Lines Matching refs:bswap_CARD32

49 bswap_CARD32(const void *src)  in bswap_CARD32()  function
168 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_NewList()
172 glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_NewList()
185 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_EndList()
199 glCallList((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_CallList()
205 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_CallLists()
239 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_DeleteLists()
243 glDeleteLists((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_DeleteLists()
244 (GLsizei) bswap_CARD32(pc + 4)); in __glXDispSwap_DeleteLists()
257 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GenLists()
263 retval = glGenLists((GLsizei) bswap_CARD32(pc + 0)); in __glXDispSwap_GenLists()
274 glListBase((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_ListBase()
290 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_Bitmap()
291 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_Bitmap()
293 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_Bitmap()
294 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_Bitmap()
296 glBitmap((GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_Bitmap()
297 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_Bitmap()
887 glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_Fogi()
939 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Lighti()
977 glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_LightModeli()
996 glLineStipple((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_LineStipple()
1030 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Materiali()
1065 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_PolygonStipple()
1066 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_PolygonStipple()
1068 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_PolygonStipple()
1069 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_PolygonStipple()
1077 glScissor((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_Scissor()
1078 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_Scissor()
1079 (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12)); in __glXDispSwap_Scissor()
1113 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexParameteri()
1137 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage1D()
1138 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage1D()
1140 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexImage1D()
1141 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage1D()
1144 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexImage1D()
1145 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexImage1D()
1146 (GLsizei) bswap_CARD32(pc + 32), in __glXDispSwap_TexImage1D()
1147 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage1D()
1160 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage2D()
1161 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage2D()
1163 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexImage2D()
1164 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage2D()
1167 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexImage2D()
1168 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexImage2D()
1169 (GLsizei) bswap_CARD32(pc + 32), in __glXDispSwap_TexImage2D()
1170 (GLsizei) bswap_CARD32(pc + 36), in __glXDispSwap_TexImage2D()
1171 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage2D()
1200 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexEnvi()
1277 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexGeni()
1302 glLoadName((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_LoadName()
1320 glPushName((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_PushName()
1332 glClear((GLbitfield) bswap_CARD32(pc + 0)); in __glXDispSwap_Clear()
1362 glClearStencil((GLint) bswap_CARD32(pc + 0)); in __glXDispSwap_ClearStencil()
1381 glStencilMask((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_StencilMask()
1401 glIndexMask((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IndexMask()
1431 glPushAttrib((GLbitfield) bswap_CARD32(pc + 0)); in __glXDispSwap_PushAttrib()
1444 glMapGrid1d((GLint) bswap_CARD32(pc + 16), in __glXDispSwap_MapGrid1d()
1452 glMapGrid1f((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_MapGrid1f()
1467 glMapGrid2d((GLint) bswap_CARD32(pc + 32), in __glXDispSwap_MapGrid2d()
1470 (GLint) bswap_CARD32(pc + 36), in __glXDispSwap_MapGrid2d()
1478 glMapGrid2f((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_MapGrid2f()
1481 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_MapGrid2f()
1528 (GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_EvalMesh1()
1534 glEvalPoint1((GLint) bswap_CARD32(pc + 0)); in __glXDispSwap_EvalPoint1()
1541 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_EvalMesh2()
1542 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_EvalMesh2()
1543 (GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_EvalMesh2()
1549 glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_EvalPoint2()
1574 (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8)); in __glXDispSwap_StencilFunc()
1607 glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PixelTransferi()
1616 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_PixelStoref()
1634 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_PixelStorei()
1639 (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PixelStorei()
1649 const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_PixelMapfv()
1659 const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_PixelMapuiv()
1669 const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_PixelMapusv()
1685 glCopyPixels((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_CopyPixels()
1686 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyPixels()
1687 (GLsizei) bswap_CARD32(pc + 8), in __glXDispSwap_CopyPixels()
1688 (GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16)); in __glXDispSwap_CopyPixels()
1699 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_DrawPixels()
1700 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_DrawPixels()
1702 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_DrawPixels()
1703 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_DrawPixels()
1705 glDrawPixels((GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_DrawPixels()
1706 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_DrawPixels()
1717 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetBooleanv()
1747 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetClipPlane()
1768 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetDoublev()
1799 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetError()
1819 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetFloatv()
1850 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetIntegerv()
1881 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetLightfv()
1912 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetLightiv()
1943 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMapdv()
1975 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMapfv()
2007 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMapiv()
2039 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMaterialfv()
2070 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMaterialiv()
2101 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetPixelMapfv()
2132 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetPixelMapuiv()
2163 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetPixelMapusv()
2194 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexEnvfv()
2225 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexEnviv()
2256 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexGendv()
2287 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexGenfv()
2318 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexGeniv()
2349 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexParameterfv()
2380 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexParameteriv()
2411 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexLevelParameterfv()
2428 (GLint) bswap_CARD32(pc + 4), pname, params); in __glXDispSwap_GetTexLevelParameterfv()
2443 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetTexLevelParameteriv()
2460 (GLint) bswap_CARD32(pc + 4), pname, params); in __glXDispSwap_GetTexLevelParameteriv()
2475 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsEnabled()
2495 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsList()
2501 retval = glIsList((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsList()
2694 glViewport((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_Viewport()
2695 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_Viewport()
2696 (GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12)); in __glXDispSwap_Viewport()
2702 glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindTexture()
2724 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_AreTexturesResident()
2728 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_AreTexturesResident()
2755 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_AreTexturesResidentEXT()
2759 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_AreTexturesResidentEXT()
2784 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexImage1D()
2786 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexImage1D()
2787 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexImage1D()
2788 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexImage1D()
2789 (GLint) bswap_CARD32(pc + 24)); in __glXDispSwap_CopyTexImage1D()
2796 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexImage2D()
2798 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexImage2D()
2799 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexImage2D()
2800 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexImage2D()
2801 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_CopyTexImage2D()
2802 (GLint) bswap_CARD32(pc + 28)); in __glXDispSwap_CopyTexImage2D()
2809 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage1D()
2810 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage1D()
2811 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage1D()
2812 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage1D()
2813 (GLsizei) bswap_CARD32(pc + 20)); in __glXDispSwap_CopyTexSubImage1D()
2820 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage2D()
2821 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage2D()
2822 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage2D()
2823 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage2D()
2824 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexSubImage2D()
2825 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_CopyTexSubImage2D()
2826 (GLsizei) bswap_CARD32(pc + 28)); in __glXDispSwap_CopyTexSubImage2D()
2835 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_DeleteTextures()
2839 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteTextures()
2856 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_DeleteTexturesEXT()
2860 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteTexturesEXT()
2877 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GenTextures()
2881 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenTextures()
2905 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GenTexturesEXT()
2909 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenTexturesEXT()
2933 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsTexture()
2939 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTexture()
2953 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsTextureEXT()
2959 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTextureEXT()
2970 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_PrioritizeTextures()
2987 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage1D()
2988 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage1D()
2990 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexSubImage1D()
2991 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage1D()
2994 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexSubImage1D()
2995 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexSubImage1D()
2996 (GLsizei) bswap_CARD32(pc + 36), in __glXDispSwap_TexSubImage1D()
3009 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage2D()
3010 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage2D()
3012 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexSubImage2D()
3013 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage2D()
3016 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexSubImage2D()
3017 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexSubImage2D()
3018 (GLint) bswap_CARD32(pc + 32), in __glXDispSwap_TexSubImage2D()
3019 (GLsizei) bswap_CARD32(pc + 36), in __glXDispSwap_TexSubImage2D()
3020 (GLsizei) bswap_CARD32(pc + 40), in __glXDispSwap_TexSubImage2D()
3048 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorTable()
3049 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorTable()
3051 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ColorTable()
3052 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ColorTable()
3056 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ColorTable()
3092 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyColorTable()
3093 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyColorTable()
3094 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_CopyColorTable()
3103 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetColorTableParameterfv()
3134 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetColorTableParameterfvSGI()
3165 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetColorTableParameteriv()
3196 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetColorTableParameterivSGI()
3229 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorSubTable()
3230 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorSubTable()
3232 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ColorSubTable()
3233 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ColorSubTable()
3236 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_ColorSubTable()
3237 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ColorSubTable()
3246 (GLsizei) bswap_CARD32(pc + 4), in __glXDispSwap_CopyColorSubTable()
3247 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyColorSubTable()
3248 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyColorSubTable()
3249 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_CopyColorSubTable()
3260 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ConvolutionFilter1D()
3261 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter1D()
3263 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ConvolutionFilter1D()
3264 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ConvolutionFilter1D()
3268 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ConvolutionFilter1D()
3281 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ConvolutionFilter2D()
3282 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter2D()
3284 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ConvolutionFilter2D()
3285 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ConvolutionFilter2D()
3289 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_ConvolutionFilter2D()
3290 (GLsizei) bswap_CARD32(pc + 32), in __glXDispSwap_ConvolutionFilter2D()
3322 (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_ConvolutionParameteri()
3343 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyConvolutionFilter1D()
3344 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyConvolutionFilter1D()
3345 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_CopyConvolutionFilter1D()
3353 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyConvolutionFilter2D()
3354 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyConvolutionFilter2D()
3355 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CopyConvolutionFilter2D()
3356 (GLsizei) bswap_CARD32(pc + 20)); in __glXDispSwap_CopyConvolutionFilter2D()
3365 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetConvolutionParameterfv()
3396 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetConvolutionParameterfvEXT()
3427 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetConvolutionParameteriv()
3458 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetConvolutionParameterivEXT()
3489 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetHistogramParameterfv()
3520 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetHistogramParameterfvEXT()
3551 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetHistogramParameteriv()
3582 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetHistogramParameterivEXT()
3613 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMinmaxParameterfv()
3644 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMinmaxParameterfvEXT()
3675 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMinmaxParameteriv()
3706 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetMinmaxParameterivEXT()
3735 (GLsizei) bswap_CARD32(pc + 4), in __glXDispSwap_Histogram()
3768 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage3D()
3770 (GLint) bswap_CARD32(&hdr->imageHeight)); in __glXDispSwap_TexImage3D()
3771 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage3D()
3773 (GLint) bswap_CARD32(&hdr->skipImages)); in __glXDispSwap_TexImage3D()
3775 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexImage3D()
3776 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage3D()
3779 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage3D()
3780 (GLint) bswap_CARD32(pc + 44), in __glXDispSwap_TexImage3D()
3781 (GLsizei) bswap_CARD32(pc + 48), in __glXDispSwap_TexImage3D()
3782 (GLsizei) bswap_CARD32(pc + 52), in __glXDispSwap_TexImage3D()
3783 (GLsizei) bswap_CARD32(pc + 56), in __glXDispSwap_TexImage3D()
3784 (GLint) bswap_CARD32(pc + 64), in __glXDispSwap_TexImage3D()
3797 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage3D()
3799 (GLint) bswap_CARD32(&hdr->imageHeight)); in __glXDispSwap_TexSubImage3D()
3800 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage3D()
3802 (GLint) bswap_CARD32(&hdr->skipImages)); in __glXDispSwap_TexSubImage3D()
3804 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexSubImage3D()
3805 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage3D()
3808 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexSubImage3D()
3809 (GLint) bswap_CARD32(pc + 44), in __glXDispSwap_TexSubImage3D()
3810 (GLint) bswap_CARD32(pc + 48), in __glXDispSwap_TexSubImage3D()
3811 (GLint) bswap_CARD32(pc + 52), in __glXDispSwap_TexSubImage3D()
3812 (GLsizei) bswap_CARD32(pc + 60), in __glXDispSwap_TexSubImage3D()
3813 (GLsizei) bswap_CARD32(pc + 64), in __glXDispSwap_TexSubImage3D()
3814 (GLsizei) bswap_CARD32(pc + 68), in __glXDispSwap_TexSubImage3D()
3823 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage3D()
3824 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage3D()
3825 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage3D()
3826 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage3D()
3827 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexSubImage3D()
3828 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_CopyTexSubImage3D()
3829 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_CopyTexSubImage3D()
3830 (GLsizei) bswap_CARD32(pc + 32)); in __glXDispSwap_CopyTexSubImage3D()
4000 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); in __glXDispSwap_CompressedTexImage1D()
4003 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage1D()
4005 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexImage1D()
4006 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexImage1D()
4015 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24); in __glXDispSwap_CompressedTexImage2D()
4018 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage2D()
4020 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexImage2D()
4021 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexImage2D()
4022 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexImage2D()
4031 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); in __glXDispSwap_CompressedTexImage3D()
4034 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage3D()
4036 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexImage3D()
4037 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexImage3D()
4038 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexImage3D()
4039 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_CompressedTexImage3D()
4048 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20); in __glXDispSwap_CompressedTexSubImage1D()
4051 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage1D()
4052 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage1D()
4053 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage1D()
4063 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28); in __glXDispSwap_CompressedTexSubImage2D()
4066 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage2D()
4067 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage2D()
4068 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage2D()
4069 (GLsizei) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexSubImage2D()
4070 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexSubImage2D()
4080 const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36); in __glXDispSwap_CompressedTexSubImage3D()
4083 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage3D()
4084 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage3D()
4085 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage3D()
4086 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexSubImage3D()
4087 (GLsizei) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexSubImage3D()
4088 (GLsizei) bswap_CARD32(pc + 24), in __glXDispSwap_CompressedTexSubImage3D()
4089 (GLsizei) bswap_CARD32(pc + 28), in __glXDispSwap_CompressedTexSubImage3D()
4156 PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PointParameteri()
4254 BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BeginQuery()
4265 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_DeleteQueries()
4269 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteQueries()
4295 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GenQueries()
4299 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenQueries()
4325 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetQueryObjectiv()
4341 GetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params); in __glXDispSwap_GetQueryObjectiv()
4358 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetQueryObjectuiv()
4374 GetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params); in __glXDispSwap_GetQueryObjectuiv()
4390 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetQueryiv()
4422 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsQuery()
4428 retval = IsQuery((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsQuery()
4449 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DrawBuffers()
4466 VertexAttrib1dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1dv()
4476 VertexAttrib1sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1sv()
4492 VertexAttrib2dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2dv()
4502 VertexAttrib2sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2sv()
4518 VertexAttrib3dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3dv()
4528 VertexAttrib3sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3sv()
4537 VertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4Nbv()
4545 VertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Niv()
4554 VertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nsv()
4564 VertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nubv()
4573 VertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nuiv()
4583 VertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nusv()
4593 VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4bv()
4608 VertexAttrib4dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4dv()
4618 VertexAttrib4iv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4iv()
4627 VertexAttrib4sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4sv()
4636 VertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0), (const GLubyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4ubv()
4644 VertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4uiv()
4653 VertexAttrib4usv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4usv()
4671 BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindProgramARB()
4682 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_DeleteProgramsARB()
4686 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteProgramsARB()
4705 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GenProgramsARB()
4709 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenProgramsARB()
4735 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetProgramEnvParameterdvARB()
4742 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramEnvParameterdvARB()
4759 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetProgramEnvParameterfvARB()
4766 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramEnvParameterfvARB()
4783 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetProgramLocalParameterdvARB()
4790 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramLocalParameterdvARB()
4807 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetProgramLocalParameterfvARB()
4814 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramLocalParameterfvARB()
4831 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetProgramivARB()
4863 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsProgramARB()
4869 retval = IsProgramARB((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsProgramARB()
4890 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramEnvParameter4dvARB()
4901 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramEnvParameter4fvARB()
4919 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramLocalParameter4dvARB()
4930 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramLocalParameter4fvARB()
4940 const GLsizei len = (GLsizei) bswap_CARD32(pc + 8); in __glXDispSwap_ProgramStringARB()
4952 VertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1fvARB()
4962 VertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2fvARB()
4972 VertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3fvARB()
4982 VertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4fvARB()
4992 BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindFramebuffer()
5001 (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindRenderbuffer()
5009 BlitFramebuffer((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_BlitFramebuffer()
5010 (GLint) bswap_CARD32(pc + 8), (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_BlitFramebuffer()
5011 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_BlitFramebuffer()
5012 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_BlitFramebuffer()
5013 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_BlitFramebuffer()
5014 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_BlitFramebuffer()
5015 (GLbitfield) bswap_CARD32(pc + 32), in __glXDispSwap_BlitFramebuffer()
5027 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_CheckFramebufferStatus()
5046 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteFramebuffers()
5058 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_DeleteRenderbuffers()
5073 (GLuint) bswap_CARD32(pc + 12)); in __glXDispSwap_FramebufferRenderbuffer()
5084 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture1D()
5085 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTexture1D()
5096 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture2D()
5097 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTexture2D()
5108 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture3D()
5109 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_FramebufferTexture3D()
5110 (GLint) bswap_CARD32(pc + 20)); in __glXDispSwap_FramebufferTexture3D()
5120 (GLuint) bswap_CARD32(pc + 8), in __glXDispSwap_FramebufferTextureLayer()
5121 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTextureLayer()
5122 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTextureLayer()
5133 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GenFramebuffers()
5137 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenFramebuffers()
5164 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GenRenderbuffers()
5168 const GLsizei n = (GLsizei) bswap_CARD32(pc + 0); in __glXDispSwap_GenRenderbuffers()
5205 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5231 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_GetRenderbufferParameteriv()
5255 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsFramebuffer()
5261 retval = IsFramebuffer((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsFramebuffer()
5277 __glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error); in __glXDispSwap_IsRenderbuffer()
5283 retval = IsRenderbuffer((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsRenderbuffer()
5298 (GLsizei) bswap_CARD32(pc + 8), in __glXDispSwap_RenderbufferStorage()
5299 (GLsizei) bswap_CARD32(pc + 12)); in __glXDispSwap_RenderbufferStorage()
5308 (GLsizei) bswap_CARD32(pc + 4), in __glXDispSwap_RenderbufferStorageMultisample()
5310 (GLsizei) bswap_CARD32(pc + 12), in __glXDispSwap_RenderbufferStorageMultisample()
5311 (GLsizei) bswap_CARD32(pc + 16)); in __glXDispSwap_RenderbufferStorageMultisample()
5343 VertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1dvNV()
5353 VertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1fvNV()
5363 VertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1svNV()
5380 VertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2dvNV()
5390 VertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2fvNV()
5400 VertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2svNV()
5417 VertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3dvNV()
5427 VertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3fvNV()
5437 VertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3svNV()
5454 VertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4dvNV()
5464 VertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4fvNV()
5474 VertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4svNV()
5484 VertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4ubvNV()
5493 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs1dvNV()
5504 VertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1dvNV()
5515 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs1fvNV()
5517 VertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1fvNV()
5528 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs1svNV()
5530 VertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1svNV()
5541 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs2dvNV()
5552 VertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2dvNV()
5563 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs2fvNV()
5565 VertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2fvNV()
5576 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs2svNV()
5578 VertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2svNV()
5589 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs3dvNV()
5600 VertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3dvNV()
5611 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs3fvNV()
5613 VertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3fvNV()
5624 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs3svNV()
5626 VertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3svNV()
5637 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4dvNV()
5648 VertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4dvNV()
5659 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4fvNV()
5661 VertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4fvNV()
5672 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4svNV()
5674 VertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4svNV()
5685 const GLsizei n = (GLsizei) bswap_CARD32(pc + 4); in __glXDispSwap_VertexAttribs4ubvNV()
5687 VertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4ubvNV()