Lines Matching refs:GLuint

172         glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4));  in __glXDispSwap_NewList()
199 glCallList((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_CallList()
243 glDeleteLists((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_DeleteLists()
261 GLuint retval; in __glXDispSwap_GenLists()
274 glListBase((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_ListBase()
350 glColor3uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Color3uiv()
405 glColor4uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Color4uiv()
1237 const GLuint compsize = __glTexGendv_size(pname); in __glXDispSwap_TexGendv()
1238 const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4; in __glXDispSwap_TexGendv()
1302 glLoadName((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_LoadName()
1320 glPushName((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_PushName()
1381 glStencilMask((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_StencilMask()
1401 glIndexMask((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IndexMask()
1574 (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8)); in __glXDispSwap_StencilFunc()
1663 (const GLuint *) bswap_32_array((uint32_t *) (pc + 8), 0)); in __glXDispSwap_PixelMapuiv()
1723 const GLuint compsize = __glGetBooleanv_size(pname); in __glXDispSwap_GetBooleanv()
1774 const GLuint compsize = __glGetDoublev_size(pname); in __glXDispSwap_GetDoublev()
1825 const GLuint compsize = __glGetFloatv_size(pname); in __glXDispSwap_GetFloatv()
1856 const GLuint compsize = __glGetIntegerv_size(pname); in __glXDispSwap_GetIntegerv()
1887 const GLuint compsize = __glGetLightfv_size(pname); in __glXDispSwap_GetLightfv()
1918 const GLuint compsize = __glGetLightiv_size(pname); in __glXDispSwap_GetLightiv()
1950 const GLuint compsize = __glGetMapdv_size(target, query); in __glXDispSwap_GetMapdv()
1982 const GLuint compsize = __glGetMapfv_size(target, query); in __glXDispSwap_GetMapfv()
2014 const GLuint compsize = __glGetMapiv_size(target, query); in __glXDispSwap_GetMapiv()
2045 const GLuint compsize = __glGetMaterialfv_size(pname); in __glXDispSwap_GetMaterialfv()
2076 const GLuint compsize = __glGetMaterialiv_size(pname); in __glXDispSwap_GetMaterialiv()
2107 const GLuint compsize = __glGetPixelMapfv_size(map); in __glXDispSwap_GetPixelMapfv()
2138 const GLuint compsize = __glGetPixelMapuiv_size(map); in __glXDispSwap_GetPixelMapuiv()
2139 GLuint answerBuffer[200]; in __glXDispSwap_GetPixelMapuiv()
2140 GLuint *values = in __glXDispSwap_GetPixelMapuiv()
2169 const GLuint compsize = __glGetPixelMapusv_size(map); in __glXDispSwap_GetPixelMapusv()
2200 const GLuint compsize = __glGetTexEnvfv_size(pname); in __glXDispSwap_GetTexEnvfv()
2231 const GLuint compsize = __glGetTexEnviv_size(pname); in __glXDispSwap_GetTexEnviv()
2262 const GLuint compsize = __glGetTexGendv_size(pname); in __glXDispSwap_GetTexGendv()
2293 const GLuint compsize = __glGetTexGenfv_size(pname); in __glXDispSwap_GetTexGenfv()
2324 const GLuint compsize = __glGetTexGeniv_size(pname); in __glXDispSwap_GetTexGeniv()
2355 const GLuint compsize = __glGetTexParameterfv_size(pname); in __glXDispSwap_GetTexParameterfv()
2386 const GLuint compsize = __glGetTexParameteriv_size(pname); in __glXDispSwap_GetTexParameteriv()
2417 const GLuint compsize = __glGetTexLevelParameterfv_size(pname); in __glXDispSwap_GetTexLevelParameterfv()
2449 const GLuint compsize = __glGetTexLevelParameteriv_size(pname); in __glXDispSwap_GetTexLevelParameteriv()
2501 retval = glIsList((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsList()
2702 glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindTexture()
2739 (const GLuint *) in __glXDispSwap_AreTexturesResident()
2770 (const GLuint *) in __glXDispSwap_AreTexturesResidentEXT()
2842 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteTextures()
2863 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteTexturesEXT()
2883 GLuint answerBuffer[200]; in __glXDispSwap_GenTextures()
2884 GLuint *textures = in __glXDispSwap_GenTextures()
2911 GLuint answerBuffer[200]; in __glXDispSwap_GenTexturesEXT()
2912 GLuint *textures = in __glXDispSwap_GenTexturesEXT()
2939 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTexture()
2959 retval = glIsTexture((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsTextureEXT()
2973 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_PrioritizeTextures()
3109 const GLuint compsize = __glGetColorTableParameterfv_size(pname); in __glXDispSwap_GetColorTableParameterfv()
3140 const GLuint compsize = __glGetColorTableParameterfv_size(pname); in __glXDispSwap_GetColorTableParameterfvSGI()
3171 const GLuint compsize = __glGetColorTableParameteriv_size(pname); in __glXDispSwap_GetColorTableParameteriv()
3202 const GLuint compsize = __glGetColorTableParameteriv_size(pname); in __glXDispSwap_GetColorTableParameterivSGI()
3371 const GLuint compsize = __glGetConvolutionParameterfv_size(pname); in __glXDispSwap_GetConvolutionParameterfv()
3402 const GLuint compsize = __glGetConvolutionParameterfv_size(pname); in __glXDispSwap_GetConvolutionParameterfvEXT()
3433 const GLuint compsize = __glGetConvolutionParameteriv_size(pname); in __glXDispSwap_GetConvolutionParameteriv()
3464 const GLuint compsize = __glGetConvolutionParameteriv_size(pname); in __glXDispSwap_GetConvolutionParameterivEXT()
3495 const GLuint compsize = __glGetHistogramParameterfv_size(pname); in __glXDispSwap_GetHistogramParameterfv()
3526 const GLuint compsize = __glGetHistogramParameterfv_size(pname); in __glXDispSwap_GetHistogramParameterfvEXT()
3557 const GLuint compsize = __glGetHistogramParameteriv_size(pname); in __glXDispSwap_GetHistogramParameteriv()
3588 const GLuint compsize = __glGetHistogramParameteriv_size(pname); in __glXDispSwap_GetHistogramParameterivEXT()
3619 const GLuint compsize = __glGetMinmaxParameterfv_size(pname); in __glXDispSwap_GetMinmaxParameterfv()
3650 const GLuint compsize = __glGetMinmaxParameterfv_size(pname); in __glXDispSwap_GetMinmaxParameterfvEXT()
3681 const GLuint compsize = __glGetMinmaxParameteriv_size(pname); in __glXDispSwap_GetMinmaxParameteriv()
3712 const GLuint compsize = __glGetMinmaxParameteriv_size(pname); in __glXDispSwap_GetMinmaxParameterivEXT()
4228 SecondaryColor3uiv((const GLuint *) in __glXDispSwap_SecondaryColor3uiv()
4254 BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BeginQuery()
4272 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteQueries()
4301 GLuint answerBuffer[200]; in __glXDispSwap_GenQueries()
4302 GLuint *ids = in __glXDispSwap_GenQueries()
4331 const GLuint compsize = __glGetQueryObjectiv_size(pname); in __glXDispSwap_GetQueryObjectiv()
4341 GetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params); in __glXDispSwap_GetQueryObjectiv()
4364 const GLuint compsize = __glGetQueryObjectuiv_size(pname); in __glXDispSwap_GetQueryObjectuiv()
4365 GLuint answerBuffer[200]; in __glXDispSwap_GetQueryObjectuiv()
4366 GLuint *params = in __glXDispSwap_GetQueryObjectuiv()
4374 GetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params); in __glXDispSwap_GetQueryObjectuiv()
4396 const GLuint compsize = __glGetQueryiv_size(pname); in __glXDispSwap_GetQueryiv()
4428 retval = IsQuery((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsQuery()
4466 VertexAttrib1dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1dv()
4476 VertexAttrib1sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1sv()
4492 VertexAttrib2dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2dv()
4502 VertexAttrib2sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2sv()
4518 VertexAttrib3dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3dv()
4528 VertexAttrib3sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3sv()
4537 VertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4Nbv()
4545 VertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Niv()
4554 VertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nsv()
4564 VertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nubv()
4573 VertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nuiv()
4574 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib4Nuiv()
4583 VertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4Nusv()
4593 VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4bv()
4608 VertexAttrib4dv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4dv()
4618 VertexAttrib4iv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4iv()
4627 VertexAttrib4sv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4sv()
4636 VertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0), (const GLubyte *) (pc + 4)); in __glXDispSwap_VertexAttrib4ubv()
4644 VertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4uiv()
4645 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), 4)); in __glXDispSwap_VertexAttrib4uiv()
4653 VertexAttrib4usv((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4usv()
4671 BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindProgramARB()
4689 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteProgramsARB()
4711 GLuint answerBuffer[200]; in __glXDispSwap_GenProgramsARB()
4712 GLuint *programs = in __glXDispSwap_GenProgramsARB()
4742 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramEnvParameterdvARB()
4766 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramEnvParameterfvARB()
4790 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramLocalParameterdvARB()
4814 (GLuint) bswap_CARD32(pc + 4), params); in __glXDispSwap_GetProgramLocalParameterfvARB()
4837 const GLuint compsize = __glGetProgramivARB_size(pname); in __glXDispSwap_GetProgramivARB()
4869 retval = IsProgramARB((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsProgramARB()
4890 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramEnvParameter4dvARB()
4901 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramEnvParameter4fvARB()
4919 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramLocalParameter4dvARB()
4930 (GLuint) bswap_CARD32(pc + 4), in __glXDispSwap_ProgramLocalParameter4fvARB()
4952 VertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1fvARB()
4962 VertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2fvARB()
4972 VertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3fvARB()
4982 VertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4fvARB()
4992 BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindFramebuffer()
5001 (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindRenderbuffer()
5049 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteFramebuffers()
5061 (const GLuint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_DeleteRenderbuffers()
5073 (GLuint) bswap_CARD32(pc + 12)); in __glXDispSwap_FramebufferRenderbuffer()
5084 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture1D()
5096 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture2D()
5108 (GLuint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTexture3D()
5120 (GLuint) bswap_CARD32(pc + 8), in __glXDispSwap_FramebufferTextureLayer()
5139 GLuint answerBuffer[200]; in __glXDispSwap_GenFramebuffers()
5140 GLuint *framebuffers = in __glXDispSwap_GenFramebuffers()
5170 GLuint answerBuffer[200]; in __glXDispSwap_GenRenderbuffers()
5171 GLuint *renderbuffers = in __glXDispSwap_GenRenderbuffers()
5261 retval = IsFramebuffer((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsFramebuffer()
5283 retval = IsRenderbuffer((GLuint) bswap_CARD32(pc + 0)); in __glXDispSwap_IsRenderbuffer()
5343 VertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1dvNV()
5353 VertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1fvNV()
5363 VertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib1svNV()
5380 VertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2dvNV()
5390 VertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2fvNV()
5400 VertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib2svNV()
5417 VertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3dvNV()
5427 VertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3fvNV()
5437 VertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib3svNV()
5454 VertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4dvNV()
5464 VertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4fvNV()
5474 VertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4svNV()
5484 VertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttrib4ubvNV()
5496 const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4; in __glXDispSwap_VertexAttribs1dvNV()
5504 VertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1dvNV()
5517 VertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1fvNV()
5530 VertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs1svNV()
5544 const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4; in __glXDispSwap_VertexAttribs2dvNV()
5552 VertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2dvNV()
5565 VertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2fvNV()
5578 VertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs2svNV()
5592 const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4; in __glXDispSwap_VertexAttribs3dvNV()
5600 VertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3dvNV()
5613 VertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3fvNV()
5626 VertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs3svNV()
5640 const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4; in __glXDispSwap_VertexAttribs4dvNV()
5648 VertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4dvNV()
5661 VertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4fvNV()
5674 VertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4svNV()
5687 VertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0), in __glXDispSwap_VertexAttribs4ubvNV()