Lines Matching refs:GLfloat

108 static GLfloat
113 GLfloat ret; in bswap_FLOAT32()
298 (GLfloat) bswap_FLOAT32(pc + 28), in __glXDispSwap_Bitmap()
299 (GLfloat) bswap_FLOAT32(pc + 32), in __glXDispSwap_Bitmap()
300 (GLfloat) bswap_FLOAT32(pc + 36), in __glXDispSwap_Bitmap()
301 (GLfloat) bswap_FLOAT32(pc + 40), bitmap); in __glXDispSwap_Bitmap()
326 glColor3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Color3fv()
381 glColor4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Color4fv()
442 glIndexfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_Indexfv()
479 glNormal3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Normal3fv()
510 glRasterPos2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_RasterPos2fv()
541 glRasterPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_RasterPos3fv()
572 glRasterPos4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_RasterPos4fv()
604 glRectfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2), in __glXDispSwap_Rectfv()
605 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 2)); in __glXDispSwap_Rectfv()
638 glTexCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_TexCoord1fv()
669 glTexCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_TexCoord2fv()
700 glTexCoord3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_TexCoord3fv()
731 glTexCoord4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_TexCoord4fv()
762 glVertex2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_Vertex2fv()
793 glVertex3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_Vertex3fv()
824 glVertex4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4)); in __glXDispSwap_Vertex4fv()
868 glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_Fogf()
875 const GLfloat *params; in __glXDispSwap_Fogfv()
878 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_Fogfv()
919 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Lightf()
926 const GLfloat *params; in __glXDispSwap_Lightfv()
929 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Lightfv()
958 glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_LightModelf()
965 const GLfloat *params; in __glXDispSwap_LightModelfv()
968 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_LightModelfv()
1003 glLineWidth((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_LineWidth()
1010 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Materialf()
1017 const GLfloat *params; in __glXDispSwap_Materialfv()
1020 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_Materialfv()
1049 glPointSize((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_PointSize()
1093 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexParameterf()
1100 const GLfloat *params; in __glXDispSwap_TexParameterfv()
1103 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexParameterfv()
1180 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexEnvf()
1187 const GLfloat *params; in __glXDispSwap_TexEnvfv()
1190 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexEnvfv()
1257 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexGenf()
1264 const GLfloat *params; in __glXDispSwap_TexGenfv()
1267 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_TexGenfv()
1308 glPassThrough((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_PassThrough()
1338 glClearAccum((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_ClearAccum()
1339 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_ClearAccum()
1340 (GLfloat) bswap_FLOAT32(pc + 8), in __glXDispSwap_ClearAccum()
1341 (GLfloat) bswap_FLOAT32(pc + 12)); in __glXDispSwap_ClearAccum()
1347 glClearIndex((GLfloat) bswap_FLOAT32(pc + 0)); in __glXDispSwap_ClearIndex()
1407 glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_Accum()
1453 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_MapGrid1f()
1454 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_MapGrid1f()
1479 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_MapGrid2f()
1480 (GLfloat) bswap_FLOAT32(pc + 8), in __glXDispSwap_MapGrid2f()
1482 (GLfloat) bswap_FLOAT32(pc + 16), in __glXDispSwap_MapGrid2f()
1483 (GLfloat) bswap_FLOAT32(pc + 20)); in __glXDispSwap_MapGrid2f()
1502 glEvalCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_EvalCoord1fv()
1521 glEvalCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2)); in __glXDispSwap_EvalCoord2fv()
1593 glPixelZoom((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_PixelZoom()
1594 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PixelZoom()
1601 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PixelTransferf()
1621 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PixelStoref()
1653 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 0)); in __glXDispSwap_PixelMapfv()
1826 GLfloat answerBuffer[200]; in __glXDispSwap_GetFloatv()
1827 GLfloat *params = in __glXDispSwap_GetFloatv()
1888 GLfloat answerBuffer[200]; in __glXDispSwap_GetLightfv()
1889 GLfloat *params = in __glXDispSwap_GetLightfv()
1983 GLfloat answerBuffer[200]; in __glXDispSwap_GetMapfv()
1984 GLfloat *v = in __glXDispSwap_GetMapfv()
2046 GLfloat answerBuffer[200]; in __glXDispSwap_GetMaterialfv()
2047 GLfloat *params = in __glXDispSwap_GetMaterialfv()
2108 GLfloat answerBuffer[200]; in __glXDispSwap_GetPixelMapfv()
2109 GLfloat *values = in __glXDispSwap_GetPixelMapfv()
2201 GLfloat answerBuffer[200]; in __glXDispSwap_GetTexEnvfv()
2202 GLfloat *params = in __glXDispSwap_GetTexEnvfv()
2294 GLfloat answerBuffer[200]; in __glXDispSwap_GetTexGenfv()
2295 GLfloat *params = in __glXDispSwap_GetTexGenfv()
2356 GLfloat answerBuffer[200]; in __glXDispSwap_GetTexParameterfv()
2357 GLfloat *params = in __glXDispSwap_GetTexParameterfv()
2418 GLfloat answerBuffer[200]; in __glXDispSwap_GetTexLevelParameterfv()
2419 GLfloat *params = in __glXDispSwap_GetTexLevelParameterfv()
2550 glLoadMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16)); in __glXDispSwap_LoadMatrixf()
2575 glMultMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16)); in __glXDispSwap_MultMatrixf()
2640 glRotatef((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_Rotatef()
2641 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_Rotatef()
2642 (GLfloat) bswap_FLOAT32(pc + 8), in __glXDispSwap_Rotatef()
2643 (GLfloat) bswap_FLOAT32(pc + 12)); in __glXDispSwap_Rotatef()
2664 glScalef((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_Scalef()
2665 (GLfloat) bswap_FLOAT32(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Scalef()
2686 glTranslatef((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_Translatef()
2687 (GLfloat) bswap_FLOAT32(pc + 4), in __glXDispSwap_Translatef()
2688 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Translatef()
2714 glPolygonOffset((GLfloat) bswap_FLOAT32(pc + 0), in __glXDispSwap_PolygonOffset()
2715 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PolygonOffset()
3065 const GLfloat *params; in __glXDispSwap_ColorTableParameterfv()
3068 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ColorTableParameterfv()
3110 GLfloat answerBuffer[200]; in __glXDispSwap_GetColorTableParameterfv()
3111 GLfloat *params = in __glXDispSwap_GetColorTableParameterfv()
3141 GLfloat answerBuffer[200]; in __glXDispSwap_GetColorTableParameterfvSGI()
3142 GLfloat *params = in __glXDispSwap_GetColorTableParameterfvSGI()
3300 (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_ConvolutionParameterf()
3307 const GLfloat *params; in __glXDispSwap_ConvolutionParameterfv()
3310 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_ConvolutionParameterfv()
3372 GLfloat answerBuffer[200]; in __glXDispSwap_GetConvolutionParameterfv()
3373 GLfloat *params = in __glXDispSwap_GetConvolutionParameterfv()
3403 GLfloat answerBuffer[200]; in __glXDispSwap_GetConvolutionParameterfvEXT()
3404 GLfloat *params = in __glXDispSwap_GetConvolutionParameterfvEXT()
3496 GLfloat answerBuffer[200]; in __glXDispSwap_GetHistogramParameterfv()
3497 GLfloat *params = in __glXDispSwap_GetHistogramParameterfv()
3527 GLfloat answerBuffer[200]; in __glXDispSwap_GetHistogramParameterfvEXT()
3528 GLfloat *params = in __glXDispSwap_GetHistogramParameterfvEXT()
3620 GLfloat answerBuffer[200]; in __glXDispSwap_GetMinmaxParameterfv()
3621 GLfloat *params = in __glXDispSwap_GetMinmaxParameterfv()
3651 GLfloat answerBuffer[200]; in __glXDispSwap_GetMinmaxParameterfvEXT()
3652 GLfloat *params = in __glXDispSwap_GetMinmaxParameterfvEXT()
3858 (const GLfloat *) in __glXDispSwap_MultiTexCoord1fvARB()
3897 (const GLfloat *) in __glXDispSwap_MultiTexCoord2fvARB()
3936 (const GLfloat *) in __glXDispSwap_MultiTexCoord3fvARB()
3975 (const GLfloat *) in __glXDispSwap_MultiTexCoord4fvARB()
4133 (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_PointParameterf()
4142 const GLfloat *params; in __glXDispSwap_PointParameterfv()
4145 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_PointParameterfv()
4246 WindowPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3)); in __glXDispSwap_WindowPos3fv()
4763 GLfloat params[4]; in __glXDispSwap_GetProgramEnvParameterfvARB()
4811 GLfloat params[4]; in __glXDispSwap_GetProgramLocalParameterfvARB()
4902 (const GLfloat *) in __glXDispSwap_ProgramEnvParameter4fvARB()
4931 (const GLfloat *) in __glXDispSwap_ProgramLocalParameter4fvARB()
4953 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib1fvARB()
4963 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib2fvARB()
4973 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib3fvARB()
4983 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib4fvARB()
5319 SecondaryColor3fvEXT((const GLfloat *) in __glXDispSwap_SecondaryColor3fvEXT()
5328 FogCoordfvEXT((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1)); in __glXDispSwap_FogCoordfvEXT()
5354 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib1fvNV()
5391 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib2fvNV()
5428 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib3fvNV()
5465 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 4), in __glXDispSwap_VertexAttrib4fvNV()
5519 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs1fvNV()
5567 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs2fvNV()
5615 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs3fvNV()
5663 (const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), in __glXDispSwap_VertexAttribs4fvNV()