Lines Matching refs:GLenum

72 static GLenum
77 GLenum ret; in bswap_ENUM()
172 glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_NewList()
206 const GLenum type = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_CallLists()
280 glBegin((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_Begin()
849 glClipPlane((GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_ClipPlane()
856 glColorMaterial((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_ColorMaterial()
862 glCullFace((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_CullFace()
868 glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_Fogf()
874 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_Fogfv()
887 glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_Fogi()
893 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_Fogiv()
906 glFrontFace((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_FrontFace()
912 glHint((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_Hint()
918 glLightf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Lightf()
919 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Lightf()
925 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Lightfv()
932 glLightfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Lightfv()
938 glLighti((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Lighti()
939 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Lighti()
945 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Lightiv()
952 glLightiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Lightiv()
958 glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_LightModelf()
964 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_LightModelfv()
977 glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_LightModeli()
983 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_LightModeliv()
1009 glMaterialf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Materialf()
1010 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_Materialf()
1016 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Materialfv()
1023 glMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Materialfv()
1029 glMateriali((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Materiali()
1030 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_Materiali()
1036 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_Materialiv()
1043 glMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_Materialiv()
1055 glPolygonMode((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_PolygonMode()
1085 glShadeModel((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ShadeModel()
1091 glTexParameterf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexParameterf()
1092 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_TexParameterf()
1099 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexParameterfv()
1106 glTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexParameterfv()
1112 glTexParameteri((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexParameteri()
1113 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexParameteri()
1119 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexParameteriv()
1126 glTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexParameteriv()
1143 glTexImage1D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexImage1D()
1148 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexImage1D()
1149 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexImage1D()
1166 glTexImage2D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexImage2D()
1172 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexImage2D()
1173 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexImage2D()
1179 glTexEnvf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexEnvf()
1180 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexEnvf()
1186 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexEnvfv()
1193 glTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexEnvfv()
1199 glTexEnvi((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexEnvi()
1200 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexEnvi()
1206 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexEnviv()
1213 glTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexEnviv()
1226 glTexGend((GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_TexGend()
1227 (GLenum) bswap_ENUM(pc + 12), (GLdouble) bswap_FLOAT64(pc + 0)); in __glXDispSwap_TexGend()
1233 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexGendv()
1250 glTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexGendv()
1256 glTexGenf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexGenf()
1257 (GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8)); in __glXDispSwap_TexGenf()
1263 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexGenfv()
1270 glTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexGenfv()
1276 glTexGeni((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_TexGeni()
1277 (GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8)); in __glXDispSwap_TexGeni()
1283 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_TexGeniv()
1290 glTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_TexGeniv()
1326 glDrawBuffer((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_DrawBuffer()
1407 glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4)); in __glXDispSwap_Accum()
1413 glDisable((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_Disable()
1419 glEnable((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_Enable()
1527 glEvalMesh1((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_EvalMesh1()
1540 glEvalMesh2((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_EvalMesh2()
1555 glAlphaFunc((GLenum) bswap_ENUM(pc + 0), (GLclampf) bswap_FLOAT32(pc + 4)); in __glXDispSwap_AlphaFunc()
1561 glBlendFunc((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_BlendFunc()
1567 glLogicOp((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_LogicOp()
1573 glStencilFunc((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_StencilFunc()
1580 glStencilOp((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_StencilOp()
1581 (GLenum) bswap_ENUM(pc + 4), (GLenum) bswap_ENUM(pc + 8)); in __glXDispSwap_StencilOp()
1587 glDepthFunc((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_DepthFunc()
1600 glPixelTransferf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelTransferf()
1607 glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PixelTransferi()
1620 glPixelStoref((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelStoref()
1638 glPixelStorei((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelStorei()
1651 glPixelMapfv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelMapfv()
1661 glPixelMapuiv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelMapuiv()
1671 glPixelMapusv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PixelMapusv()
1679 glReadBuffer((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ReadBuffer()
1688 (GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16)); in __glXDispSwap_CopyPixels()
1707 (GLenum) bswap_ENUM(pc + 28), in __glXDispSwap_DrawPixels()
1708 (GLenum) bswap_ENUM(pc + 32), pixels); in __glXDispSwap_DrawPixels()
1721 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetBooleanv()
1753 glGetClipPlane((GLenum) bswap_ENUM(pc + 0), equation); in __glXDispSwap_GetClipPlane()
1772 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetDoublev()
1803 GLenum retval; in __glXDispSwap_GetError()
1823 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetFloatv()
1854 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetIntegerv()
1885 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetLightfv()
1897 glGetLightfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetLightfv()
1916 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetLightiv()
1928 glGetLightiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetLightiv()
1947 const GLenum target = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetMapdv()
1948 const GLenum query = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMapdv()
1979 const GLenum target = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetMapfv()
1980 const GLenum query = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMapfv()
2011 const GLenum target = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetMapiv()
2012 const GLenum query = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMapiv()
2043 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMaterialfv()
2055 glGetMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMaterialfv()
2074 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMaterialiv()
2086 glGetMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMaterialiv()
2105 const GLenum map = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetPixelMapfv()
2136 const GLenum map = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetPixelMapuiv()
2167 const GLenum map = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_GetPixelMapusv()
2198 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexEnvfv()
2210 glGetTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexEnvfv()
2229 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexEnviv()
2241 glGetTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexEnviv()
2260 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexGendv()
2272 glGetTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexGendv()
2291 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexGenfv()
2303 glGetTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexGenfv()
2322 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexGeniv()
2334 glGetTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexGeniv()
2353 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexParameterfv()
2365 glGetTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexParameterfv()
2384 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetTexParameteriv()
2396 glGetTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetTexParameteriv()
2415 const GLenum pname = (GLenum) bswap_ENUM(pc + 8); in __glXDispSwap_GetTexLevelParameterfv()
2427 glGetTexLevelParameterfv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetTexLevelParameterfv()
2447 const GLenum pname = (GLenum) bswap_ENUM(pc + 8); in __glXDispSwap_GetTexLevelParameteriv()
2459 glGetTexLevelParameteriv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetTexLevelParameteriv()
2481 retval = glIsEnabled((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_IsEnabled()
2569 glMatrixMode((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_MatrixMode()
2702 glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindTexture()
2783 glCopyTexImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexImage1D()
2785 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CopyTexImage1D()
2795 glCopyTexImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexImage2D()
2797 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CopyTexImage2D()
2808 glCopyTexSubImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexSubImage1D()
2819 glCopyTexSubImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexSubImage2D()
2993 glTexSubImage1D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexSubImage1D()
2997 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexSubImage1D()
2998 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexSubImage1D()
3015 glTexSubImage2D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_TexSubImage2D()
3021 (GLenum) bswap_ENUM(pc + 44), in __glXDispSwap_TexSubImage2D()
3022 (GLenum) bswap_ENUM(pc + 48), pixels); in __glXDispSwap_TexSubImage2D()
3037 glBlendEquation((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_BlendEquation()
3054 glColorTable((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ColorTable()
3055 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_ColorTable()
3057 (GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_ColorTable()
3058 (GLenum) bswap_ENUM(pc + 36), table); in __glXDispSwap_ColorTable()
3064 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ColorTableParameterfv()
3071 glColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ColorTableParameterfv()
3077 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ColorTableParameteriv()
3084 glColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ColorTableParameteriv()
3090 glCopyColorTable((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyColorTable()
3091 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_CopyColorTable()
3107 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameterfv()
3119 glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameterfv()
3138 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameterfvSGI()
3150 glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameterfvSGI()
3169 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameteriv()
3181 glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameteriv()
3200 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetColorTableParameterivSGI()
3212 glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetColorTableParameterivSGI()
3235 glColorSubTable((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ColorSubTable()
3238 (GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_ColorSubTable()
3239 (GLenum) bswap_ENUM(pc + 36), data); in __glXDispSwap_ColorSubTable()
3245 glCopyColorSubTable((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyColorSubTable()
3266 glConvolutionFilter1D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ConvolutionFilter1D()
3267 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_ConvolutionFilter1D()
3269 (GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_ConvolutionFilter1D()
3270 (GLenum) bswap_ENUM(pc + 40), image); in __glXDispSwap_ConvolutionFilter1D()
3287 glConvolutionFilter2D((GLenum) bswap_ENUM(pc + 20), in __glXDispSwap_ConvolutionFilter2D()
3288 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_ConvolutionFilter2D()
3291 (GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_ConvolutionFilter2D()
3292 (GLenum) bswap_ENUM(pc + 40), image); in __glXDispSwap_ConvolutionFilter2D()
3298 glConvolutionParameterf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ConvolutionParameterf()
3299 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_ConvolutionParameterf()
3306 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ConvolutionParameterfv()
3314 glConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ConvolutionParameterfv()
3320 glConvolutionParameteri((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ConvolutionParameteri()
3321 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_ConvolutionParameteri()
3328 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_ConvolutionParameteriv()
3335 glConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_ConvolutionParameteriv()
3341 glCopyConvolutionFilter1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyConvolutionFilter1D()
3342 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_CopyConvolutionFilter1D()
3351 glCopyConvolutionFilter2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyConvolutionFilter2D()
3352 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_CopyConvolutionFilter2D()
3369 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameterfv()
3381 glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameterfv()
3400 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameterfvEXT()
3412 glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameterfvEXT()
3431 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameteriv()
3443 glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameteriv()
3462 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetConvolutionParameterivEXT()
3474 glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetConvolutionParameterivEXT()
3493 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameterfv()
3505 glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameterfv()
3524 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameterfvEXT()
3536 glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameterfvEXT()
3555 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameteriv()
3567 glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameteriv()
3586 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetHistogramParameterivEXT()
3598 glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetHistogramParameterivEXT()
3617 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameterfv()
3629 glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameterfv()
3648 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameterfvEXT()
3660 glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameterfvEXT()
3679 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameteriv()
3691 glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameteriv()
3710 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetMinmaxParameterivEXT()
3722 glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetMinmaxParameterivEXT()
3734 glHistogram((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Histogram()
3736 (GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12)); in __glXDispSwap_Histogram()
3742 glMinmax((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_Minmax()
3743 (GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8)); in __glXDispSwap_Minmax()
3749 glResetHistogram((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ResetHistogram()
3755 glResetMinmax((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ResetMinmax()
3778 glTexImage3D((GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_TexImage3D()
3785 (GLenum) bswap_ENUM(pc + 68), in __glXDispSwap_TexImage3D()
3786 (GLenum) bswap_ENUM(pc + 72), pixels); in __glXDispSwap_TexImage3D()
3807 glTexSubImage3D((GLenum) bswap_ENUM(pc + 36), in __glXDispSwap_TexSubImage3D()
3815 (GLenum) bswap_ENUM(pc + 76), in __glXDispSwap_TexSubImage3D()
3816 (GLenum) bswap_ENUM(pc + 80), pixels); in __glXDispSwap_TexSubImage3D()
3822 glCopyTexSubImage3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CopyTexSubImage3D()
3836 glActiveTextureARB((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ActiveTexture()
3849 glMultiTexCoord1dvARB((GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_MultiTexCoord1dv()
3857 glMultiTexCoord1fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord1fvARB()
3865 glMultiTexCoord1ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord1iv()
3873 glMultiTexCoord1svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord1sv()
3888 glMultiTexCoord2dvARB((GLenum) bswap_ENUM(pc + 16), in __glXDispSwap_MultiTexCoord2dv()
3896 glMultiTexCoord2fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord2fvARB()
3904 glMultiTexCoord2ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord2iv()
3912 glMultiTexCoord2svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord2sv()
3927 glMultiTexCoord3dvARB((GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_MultiTexCoord3dv()
3935 glMultiTexCoord3fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord3fvARB()
3943 glMultiTexCoord3ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord3iv()
3951 glMultiTexCoord3svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord3sv()
3966 glMultiTexCoord4dvARB((GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_MultiTexCoord4dv()
3974 glMultiTexCoord4fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord4fvARB()
3982 glMultiTexCoord4ivARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord4iv()
3990 glMultiTexCoord4svARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_MultiTexCoord4sv()
4002 CompressedTexImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexImage1D()
4004 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CompressedTexImage1D()
4017 CompressedTexImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexImage2D()
4019 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CompressedTexImage2D()
4033 CompressedTexImage3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexImage3D()
4035 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_CompressedTexImage3D()
4050 CompressedTexSubImage1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexSubImage1D()
4054 (GLenum) bswap_ENUM(pc + 16), in __glXDispSwap_CompressedTexSubImage1D()
4065 CompressedTexSubImage2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexSubImage2D()
4071 (GLenum) bswap_ENUM(pc + 24), in __glXDispSwap_CompressedTexSubImage2D()
4082 CompressedTexSubImage3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_CompressedTexSubImage3D()
4090 (GLenum) bswap_ENUM(pc + 32), in __glXDispSwap_CompressedTexSubImage3D()
4107 BlendFuncSeparate((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_BlendFuncSeparate()
4108 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_BlendFuncSeparate()
4109 (GLenum) bswap_ENUM(pc + 12)); in __glXDispSwap_BlendFuncSeparate()
4132 PointParameterf((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_PointParameterf()
4141 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_PointParameterfv()
4156 PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4)); in __glXDispSwap_PointParameteri()
4164 const GLenum pname = (GLenum) bswap_ENUM(pc + 0); in __glXDispSwap_PointParameteriv()
4254 BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BeginQuery()
4285 EndQuery((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_EndQuery()
4329 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetQueryObjectiv()
4362 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetQueryObjectuiv()
4394 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetQueryiv()
4406 GetQueryiv((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetQueryiv()
4441 BlendEquationSeparate((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_BlendEquationSeparate()
4442 (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_BlendEquationSeparate()
4451 DrawBuffers(n, (const GLenum *) bswap_32_array((uint32_t *) (pc + 4), 0)); in __glXDispSwap_DrawBuffers()
4663 ClampColor((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4)); in __glXDispSwap_ClampColor()
4671 BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindProgramARB()
4741 GetProgramEnvParameterdvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramEnvParameterdvARB()
4765 GetProgramEnvParameterfvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramEnvParameterfvARB()
4789 GetProgramLocalParameterdvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramLocalParameterdvARB()
4813 GetProgramLocalParameterfvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetProgramLocalParameterfvARB()
4835 const GLenum pname = (GLenum) bswap_ENUM(pc + 4); in __glXDispSwap_GetProgramivARB()
4847 GetProgramivARB((GLenum) bswap_ENUM(pc + 0), pname, params); in __glXDispSwap_GetProgramivARB()
4889 ProgramEnvParameter4dvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramEnvParameter4dvARB()
4900 ProgramEnvParameter4fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramEnvParameter4fvARB()
4918 ProgramLocalParameter4dvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramLocalParameter4dvARB()
4929 ProgramLocalParameter4fvARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramLocalParameter4fvARB()
4942 ProgramStringARB((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_ProgramStringARB()
4943 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_ProgramStringARB()
4992 BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4)); in __glXDispSwap_BindFramebuffer()
5000 BindRenderbuffer((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_BindRenderbuffer()
5016 (GLenum) bswap_ENUM(pc + 36)); in __glXDispSwap_BlitFramebuffer()
5031 GLenum retval; in __glXDispSwap_CheckFramebufferStatus()
5033 retval = CheckFramebufferStatus((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_CheckFramebufferStatus()
5070 FramebufferRenderbuffer((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferRenderbuffer()
5071 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferRenderbuffer()
5072 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferRenderbuffer()
5081 FramebufferTexture1D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTexture1D()
5082 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTexture1D()
5083 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferTexture1D()
5093 FramebufferTexture2D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTexture2D()
5094 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTexture2D()
5095 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferTexture2D()
5105 FramebufferTexture3D((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTexture3D()
5106 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTexture3D()
5107 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_FramebufferTexture3D()
5118 FramebufferTextureLayer((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_FramebufferTextureLayer()
5119 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_FramebufferTextureLayer()
5192 GenerateMipmap((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_GenerateMipmap()
5211 GetFramebufferAttachmentParameteriv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5212 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5213 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5237 GetRenderbufferParameteriv((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_GetRenderbufferParameteriv()
5238 (GLenum) bswap_ENUM(pc + 4), params); in __glXDispSwap_GetRenderbufferParameteriv()
5296 RenderbufferStorage((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_RenderbufferStorage()
5297 (GLenum) bswap_ENUM(pc + 4), in __glXDispSwap_RenderbufferStorage()
5307 RenderbufferStorageMultisample((GLenum) bswap_ENUM(pc + 0), in __glXDispSwap_RenderbufferStorageMultisample()
5309 (GLenum) bswap_ENUM(pc + 8), in __glXDispSwap_RenderbufferStorageMultisample()
5696 ActiveStencilFaceEXT((GLenum) bswap_ENUM(pc + 0)); in __glXDispSwap_ActiveStencilFaceEXT()