizei) bswap_CARD32(pc + 4), in __glXDispSwap_Histogram()
3736 (GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12)); in __glXDispSwap_Histogram()
3740 __glXDispSwap_Minmax(GLbyte * pc) in __glXDispSwap_Minmax() argument
3742 glMinmax((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Minmax()
3743 (GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8)); in __glXDispSwap_Minmax()
3747 __glXDispSwap_ResetHistogram(GLbyte * pc) in __glXDispSwap_ResetHistogram() argument
3749 glResetHistogram((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ResetHistogram()
3753 __glXDispSwap_ResetMinmax(GLbyte * pc) in __glXDispSwap_ResetMinmax() argument
3755 glResetMinmax((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ResetMinmax()
3759 __glXDispSwap_TexImage3D(GLbyte * pc) in __glXDispSwap_TexImage3D() argument
3761 const CARD32 ptr_is_null = *(CARD32 *) (pc + 76); in __glXDispSwap_TexImage3D()
3763 (const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80)); in __glXDispSwap_TexImage3D()
3764 __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); in __glXDispSwap_TexImage3D()
3778 glTexImage3D((GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_TexImage3D()
3779 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage3D()
3780 (GLint) bswap_CARD32(pc + 44), in __glXDispSwap_TexImage3D()
3781 (GLsizei) bswap_CARD32(pc + 48), in __glXDispSwap_TexImage3D()
3782 (GLsizei) bswap_CARD32(pc + 52), in __glXDispSwap_TexImage3D()
3783 (GLsizei) bswap_CARD32(pc + 56), in __glXDispSwap_TexImage3D()
3784 (GLint) bswap_CARD32(pc + 64), in __glXDispSwap_TexImage3D()
3785 (GLenum) bswap_ENUM(pc + 68), in __glXDispSwap_TexImage3D()
3786 (GLenum) bswap_ENUM(pc + 72), pixels); in __glXDispSwap_TexImage3D()
3790 __glXDispSwap_TexSubImage3D(GLbyte * pc) in __glXDispSwap_TexSubImage3D() argument
3792 const GLvoid *const pixels = (const GLvoid *) ((pc + 88)); in __glXDispSwap_TexSubImage3D()
3793 __GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc); in __glXDispSwap_TexSubImage3D()
3807 glTexSubImage3D((GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_TexSubImage3D()
3808 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexSubImage3D()
3809 (GLint) bswap_CARD32(pc + 44), in __glXDispSwap_TexSubImage3D()
3810 (GLint) bswap_CARD32(pc + 48), in __glXDispSwap_TexSubImage3D()
3811 (GLint) bswap_CARD32(pc + 52), in __glXDispSwap_TexSubImage3D()
3812 (GLsizei) bswap_CARD32(pc + 60), in __glXDispSwap_TexSubImage3D()
3813 (GLsizei) bswap_CARD32(pc + 64), in __glXDispSwap_TexSubImage3D()
3814 (GLsizei) bswap_CARD32(pc + 68), in __glXDispSwap_TexSubImage3D()
3815 (GLenum) bswap_ENUM(pc + 76), in __glXDispSwap_TexSubImage3D()
3816 (GLenum) bswap_ENUM(pc + 80), pixels); in __glXDispSwap_TexSubImage3D()
3820 __glXDispSwap_CopyTexSubImage3D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage3D() argument
3822 glCopyTexSubImage3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexSubImage3D()
3823 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage3D()
3824 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage3D()
3825 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage3D()
3826 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage3D()
3827 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexSubImage3D()
3828 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_CopyTexSubImage3D()
3829 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_CopyTexSubImage3D()
3830 (GLsizei) bswap_CARD32(pc + 32)); in __glXDispSwap_CopyTexSubImage3D()
3834 __glXDispSwap_ActiveTexture(GLbyte * pc) in __glXDispSwap_ActiveTexture() argument
3836 glActiveTextureARB((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ActiveTexture()
3840 __glXDispSwap_MultiTexCoord1dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1dv() argument
3843 if ((unsigned long) (pc) & 7) { in __glXDispSwap_MultiTexCoord1dv()
3844 (void) memmove(pc - 4, pc, 12); in __glXDispSwap_MultiTexCoord1dv()
3845 pc -= 4; in __glXDispSwap_MultiTexCoord1dv()
3849 glMultiTexCoord1dvARB((GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_MultiTexCoord1dv()
3850 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), in __glXDispSwap_MultiTexCoord1dv()
3855 __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord1fvARB() argument
3857 glMultiTexCoord1fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord1fvARB()
3859 bswap_32_array((uint32_t *) (pc + 4), 1)); in __glXDispSwap_MultiTexCoord1fvARB()
3863 __glXDispSwap_MultiTexCoord1iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1iv() argument
3865 glMultiTexCoord1ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord1iv()
3866 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord1iv()
3871 __glXDispSwap_MultiTexCoord1sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1sv() argument
3873 glMultiTexCoord1svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord1sv()
3874 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_MultiTexCoord1sv()
3879 __glXDispSwap_MultiTexCoord2dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2dv() argument
3882 if ((unsigned long) (pc) & 7) { in __glXDispSwap_MultiTexCoord2dv()
3883 (void) memmove(pc - 4, pc, 20); in __glXDispSwap_MultiTexCoord2dv()
3884 pc -= 4; in __glXDispSwap_MultiTexCoord2dv()
3888 glMultiTexCoord2dvARB((GLenum) bswap_ENUM(pc + 16), in __glXDispSwap_MultiTexCoord2dv()
3889 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), in __glXDispSwap_MultiTexCoord2dv()
3894 __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord2fvARB() argument
3896 glMultiTexCoord2fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord2fvARB()
3898 bswap_32_array((uint32_t *) (pc + 4), 2)); in __glXDispSwap_MultiTexCoord2fvARB()
3902 __glXDispSwap_MultiTexCoord2iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2iv() argument
3904 glMultiTexCoord2ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord2iv()
3905 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord2iv()
3910 __glXDispSwap_MultiTexCoord2sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2sv() argument
3912 glMultiTexCoord2svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord2sv()
3913 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_MultiTexCoord2sv()
3918 __glXDispSwap_MultiTexCoord3dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3dv() argument
3921 if ((unsigned long) (pc) & 7) { in __glXDispSwap_MultiTexCoord3dv()
3922 (void) memmove(pc - 4, pc, 28); in __glXDispSwap_MultiTexCoord3dv()
3923 pc -= 4; in __glXDispSwap_MultiTexCoord3dv()
3927 glMultiTexCoord3dvARB((GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_MultiTexCoord3dv()
3928 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), in __glXDispSwap_MultiTexCoord3dv()
3933 __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord3fvARB() argument
3935 glMultiTexCoord3fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord3fvARB()
3937 bswap_32_array((uint32_t *) (pc + 4), 3)); in __glXDispSwap_MultiTexCoord3fvARB()
3941 __glXDispSwap_MultiTexCoord3iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3iv() argument
3943 glMultiTexCoord3ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord3iv()
3944 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord3iv()
3949 __glXDispSwap_MultiTexCoord3sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3sv() argument
3951 glMultiTexCoord3svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord3sv()
3952 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_MultiTexCoord3sv()
3957 __glXDispSwap_MultiTexCoord4dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4dv() argument
3960 if ((unsigned long) (pc) & 7) { in __glXDispSwap_MultiTexCoord4dv()
3961 (void) memmove(pc - 4, pc, 36); in __glXDispSwap_MultiTexCoord4dv()
3962 pc -= 4; in __glXDispSwap_MultiTexCoord4dv()
3966 glMultiTexCoord4dvARB((GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_MultiTexCoord4dv()
3967 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), in __glXDispSwap_MultiTexCoord4dv()
3972 __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord4fvARB() argument
3974 glMultiTexCoord4fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord4fvARB()
3976 bswap_32_array((uint32_t *) (pc + 4), 4)); in __glXDispSwap_MultiTexCoord4fvARB()
3980 __glXDispSwap_MultiTexCoord4iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4iv() argument
3982 glMultiTexCoord4ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord4iv()
3983 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord4iv()
3988 __glXDispSwap_MultiTexCoord4sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4sv() argument
3990 glMultiTexCoord4svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord4sv()
3991 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_MultiTexCoord4sv()
3996 __glXDispSwap_CompressedTexImage1D(GLbyte * pc) in __glXDispSwap_CompressedTexImage1D() argument
4000 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); in __glXDispSwap_CompressedTexImage1D()
4002 CompressedTexImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexImage1D()
4003 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage1D()
4004 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CompressedTexImage1D()
4005 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexImage1D()
4006 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexImage1D()
4007 imageSize, (const GLvoid *) (pc + 24)); in __glXDispSwap_CompressedTexImage1D()
4011 __glXDispSwap_CompressedTexImage2D(GLbyte * pc) in __glXDispSwap_CompressedTexImage2D() argument
4015 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24); in __glXDispSwap_CompressedTexImage2D()
4017 CompressedTexImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexImage2D()
4018 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage2D()
4019 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CompressedTexImage2D()
4020 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexImage2D()
4021 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexImage2D()
4022 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexImage2D()
4023 imageSize, (const GLvoid *) (pc + 28)); in __glXDispSwap_CompressedTexImage2D()
4027 __glXDispSwap_CompressedTexImage3D(GLbyte * pc) in __glXDispSwap_CompressedTexImage3D() argument
4031 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); in __glXDispSwap_CompressedTexImage3D()
4033 CompressedTexImage3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexImage3D()
4034 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage3D()
4035 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CompressedTexImage3D()
4036 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexImage3D()
4037 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexImage3D()
4038 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexImage3D()
4039 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_CompressedTexImage3D()
4040 imageSize, (const GLvoid *) (pc + 32)); in __glXDispSwap_CompressedTexImage3D()
4044 __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage1D() argument
4048 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); in __glXDispSwap_CompressedTexSubImage1D()
4050 CompressedTexSubImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexSubImage1D()
4051 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage1D()
4052 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage1D()
4053 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage1D()
4054 (GLenum) bswap_ENUM(pc + 16), in __glXDispSwap_CompressedTexSubImage1D()
4055 imageSize, (const GLvoid *) (pc + 24)); in __glXDispSwap_CompressedTexSubImage1D()
4059 __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage2D() argument
4063 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); in __glXDispSwap_CompressedTexSubImage2D()
4065 CompressedTexSubImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexSubImage2D()
4066 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage2D()
4067 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage2D()
4068 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage2D()
4069 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexSubImage2D()
4070 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexSubImage2D()
4071 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_CompressedTexSubImage2D()
4072 imageSize, (const GLvoid *) (pc + 32)); in __glXDispSwap_CompressedTexSubImage2D()
4076 __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage3D() argument
4080 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36); in __glXDispSwap_CompressedTexSubImage3D()
4082 CompressedTexSubImage3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexSubImage3D()
4083 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage3D()
4084 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage3D()
4085 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage3D()
4086 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexSubImage3D()
4087 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexSubImage3D()
4088 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_CompressedTexSubImage3D()
4089 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_CompressedTexSubImage3D()
4090 (GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_CompressedTexSubImage3D()
4091 imageSize, (const GLvoid *) (pc + 40)); in __glXDispSwap_CompressedTexSubImage3D()
4095 __glXDispSwap_SampleCoverage(GLbyte * pc) in __glXDispSwap_SampleCoverage() argument
4099 SampleCoverage((GLclampf) bswap_FLOAT32(pc + 0), *(GLboolean *) (pc + 4)); in __glXDispSwap_SampleCoverage()
4103 __glXDispSwap_BlendFuncSeparate(GLbyte * pc) in __glXDispSwap_BlendFuncSeparate() argument
4107 BlendFuncSeparate((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_BlendFuncSeparate()
4108 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_BlendFuncSeparate()
4109 (GLenum) bswap_ENUM(pc + 12)); in __glXDispSwap_BlendFuncSeparate()
4113 __glXDispSwap_FogCoorddv(GLbyte * pc) in __glXDispSwap_FogCoorddv() argument
4118 if ((unsigned long) (pc) & 7) { in __glXDispSwap_FogCoorddv()
4119 (void) memmove(pc - 4, pc, 8); in __glXDispSwap_FogCoorddv()
4120 pc -= 4; in __glXDispSwap_FogCoorddv()
4124 FogCoorddv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1)); in __glXDispSwap_FogCoorddv()
4128 __glXDispSwap_PointParameterf(GLbyte * pc) in __glXDispSwap_PointParameterf() argument
4132 PointParameterf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PointParameterf()
4133 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PointParameterf()
4137 __glXDispSwap_PointParameterfv(GLbyte * pc) in __glXDispSwap_PointParameterfv() argument
4141 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_PointParameterfv()
4145 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_PointParameterfv()
4152 __glXDispSwap_PointParameteri(GLbyte * pc) in __glXDispSwap_PointParameteri() argument
4156 PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PointParameteri()
4160 __glXDispSwap_PointParameteriv(GLbyte * pc) in __glXDispSwap_PointParameteriv() argument
4164 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_PointParameteriv()
4168 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_PointParameteriv()
4175 __glXDispSwap_SecondaryColor3bv(GLbyte * pc) in __glXDispSwap_SecondaryColor3bv() argument
4179 SecondaryColor3bv((const GLbyte *) (pc + 0)); in __glXDispSwap_SecondaryColor3bv()
4183 __glXDispSwap_SecondaryColor3dv(GLbyte * pc) in __glXDispSwap_SecondaryColor3dv() argument
4188 if ((unsigned long) (pc) & 7) { in __glXDispSwap_SecondaryColor3dv()
4189 (void) memmove(pc - 4, pc, 24); in __glXDispSwap_SecondaryColor3dv()
4190 pc -= 4; in __glXDispSwap_SecondaryColor3dv()
4195 bswap_64_array((uint64_t *) (pc + 0), 3)); in __glXDispSwap_SecondaryColor3dv()
4199 __glXDispSwap_SecondaryColor3iv(GLbyte * pc) in __glXDispSwap_SecondaryColor3iv() argument
4203 SecondaryColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_SecondaryColor3iv()
4207 __glXDispSwap_SecondaryColor3sv(GLbyte * pc) in __glXDispSwap_SecondaryColor3sv() argument
4212 bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_SecondaryColor3sv()
4216 __glXDispSwap_SecondaryColor3ubv(GLbyte * pc) in __glXDispSwap_SecondaryColor3ubv() argument
4220 SecondaryColor3ubv((const GLubyte *) (pc + 0)); in __glXDispSwap_SecondaryColor3ubv()
4224 __glXDispSwap_SecondaryColor3uiv(GLbyte * pc) in __glXDispSwap_SecondaryColor3uiv() argument
4229 bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_SecondaryColor3uiv()
4233 __glXDispSwap_SecondaryColor3usv(GLbyte * pc) in __glXDispSwap_SecondaryColor3usv() argument
4238 bswap_16_array((uint16_t *) (pc + 0), 3)); in __glXDispSwap_SecondaryColor3usv()
4242 __glXDispSwap_WindowPos3fv(GLbyte * pc) in __glXDispSwap_WindowPos3fv() argument
4246 WindowPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_WindowPos3fv()
4250 __glXDispSwap_BeginQuery(GLbyte * pc) in __glXDispSwap_BeginQuery() argument
4254 BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BeginQuery()
4258 __glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteQueries() argument
4262 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_DeleteQueries()
4267 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_DeleteQueries()
4269 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteQueries()
4272 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteQueries()
4281 __glXDispSwap_EndQuery(GLbyte * pc) in __glXDispSwap_EndQuery() argument
4285 EndQuery((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_EndQuery()
4289 __glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenQueries() argument
4292 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GenQueries()
4297 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GenQueries()
4299 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenQueries()
4318 __glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryObjectiv() argument
4322 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetQueryObjectiv()
4327 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetQueryObjectiv()
4329 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetQueryObjectiv()
4341 GetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params); in __glXDispSwap_GetQueryObjectiv()
4351 __glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryObjectuiv() argument
4355 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetQueryObjectuiv()
4360 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetQueryObjectuiv()
4362 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetQueryObjectuiv()
4374 GetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params); in __glXDispSwap_GetQueryObjectuiv()
4384 __glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryiv() argument
4387 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_GetQueryiv()
4392 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_GetQueryiv()
4394 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetQueryiv()
4406 GetQueryiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetQueryiv()
4416 __glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsQuery() argument
4419 xGLXSingleReq *const req = (xGLXSingleReq *) pc; in __glXDispSwap_IsQuery()
4424 pc += __GLX_SINGLE_HDR_SIZE; in __glXDispSwap_IsQuery()
4428 retval = IsQuery((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsQuery()
4437 __glXDispSwap_BlendEquationSeparate(GLbyte * pc) in __glXDispSwap_BlendEquationSeparate() argument
4441 BlendEquationSeparate((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_BlendEquationSeparate()
4442 (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_BlendEquationSeparate()
4446 __glXDispSwap_DrawBuffers(GLbyte * pc) in __glXDispSwap_DrawBuffers() argument
4449 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DrawBuffers()
4451 DrawBuffers(n, (const GLenum *) bswap_32_array((uint32_t *) (pc + 4), 0)); in __glXDispSwap_DrawBuffers()
4455 __glXDispSwap_VertexAttrib1dv(GLbyte * pc) in __glXDispSwap_VertexAttrib1dv() argument
4460 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib1dv()
4461 (void) memmove(pc - 4, pc, 12); in __glXDispSwap_VertexAttrib1dv()
4462 pc -= 4; in __glXDispSwap_VertexAttrib1dv()
4466 VertexAttrib1dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1dv()
4467 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib1dv()
4472 __glXDispSwap_VertexAttrib1sv(GLbyte * pc) in __glXDispSwap_VertexAttrib1sv() argument
4476 VertexAttrib1sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1sv()
4477 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 1)); in __glXDispSwap_VertexAttrib1sv()
4481 __glXDispSwap_VertexAttrib2dv(GLbyte * pc) in __glXDispSwap_VertexAttrib2dv() argument
4486 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib2dv()
4487 (void) memmove(pc - 4, pc, 20); in __glXDispSwap_VertexAttrib2dv()
4488 pc -= 4; in __glXDispSwap_VertexAttrib2dv()
4492 VertexAttrib2dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2dv()
4493 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib2dv()
4498 __glXDispSwap_VertexAttrib2sv(GLbyte * pc) in __glXDispSwap_VertexAttrib2sv() argument
4502 VertexAttrib2sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2sv()
4503 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2)); in __glXDispSwap_VertexAttrib2sv()
4507 __glXDispSwap_VertexAttrib3dv(GLbyte * pc) in __glXDispSwap_VertexAttrib3dv() argument
4512 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib3dv()
4513 (void) memmove(pc - 4, pc, 28); in __glXDispSwap_VertexAttrib3dv()
4514 pc -= 4; in __glXDispSwap_VertexAttrib3dv()
4518 VertexAttrib3dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3dv()
4519 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib3dv()
4524 __glXDispSwap_VertexAttrib3sv(GLbyte * pc) in __glXDispSwap_VertexAttrib3sv() argument
4528 VertexAttrib3sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3sv()
4529 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 3)); in __glXDispSwap_VertexAttrib3sv()
4533 __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nbv() argument
4537 VertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4Nbv()
4541 __glXDispSwap_VertexAttrib4Niv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Niv() argument
4545 VertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Niv()
4546 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4)); in __glXDispSwap_VertexAttrib4Niv()
4550 __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nsv() argument
4554 VertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nsv()
4555 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_VertexAttrib4Nsv()
4560 __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nubv() argument
4564 VertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nubv()
4565 (const GLubyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4Nubv()
4569 __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nuiv() argument
4573 VertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nuiv()
4574 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib4Nuiv()
4579 __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nusv() argument
4583 VertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nusv()
4584 (const GLushort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_VertexAttrib4Nusv()
4589 __glXDispSwap_VertexAttrib4bv(GLbyte * pc) in __glXDispSwap_VertexAttrib4bv() argument
4593 VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4bv()
4597 __glXDispSwap_VertexAttrib4dv(GLbyte * pc) in __glXDispSwap_VertexAttrib4dv() argument
4602 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib4dv()
4603 (void) memmove(pc - 4, pc, 36); in __glXDispSwap_VertexAttrib4dv()
4604 pc -= 4; in __glXDispSwap_VertexAttrib4dv()
4608 VertexAttrib4dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4dv()
4609 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib4dv()
4614 __glXDispSwap_VertexAttrib4iv(GLbyte * pc) in __glXDispSwap_VertexAttrib4iv() argument
4618 VertexAttrib4iv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4iv()
4619 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4)); in __glXDispSwap_VertexAttrib4iv()
4623 __glXDispSwap_VertexAttrib4sv(GLbyte * pc) in __glXDispSwap_VertexAttrib4sv() argument
4627 VertexAttrib4sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4sv()
4628 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 4)); in __glXDispSwap_VertexAttrib4sv()
4632 __glXDispSwap_VertexAttrib4ubv(GLbyte * pc) in __glXDispSwap_VertexAttrib4ubv() argument
4636 VertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0), (const GLubyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4ubv()
4640 __glXDispSwap_VertexAttrib4uiv(GLbyte * pc) in __glXDispSwap_VertexAttrib4uiv() argument
4644 VertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4uiv()
4645 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), 4)); in __glXDispSwap_VertexAttrib4uiv()
4649 __glXDispSwap_VertexAttrib4usv(GLbyte * pc) in __glXDispSwap_VertexAttrib4usv() argument
4653 VertexAttrib4usv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4usv()
4654 (const GLushort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_VertexAttrib4usv()
4659 __glXDispSwap_ClampColor(GLbyte * pc) in __glXDispSwap_ClampColor() argument
4663 ClampColor((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_ClampColor()
4667 __glXDispSwap_BindProgramARB(GLbyte * pc) in __glXDispSwap_BindProgramARB() argument
4671 BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindProgramARB()
4675 __glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteProgramsARB() argument
4679 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_DeleteProgramsARB()
4684 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_DeleteProgramsARB()
4686 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteProgramsARB()
4689 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteProgramsARB()
4698 __glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenProgramsARB() argument
4702 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GenProgramsARB()
4707 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GenProgramsARB()
4709 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenProgramsARB()
4728 __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramEnvParameterdvARB() argument
4732 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetProgramEnvParameterdvARB()
4737 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetProgramEnvParameterdvARB()
4741 GetProgramEnvParameterdvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramEnvParameterdvARB()
4742 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramEnvParameterdvARB()
4752 __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramEnvParameterfvARB() argument
4756 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetProgramEnvParameterfvARB()
4761 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetProgramEnvParameterfvARB()
4765 GetProgramEnvParameterfvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramEnvParameterfvARB()
4766 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramEnvParameterfvARB()
4776 __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramLocalParameterdvARB() argument
4780 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetProgramLocalParameterdvARB()
4785 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetProgramLocalParameterdvARB()
4789 GetProgramLocalParameterdvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramLocalParameterdvARB()
4790 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramLocalParameterdvARB()
4800 __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramLocalParameterfvARB() argument
4804 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetProgramLocalParameterfvARB()
4809 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetProgramLocalParameterfvARB()
4813 GetProgramLocalParameterfvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramLocalParameterfvARB()
4814 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramLocalParameterfvARB()
4824 __glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramivARB() argument
4828 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetProgramivARB()
4833 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetProgramivARB()
4835 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetProgramivARB()
4847 GetProgramivARB((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetProgramivARB()
4857 __glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsProgramARB() argument
4860 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_IsProgramARB()
4865 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_IsProgramARB()
4869 retval = IsProgramARB((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsProgramARB()
4878 __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) in __glXDispSwap_ProgramEnvParameter4dvARB() argument
4883 if ((unsigned long) (pc) & 7) { in __glXDispSwap_ProgramEnvParameter4dvARB()
4884 (void) memmove(pc - 4, pc, 40); in __glXDispSwap_ProgramEnvParameter4dvARB()
4885 pc -= 4; in __glXDispSwap_ProgramEnvParameter4dvARB()
4889 ProgramEnvParameter4dvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramEnvParameter4dvARB()
4890 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramEnvParameter4dvARB()
4892 bswap_64_array((uint64_t *) (pc + 8), 4)); in __glXDispSwap_ProgramEnvParameter4dvARB()
4896 __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) in __glXDispSwap_ProgramEnvParameter4fvARB() argument
4900 ProgramEnvParameter4fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramEnvParameter4fvARB()
4901 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramEnvParameter4fvARB()
4903 bswap_32_array((uint32_t *) (pc + 8), 4)); in __glXDispSwap_ProgramEnvParameter4fvARB()
4907 __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) in __glXDispSwap_ProgramLocalParameter4dvARB() argument
4912 if ((unsigned long) (pc) & 7) { in __glXDispSwap_ProgramLocalParameter4dvARB()
4913 (void) memmove(pc - 4, pc, 40); in __glXDispSwap_ProgramLocalParameter4dvARB()
4914 pc -= 4; in __glXDispSwap_ProgramLocalParameter4dvARB()
4918 ProgramLocalParameter4dvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramLocalParameter4dvARB()
4919 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramLocalParameter4dvARB()
4921 bswap_64_array((uint64_t *) (pc + 8), 4)); in __glXDispSwap_ProgramLocalParameter4dvARB()
4925 __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) in __glXDispSwap_ProgramLocalParameter4fvARB() argument
4929 ProgramLocalParameter4fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramLocalParameter4fvARB()
4930 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramLocalParameter4fvARB()
4932 bswap_32_array((uint32_t *) (pc + 8), 4)); in __glXDispSwap_ProgramLocalParameter4fvARB()
4936 __glXDispSwap_ProgramStringARB(GLbyte * pc) in __glXDispSwap_ProgramStringARB() argument
4940 const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); in __glXDispSwap_ProgramStringARB()
4942 ProgramStringARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramStringARB()
4943 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_ProgramStringARB()
4944 len, (const GLvoid *) (pc + 12)); in __glXDispSwap_ProgramStringARB()
4948 __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib1fvARB() argument
4952 VertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1fvARB()
4953 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib1fvARB()
4958 __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib2fvARB() argument
4962 VertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2fvARB()
4963 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib2fvARB()
4968 __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib3fvARB() argument
4972 VertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3fvARB()
4973 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib3fvARB()
4978 __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib4fvARB() argument
4982 VertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4fvARB()
4983 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib4fvARB()
4988 __glXDispSwap_BindFramebuffer(GLbyte * pc) in __glXDispSwap_BindFramebuffer() argument
4992 BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindFramebuffer()
4996 __glXDispSwap_BindRenderbuffer(GLbyte * pc) in __glXDispSwap_BindRenderbuffer() argument
5000 BindRenderbuffer((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_BindRenderbuffer()
5001 (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindRenderbuffer()
5005 __glXDispSwap_BlitFramebuffer(GLbyte * pc) in __glXDispSwap_BlitFramebuffer() argument
5009 BlitFramebuffer((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_BlitFramebuffer()
5010 (GLint) bswap_CARD32(pc + 8), (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_BlitFramebuffer()
5011 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_BlitFramebuffer()
5012 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_BlitFramebuffer()
5013 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_BlitFramebuffer()
5014 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_BlitFramebuffer()
5015 (GLbitfield) bswap_CARD32(pc + 32), in __glXDispSwap_BlitFramebuffer()
5016 (GLenum) bswap_ENUM(pc + 36)); in __glXDispSwap_BlitFramebuffer()
5020 __glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_CheckFramebufferStatus() argument
5024 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_CheckFramebufferStatus()
5029 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_CheckFramebufferStatus()
5033 retval = CheckFramebufferStatus((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_CheckFramebufferStatus()
5042 __glXDispSwap_DeleteFramebuffers(GLbyte * pc) in __glXDispSwap_DeleteFramebuffers() argument
5046 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteFramebuffers()
5049 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteFramebuffers()
5054 __glXDispSwap_DeleteRenderbuffers(GLbyte * pc) in __glXDispSwap_DeleteRenderbuffers() argument
5058 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteRenderbuffers()
5061 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteRenderbuffers()
5066 __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc) in __glXDispSwap_FramebufferRenderbuffer() argument
5070 FramebufferRenderbuffer((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferRenderbuffer()
5071 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferRenderbuffer()
5072 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferRenderbuffer()
5073 (GLuint) bswap_CARD32(pc + 12)); in __glXDispSwap_FramebufferRenderbuffer()
5077 __glXDispSwap_FramebufferTexture1D(GLbyte * pc) in __glXDispSwap_FramebufferTexture1D() argument
5081 FramebufferTexture1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTexture1D()
5082 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTexture1D()
5083 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferTexture1D()
5084 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture1D()
5085 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTexture1D()
5089 __glXDispSwap_FramebufferTexture2D(GLbyte * pc) in __glXDispSwap_FramebufferTexture2D() argument
5093 FramebufferTexture2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTexture2D()
5094 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTexture2D()
5095 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferTexture2D()
5096 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture2D()
5097 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTexture2D()
5101 __glXDispSwap_FramebufferTexture3D(GLbyte * pc) in __glXDispSwap_FramebufferTexture3D() argument
5105 FramebufferTexture3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTexture3D()
5106 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTexture3D()
5107 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferTexture3D()
5108 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture3D()
5109 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_FramebufferTexture3D()
5110 (GLint) bswap_CARD32(pc + 20)); in __glXDispSwap_FramebufferTexture3D()
5114 __glXDispSwap_FramebufferTextureLayer(GLbyte * pc) in __glXDispSwap_FramebufferTextureLayer() argument
5118 FramebufferTextureLayer((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTextureLayer()
5119 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTextureLayer()
5120 (GLuint) bswap_CARD32(pc + 8), in __glXDispSwap_FramebufferTextureLayer()
5121 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTextureLayer()
5122 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTextureLayer()
5126 __glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenFramebuffers() argument
5130 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GenFramebuffers()
5135 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GenFramebuffers()
5137 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenFramebuffers()
5157 __glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenRenderbuffers() argument
5161 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GenRenderbuffers()
5166 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GenRenderbuffers()
5168 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenRenderbuffers()
5188 __glXDispSwap_GenerateMipmap(GLbyte * pc) in __glXDispSwap_GenerateMipmap() argument
5192 GenerateMipmap((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_GenerateMipmap()
5197 GLbyte * pc) in __glXDispSwap_GetFramebufferAttachmentParameteriv() argument
5202 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5207 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5211 GetFramebufferAttachmentParameteriv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5212 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5213 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5224 __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetRenderbufferParameteriv() argument
5228 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_GetRenderbufferParameteriv()
5233 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_GetRenderbufferParameteriv()
5237 GetRenderbufferParameteriv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetRenderbufferParameteriv()
5238 (GLenum) bswap_ENUM(pc + 4), params); in __glXDispSwap_GetRenderbufferParameteriv()
5248 __glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsFramebuffer() argument
5252 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_IsFramebuffer()
5257 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_IsFramebuffer()
5261 retval = IsFramebuffer((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsFramebuffer()
5270 __glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsRenderbuffer() argument
5274 xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc; in __glXDispSwap_IsRenderbuffer()
5279 pc += __GLX_VENDPRIV_HDR_SIZE; in __glXDispSwap_IsRenderbuffer()
5283 retval = IsRenderbuffer((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsRenderbuffer()
5292 __glXDispSwap_RenderbufferStorage(GLbyte * pc) in __glXDispSwap_RenderbufferStorage() argument
5296 RenderbufferStorage((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_RenderbufferStorage()
5297 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_RenderbufferStorage()
5298 (GLsizei) bswap_CARD32(pc + 8), in __glXDispSwap_RenderbufferStorage()
5299 (GLsizei) bswap_CARD32(pc + 12)); in __glXDispSwap_RenderbufferStorage()
5303 __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) in __glXDispSwap_RenderbufferStorageMultisample() argument
5307 RenderbufferStorageMultisample((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_RenderbufferStorageMultisample()
5308 (GLsizei) bswap_CARD32(pc + 4), in __glXDispSwap_RenderbufferStorageMultisample()
5309 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_RenderbufferStorageMultisample()
5310 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_RenderbufferStorageMultisample()
5311 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_RenderbufferStorageMultisample()
5315 __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) in __glXDispSwap_SecondaryColor3fvEXT() argument
5320 bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_SecondaryColor3fvEXT()
5324 __glXDispSwap_FogCoordfvEXT(GLbyte * pc) in __glXDispSwap_FogCoordfvEXT() argument
5328 FogCoordfvEXT((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_FogCoordfvEXT()
5332 __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1dvNV() argument
5337 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib1dvNV()
5338 (void) memmove(pc - 4, pc, 12); in __glXDispSwap_VertexAttrib1dvNV()
5339 pc -= 4; in __glXDispSwap_VertexAttrib1dvNV()
5343 VertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1dvNV()
5344 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib1dvNV()
5349 __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1fvNV() argument
5353 VertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1fvNV()
5354 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib1fvNV()
5359 __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1svNV() argument
5363 VertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1svNV()
5364 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_VertexAttrib1svNV()
5369 __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2dvNV() argument
5374 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib2dvNV()
5375 (void) memmove(pc - 4, pc, 20); in __glXDispSwap_VertexAttrib2dvNV()
5376 pc -= 4; in __glXDispSwap_VertexAttrib2dvNV()
5380 VertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2dvNV()
5381 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib2dvNV()
5386 __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2fvNV() argument
5390 VertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2fvNV()
5391 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib2fvNV()
5396 __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2svNV() argument
5400 VertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2svNV()
5401 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_VertexAttrib2svNV()
5406 __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3dvNV() argument
5411 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib3dvNV()
5412 (void) memmove(pc - 4, pc, 28); in __glXDispSwap_VertexAttrib3dvNV()
5413 pc -= 4; in __glXDispSwap_VertexAttrib3dvNV()
5417 VertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3dvNV()
5418 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib3dvNV()
5423 __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3fvNV() argument
5427 VertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3fvNV()
5428 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib3fvNV()
5433 __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3svNV() argument
5437 VertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3svNV()
5438 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_VertexAttrib3svNV()
5443 __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4dvNV() argument
5448 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttrib4dvNV()
5449 (void) memmove(pc - 4, pc, 36); in __glXDispSwap_VertexAttrib4dvNV()
5450 pc -= 4; in __glXDispSwap_VertexAttrib4dvNV()
5454 VertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4dvNV()
5455 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 4), in __glXDispSwap_VertexAttrib4dvNV()
5460 __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4fvNV() argument
5464 VertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4fvNV()
5465 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib4fvNV()
5470 __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4svNV() argument
5474 VertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4svNV()
5475 (const GLshort *) bswap_16_array((uint16_t *) (pc + 4), in __glXDispSwap_VertexAttrib4svNV()
5480 __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4ubvNV() argument
5484 VertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4ubvNV()
5485 (const GLubyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4ubvNV()
5489 __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1dvNV() argument
5493 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs1dvNV()
5498 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttribs1dvNV()
5499 (void) memmove(pc - 4, pc, cmdlen); in __glXDispSwap_VertexAttribs1dvNV()
5500 pc -= 4; in __glXDispSwap_VertexAttribs1dvNV()
5504 VertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1dvNV()
5506 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), in __glXDispSwap_VertexAttribs1dvNV()
5511 __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1fvNV() argument
5515 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs1fvNV()
5517 VertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1fvNV()
5519 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs1fvNV()
5524 __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1svNV() argument
5528 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs1svNV()
5530 VertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1svNV()
5532 (const GLshort *) bswap_16_array((uint16_t *) (pc + 8), in __glXDispSwap_VertexAttribs1svNV()
5537 __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2dvNV() argument
5541 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs2dvNV()
5546 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttribs2dvNV()
5547 (void) memmove(pc - 4, pc, cmdlen); in __glXDispSwap_VertexAttribs2dvNV()
5548 pc -= 4; in __glXDispSwap_VertexAttribs2dvNV()
5552 VertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2dvNV()
5554 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), in __glXDispSwap_VertexAttribs2dvNV()
5559 __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2fvNV() argument
5563 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs2fvNV()
5565 VertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2fvNV()
5567 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs2fvNV()
5572 __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2svNV() argument
5576 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs2svNV()
5578 VertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2svNV()
5580 (const GLshort *) bswap_16_array((uint16_t *) (pc + 8), in __glXDispSwap_VertexAttribs2svNV()
5585 __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3dvNV() argument
5589 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs3dvNV()
5594 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttribs3dvNV()
5595 (void) memmove(pc - 4, pc, cmdlen); in __glXDispSwap_VertexAttribs3dvNV()
5596 pc -= 4; in __glXDispSwap_VertexAttribs3dvNV()
5600 VertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3dvNV()
5602 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), in __glXDispSwap_VertexAttribs3dvNV()
5607 __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3fvNV() argument
5611 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs3fvNV()
5613 VertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3fvNV()
5615 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs3fvNV()
5620 __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3svNV() argument
5624 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs3svNV()
5626 VertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3svNV()
5628 (const GLshort *) bswap_16_array((uint16_t *) (pc + 8), in __glXDispSwap_VertexAttribs3svNV()
5633 __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4dvNV() argument
5637 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4dvNV()
5642 if ((unsigned long) (pc) & 7) { in __glXDispSwap_VertexAttribs4dvNV()
5643 (void) memmove(pc - 4, pc, cmdlen); in __glXDispSwap_VertexAttribs4dvNV()
5644 pc -= 4; in __glXDispSwap_VertexAttribs4dvNV()
5648 VertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4dvNV()
5650 (const GLdouble *) bswap_64_array((uint64_t *) (pc + 8), in __glXDispSwap_VertexAttribs4dvNV()
5655 __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4fvNV() argument
5659 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4fvNV()
5661 VertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4fvNV()
5663 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs4fvNV()
5668 __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4svNV() argument
5672 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4svNV()
5674 VertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4svNV()
5676 (const GLshort *) bswap_16_array((uint16_t *) (pc + 8), in __glXDispSwap_VertexAttribs4svNV()
5681 __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4ubvNV() argument
5685 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4ubvNV()
5687 VertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4ubvNV()
5688 n, (const GLubyte *) (pc + 8)); in __glXDispSwap_VertexAttribs4ubvNV()
5692 __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) in __glXDispSwap_ActiveStencilFaceEXT() argument
5696 ActiveStencilFaceEXT((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ActiveStencilFaceEXT()