Lines Matching refs:glPixelStorei

289     glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);  in __glXDispSwap_Bitmap()
290 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_Bitmap()
291 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_Bitmap()
292 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_Bitmap()
294 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_Bitmap()
1064 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_PolygonStipple()
1065 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_PolygonStipple()
1066 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_PolygonStipple()
1067 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_PolygonStipple()
1069 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_PolygonStipple()
1135 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_TexImage1D()
1136 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_TexImage1D()
1137 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage1D()
1138 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage1D()
1139 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_TexImage1D()
1141 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage1D()
1158 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_TexImage2D()
1159 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_TexImage2D()
1160 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage2D()
1161 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage2D()
1162 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_TexImage2D()
1164 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage2D()
1638 glPixelStorei((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelStorei()
1697 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_DrawPixels()
1698 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_DrawPixels()
1699 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_DrawPixels()
1700 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_DrawPixels()
1701 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_DrawPixels()
1703 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_DrawPixels()
2985 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_TexSubImage1D()
2986 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_TexSubImage1D()
2987 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage1D()
2988 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage1D()
2989 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_TexSubImage1D()
2991 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage1D()
3007 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_TexSubImage2D()
3008 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_TexSubImage2D()
3009 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage2D()
3010 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage2D()
3011 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_TexSubImage2D()
3013 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage2D()
3046 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_ColorTable()
3047 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_ColorTable()
3048 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorTable()
3049 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorTable()
3050 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_ColorTable()
3052 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ColorTable()
3227 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_ColorSubTable()
3228 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_ColorSubTable()
3229 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorSubTable()
3230 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorSubTable()
3231 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_ColorSubTable()
3233 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ColorSubTable()
3258 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_ConvolutionFilter1D()
3259 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_ConvolutionFilter1D()
3260 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ConvolutionFilter1D()
3261 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter1D()
3262 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_ConvolutionFilter1D()
3264 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ConvolutionFilter1D()
3279 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_ConvolutionFilter2D()
3280 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_ConvolutionFilter2D()
3281 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ConvolutionFilter2D()
3282 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter2D()
3283 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_ConvolutionFilter2D()
3285 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ConvolutionFilter2D()
3766 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_TexImage3D()
3767 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_TexImage3D()
3768 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage3D()
3769 glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, in __glXDispSwap_TexImage3D()
3771 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage3D()
3772 glPixelStorei(GL_UNPACK_SKIP_IMAGES, in __glXDispSwap_TexImage3D()
3774 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_TexImage3D()
3776 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage3D()
3795 glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes); in __glXDispSwap_TexSubImage3D()
3796 glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst); in __glXDispSwap_TexSubImage3D()
3797 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage3D()
3798 glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, in __glXDispSwap_TexSubImage3D()
3800 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage3D()
3801 glPixelStorei(GL_UNPACK_SKIP_IMAGES, in __glXDispSwap_TexSubImage3D()
3803 glPixelStorei(GL_UNPACK_SKIP_PIXELS, in __glXDispSwap_TexSubImage3D()
3805 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage3D()