Lines Matching refs:GLboolean
43 extern GLboolean __glXErrorOccured(void);
417 glEdgeFlagv((const GLboolean *) (pc + 0)); in __glXDispSwap_EdgeFlagv()
1387 glColorMask(*(GLboolean *) (pc + 0), in __glXDispSwap_ColorMask()
1388 *(GLboolean *) (pc + 1), in __glXDispSwap_ColorMask()
1389 *(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3)); in __glXDispSwap_ColorMask()
1395 glDepthMask(*(GLboolean *) (pc + 0)); in __glXDispSwap_DepthMask()
1724 GLboolean answerBuffer[200]; in __glXDispSwap_GetBooleanv()
1725 GLboolean *params = in __glXDispSwap_GetBooleanv()
2479 GLboolean retval; in __glXDispSwap_IsEnabled()
2499 GLboolean retval; in __glXDispSwap_IsList()
2730 GLboolean retval; in __glXDispSwap_AreTexturesResident()
2731 GLboolean answerBuffer[200]; in __glXDispSwap_AreTexturesResident()
2732 GLboolean *residences = in __glXDispSwap_AreTexturesResident()
2761 GLboolean retval; in __glXDispSwap_AreTexturesResidentEXT()
2762 GLboolean answerBuffer[200]; in __glXDispSwap_AreTexturesResidentEXT()
2763 GLboolean *residences = in __glXDispSwap_AreTexturesResidentEXT()
2937 GLboolean retval; in __glXDispSwap_IsTexture()
2957 GLboolean retval; in __glXDispSwap_IsTextureEXT()
3736 (GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12)); in __glXDispSwap_Histogram()
3743 (GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8)); in __glXDispSwap_Minmax()
4099 SampleCoverage((GLclampf) bswap_FLOAT32(pc + 0), *(GLboolean *) (pc + 4)); in __glXDispSwap_SampleCoverage()
4426 GLboolean retval; in __glXDispSwap_IsQuery()
4867 GLboolean retval; in __glXDispSwap_IsProgramARB()
5259 GLboolean retval; in __glXDispSwap_IsFramebuffer()
5281 GLboolean retval; in __glXDispSwap_IsRenderbuffer()