Lines Matching refs:GLint

290     glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));  in __glXDispSwap_Bitmap()
291 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_Bitmap()
293 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_Bitmap()
294 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_Bitmap()
332 glColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Color3iv()
387 glColor4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Color4iv()
448 glIndexiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_Indexiv()
485 glNormal3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Normal3iv()
516 glRasterPos2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_RasterPos2iv()
547 glRasterPos3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_RasterPos3iv()
578 glRasterPos4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_RasterPos4iv()
611 glRectiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2), in __glXDispSwap_Rectiv()
612 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), 2)); in __glXDispSwap_Rectiv()
644 glTexCoord1iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_TexCoord1iv()
675 glTexCoord2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_TexCoord2iv()
706 glTexCoord3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_TexCoord3iv()
737 glTexCoord4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_TexCoord4iv()
768 glVertex2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_Vertex2iv()
799 glVertex3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Vertex3iv()
830 glVertex4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Vertex4iv()
887 glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_Fogi()
894 const GLint *params; in __glXDispSwap_Fogiv()
897 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_Fogiv()
939 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Lighti()
946 const GLint *params; in __glXDispSwap_Lightiv()
949 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Lightiv()
977 glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_LightModeli()
984 const GLint *params; in __glXDispSwap_LightModeliv()
987 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_LightModeliv()
996 glLineStipple((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_LineStipple()
1030 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Materiali()
1037 const GLint *params; in __glXDispSwap_Materialiv()
1040 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Materialiv()
1065 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_PolygonStipple()
1066 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_PolygonStipple()
1068 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_PolygonStipple()
1069 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_PolygonStipple()
1077 glScissor((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_Scissor()
1078 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_Scissor()
1113 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexParameteri()
1120 const GLint *params; in __glXDispSwap_TexParameteriv()
1123 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexParameteriv()
1137 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage1D()
1138 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage1D()
1140 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexImage1D()
1141 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage1D()
1144 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexImage1D()
1145 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexImage1D()
1147 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage1D()
1160 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage2D()
1161 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage2D()
1163 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexImage2D()
1164 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage2D()
1167 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexImage2D()
1168 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexImage2D()
1171 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage2D()
1200 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexEnvi()
1207 const GLint *params; in __glXDispSwap_TexEnviv()
1210 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexEnviv()
1277 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexGeni()
1284 const GLint *params; in __glXDispSwap_TexGeniv()
1287 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexGeniv()
1362 glClearStencil((GLint) bswap_CARD32(pc + 0)); in __glXDispSwap_ClearStencil()
1444 glMapGrid1d((GLint) bswap_CARD32(pc + 16), in __glXDispSwap_MapGrid1d()
1452 glMapGrid1f((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_MapGrid1f()
1467 glMapGrid2d((GLint) bswap_CARD32(pc + 32), in __glXDispSwap_MapGrid2d()
1470 (GLint) bswap_CARD32(pc + 36), in __glXDispSwap_MapGrid2d()
1478 glMapGrid2f((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_MapGrid2f()
1481 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_MapGrid2f()
1528 (GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_EvalMesh1()
1534 glEvalPoint1((GLint) bswap_CARD32(pc + 0)); in __glXDispSwap_EvalPoint1()
1541 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_EvalMesh2()
1542 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_EvalMesh2()
1543 (GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_EvalMesh2()
1549 glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_EvalPoint2()
1574 (GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8)); in __glXDispSwap_StencilFunc()
1607 glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PixelTransferi()
1639 (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PixelStorei()
1685 glCopyPixels((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_CopyPixels()
1686 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyPixels()
1699 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_DrawPixels()
1700 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_DrawPixels()
1702 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_DrawPixels()
1703 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_DrawPixels()
1857 GLint answerBuffer[200]; in __glXDispSwap_GetIntegerv()
1858 GLint *params = in __glXDispSwap_GetIntegerv()
1919 GLint answerBuffer[200]; in __glXDispSwap_GetLightiv()
1920 GLint *params = in __glXDispSwap_GetLightiv()
2015 GLint answerBuffer[200]; in __glXDispSwap_GetMapiv()
2016 GLint *v = in __glXDispSwap_GetMapiv()
2077 GLint answerBuffer[200]; in __glXDispSwap_GetMaterialiv()
2078 GLint *params = in __glXDispSwap_GetMaterialiv()
2232 GLint answerBuffer[200]; in __glXDispSwap_GetTexEnviv()
2233 GLint *params = in __glXDispSwap_GetTexEnviv()
2325 GLint answerBuffer[200]; in __glXDispSwap_GetTexGeniv()
2326 GLint *params = in __glXDispSwap_GetTexGeniv()
2387 GLint answerBuffer[200]; in __glXDispSwap_GetTexParameteriv()
2388 GLint *params = in __glXDispSwap_GetTexParameteriv()
2428 (GLint) bswap_CARD32(pc + 4), pname, params); in __glXDispSwap_GetTexLevelParameterfv()
2450 GLint answerBuffer[200]; in __glXDispSwap_GetTexLevelParameteriv()
2451 GLint *params = in __glXDispSwap_GetTexLevelParameteriv()
2460 (GLint) bswap_CARD32(pc + 4), pname, params); in __glXDispSwap_GetTexLevelParameteriv()
2694 glViewport((GLint) bswap_CARD32(pc + 0), in __glXDispSwap_Viewport()
2695 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_Viewport()
2784 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexImage1D()
2786 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexImage1D()
2787 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexImage1D()
2789 (GLint) bswap_CARD32(pc + 24)); in __glXDispSwap_CopyTexImage1D()
2796 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexImage2D()
2798 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexImage2D()
2799 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexImage2D()
2802 (GLint) bswap_CARD32(pc + 28)); in __glXDispSwap_CopyTexImage2D()
2809 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage1D()
2810 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage1D()
2811 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage1D()
2812 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage1D()
2820 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage2D()
2821 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage2D()
2822 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage2D()
2823 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage2D()
2824 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexSubImage2D()
2987 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage1D()
2988 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage1D()
2990 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexSubImage1D()
2991 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage1D()
2994 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexSubImage1D()
2995 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexSubImage1D()
3009 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage2D()
3010 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage2D()
3012 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexSubImage2D()
3013 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage2D()
3016 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_TexSubImage2D()
3017 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_TexSubImage2D()
3018 (GLint) bswap_CARD32(pc + 32), in __glXDispSwap_TexSubImage2D()
3048 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorTable()
3049 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorTable()
3051 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ColorTable()
3052 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ColorTable()
3078 const GLint *params; in __glXDispSwap_ColorTableParameteriv()
3081 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ColorTableParameteriv()
3092 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyColorTable()
3093 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyColorTable()
3172 GLint answerBuffer[200]; in __glXDispSwap_GetColorTableParameteriv()
3173 GLint *params = in __glXDispSwap_GetColorTableParameteriv()
3203 GLint answerBuffer[200]; in __glXDispSwap_GetColorTableParameterivSGI()
3204 GLint *params = in __glXDispSwap_GetColorTableParameterivSGI()
3229 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ColorSubTable()
3230 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ColorSubTable()
3232 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ColorSubTable()
3233 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ColorSubTable()
3247 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyColorSubTable()
3248 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyColorSubTable()
3260 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ConvolutionFilter1D()
3261 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter1D()
3263 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ConvolutionFilter1D()
3264 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ConvolutionFilter1D()
3281 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_ConvolutionFilter2D()
3282 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_ConvolutionFilter2D()
3284 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_ConvolutionFilter2D()
3285 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_ConvolutionFilter2D()
3322 (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_ConvolutionParameteri()
3329 const GLint *params; in __glXDispSwap_ConvolutionParameteriv()
3332 (const GLint *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ConvolutionParameteriv()
3343 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyConvolutionFilter1D()
3344 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyConvolutionFilter1D()
3353 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyConvolutionFilter2D()
3354 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyConvolutionFilter2D()
3434 GLint answerBuffer[200]; in __glXDispSwap_GetConvolutionParameteriv()
3435 GLint *params = in __glXDispSwap_GetConvolutionParameteriv()
3465 GLint answerBuffer[200]; in __glXDispSwap_GetConvolutionParameterivEXT()
3466 GLint *params = in __glXDispSwap_GetConvolutionParameterivEXT()
3558 GLint answerBuffer[200]; in __glXDispSwap_GetHistogramParameteriv()
3559 GLint *params = in __glXDispSwap_GetHistogramParameteriv()
3589 GLint answerBuffer[200]; in __glXDispSwap_GetHistogramParameterivEXT()
3590 GLint *params = in __glXDispSwap_GetHistogramParameterivEXT()
3682 GLint answerBuffer[200]; in __glXDispSwap_GetMinmaxParameteriv()
3683 GLint *params = in __glXDispSwap_GetMinmaxParameteriv()
3713 GLint answerBuffer[200]; in __glXDispSwap_GetMinmaxParameterivEXT()
3714 GLint *params = in __glXDispSwap_GetMinmaxParameterivEXT()
3768 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexImage3D()
3770 (GLint) bswap_CARD32(&hdr->imageHeight)); in __glXDispSwap_TexImage3D()
3771 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexImage3D()
3773 (GLint) bswap_CARD32(&hdr->skipImages)); in __glXDispSwap_TexImage3D()
3775 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexImage3D()
3776 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexImage3D()
3779 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexImage3D()
3780 (GLint) bswap_CARD32(pc + 44), in __glXDispSwap_TexImage3D()
3784 (GLint) bswap_CARD32(pc + 64), in __glXDispSwap_TexImage3D()
3797 glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength)); in __glXDispSwap_TexSubImage3D()
3799 (GLint) bswap_CARD32(&hdr->imageHeight)); in __glXDispSwap_TexSubImage3D()
3800 glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows)); in __glXDispSwap_TexSubImage3D()
3802 (GLint) bswap_CARD32(&hdr->skipImages)); in __glXDispSwap_TexSubImage3D()
3804 (GLint) bswap_CARD32(&hdr->skipPixels)); in __glXDispSwap_TexSubImage3D()
3805 glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment)); in __glXDispSwap_TexSubImage3D()
3808 (GLint) bswap_CARD32(pc + 40), in __glXDispSwap_TexSubImage3D()
3809 (GLint) bswap_CARD32(pc + 44), in __glXDispSwap_TexSubImage3D()
3810 (GLint) bswap_CARD32(pc + 48), in __glXDispSwap_TexSubImage3D()
3811 (GLint) bswap_CARD32(pc + 52), in __glXDispSwap_TexSubImage3D()
3823 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CopyTexSubImage3D()
3824 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CopyTexSubImage3D()
3825 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CopyTexSubImage3D()
3826 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CopyTexSubImage3D()
3827 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CopyTexSubImage3D()
3828 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_CopyTexSubImage3D()
3866 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord1iv()
3905 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord2iv()
3944 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord3iv()
3983 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_MultiTexCoord4iv()
4003 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage1D()
4006 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexImage1D()
4018 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage2D()
4022 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_CompressedTexImage2D()
4034 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexImage3D()
4039 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_CompressedTexImage3D()
4051 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage1D()
4052 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage1D()
4066 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage2D()
4067 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage2D()
4068 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage2D()
4083 (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_CompressedTexSubImage3D()
4084 (GLint) bswap_CARD32(pc + 8), in __glXDispSwap_CompressedTexSubImage3D()
4085 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_CompressedTexSubImage3D()
4086 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_CompressedTexSubImage3D()
4156 PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PointParameteri()
4165 const GLint *params; in __glXDispSwap_PointParameteriv()
4168 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_PointParameteriv()
4203 SecondaryColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_SecondaryColor3iv()
4332 GLint answerBuffer[200]; in __glXDispSwap_GetQueryObjectiv()
4333 GLint *params = in __glXDispSwap_GetQueryObjectiv()
4397 GLint answerBuffer[200]; in __glXDispSwap_GetQueryiv()
4398 GLint *params = in __glXDispSwap_GetQueryiv()
4546 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4)); in __glXDispSwap_VertexAttrib4Niv()
4619 (const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4)); in __glXDispSwap_VertexAttrib4iv()
4838 GLint answerBuffer[200]; in __glXDispSwap_GetProgramivARB()
4839 GLint *params = in __glXDispSwap_GetProgramivARB()
5009 BlitFramebuffer((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4), in __glXDispSwap_BlitFramebuffer()
5010 (GLint) bswap_CARD32(pc + 8), (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_BlitFramebuffer()
5011 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_BlitFramebuffer()
5012 (GLint) bswap_CARD32(pc + 20), in __glXDispSwap_BlitFramebuffer()
5013 (GLint) bswap_CARD32(pc + 24), in __glXDispSwap_BlitFramebuffer()
5014 (GLint) bswap_CARD32(pc + 28), in __glXDispSwap_BlitFramebuffer()
5085 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTexture1D()
5097 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTexture2D()
5109 (GLint) bswap_CARD32(pc + 16), in __glXDispSwap_FramebufferTexture3D()
5110 (GLint) bswap_CARD32(pc + 20)); in __glXDispSwap_FramebufferTexture3D()
5121 (GLint) bswap_CARD32(pc + 12), in __glXDispSwap_FramebufferTextureLayer()
5122 (GLint) bswap_CARD32(pc + 16)); in __glXDispSwap_FramebufferTextureLayer()
5209 GLint params[1]; in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5235 GLint params[1]; in __glXDispSwap_GetRenderbufferParameteriv()