Lines Matching defs:pc
163 __glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_NewList()
180 __glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_EndList()
197 __glXDispSwap_CallList(GLbyte * pc) in __glXDispSwap_CallList()
203 __glXDispSwap_CallLists(GLbyte * pc) in __glXDispSwap_CallLists()
234 __glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteLists()
252 __glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenLists()
272 __glXDispSwap_ListBase(GLbyte * pc) in __glXDispSwap_ListBase()
278 __glXDispSwap_Begin(GLbyte * pc) in __glXDispSwap_Begin()
284 __glXDispSwap_Bitmap(GLbyte * pc) in __glXDispSwap_Bitmap()
305 __glXDispSwap_Color3bv(GLbyte * pc) in __glXDispSwap_Color3bv()
311 __glXDispSwap_Color3dv(GLbyte * pc) in __glXDispSwap_Color3dv()
324 __glXDispSwap_Color3fv(GLbyte * pc) in __glXDispSwap_Color3fv()
330 __glXDispSwap_Color3iv(GLbyte * pc) in __glXDispSwap_Color3iv()
336 __glXDispSwap_Color3sv(GLbyte * pc) in __glXDispSwap_Color3sv()
342 __glXDispSwap_Color3ubv(GLbyte * pc) in __glXDispSwap_Color3ubv()
348 __glXDispSwap_Color3uiv(GLbyte * pc) in __glXDispSwap_Color3uiv()
354 __glXDispSwap_Color3usv(GLbyte * pc) in __glXDispSwap_Color3usv()
360 __glXDispSwap_Color4bv(GLbyte * pc) in __glXDispSwap_Color4bv()
366 __glXDispSwap_Color4dv(GLbyte * pc) in __glXDispSwap_Color4dv()
379 __glXDispSwap_Color4fv(GLbyte * pc) in __glXDispSwap_Color4fv()
385 __glXDispSwap_Color4iv(GLbyte * pc) in __glXDispSwap_Color4iv()
391 __glXDispSwap_Color4sv(GLbyte * pc) in __glXDispSwap_Color4sv()
397 __glXDispSwap_Color4ubv(GLbyte * pc) in __glXDispSwap_Color4ubv()
403 __glXDispSwap_Color4uiv(GLbyte * pc) in __glXDispSwap_Color4uiv()
409 __glXDispSwap_Color4usv(GLbyte * pc) in __glXDispSwap_Color4usv()
415 __glXDispSwap_EdgeFlagv(GLbyte * pc) in __glXDispSwap_EdgeFlagv()
421 __glXDispSwap_End(GLbyte * pc) in __glXDispSwap_End()
427 __glXDispSwap_Indexdv(GLbyte * pc) in __glXDispSwap_Indexdv()
440 __glXDispSwap_Indexfv(GLbyte * pc) in __glXDispSwap_Indexfv()
446 __glXDispSwap_Indexiv(GLbyte * pc) in __glXDispSwap_Indexiv()
452 __glXDispSwap_Indexsv(GLbyte * pc) in __glXDispSwap_Indexsv()
458 __glXDispSwap_Normal3bv(GLbyte * pc) in __glXDispSwap_Normal3bv()
464 __glXDispSwap_Normal3dv(GLbyte * pc) in __glXDispSwap_Normal3dv()
477 __glXDispSwap_Normal3fv(GLbyte * pc) in __glXDispSwap_Normal3fv()
483 __glXDispSwap_Normal3iv(GLbyte * pc) in __glXDispSwap_Normal3iv()
489 __glXDispSwap_Normal3sv(GLbyte * pc) in __glXDispSwap_Normal3sv()
495 __glXDispSwap_RasterPos2dv(GLbyte * pc) in __glXDispSwap_RasterPos2dv()
508 __glXDispSwap_RasterPos2fv(GLbyte * pc) in __glXDispSwap_RasterPos2fv()
514 __glXDispSwap_RasterPos2iv(GLbyte * pc) in __glXDispSwap_RasterPos2iv()
520 __glXDispSwap_RasterPos2sv(GLbyte * pc) in __glXDispSwap_RasterPos2sv()
526 __glXDispSwap_RasterPos3dv(GLbyte * pc) in __glXDispSwap_RasterPos3dv()
539 __glXDispSwap_RasterPos3fv(GLbyte * pc) in __glXDispSwap_RasterPos3fv()
545 __glXDispSwap_RasterPos3iv(GLbyte * pc) in __glXDispSwap_RasterPos3iv()
551 __glXDispSwap_RasterPos3sv(GLbyte * pc) in __glXDispSwap_RasterPos3sv()
557 __glXDispSwap_RasterPos4dv(GLbyte * pc) in __glXDispSwap_RasterPos4dv()
570 __glXDispSwap_RasterPos4fv(GLbyte * pc) in __glXDispSwap_RasterPos4fv()
576 __glXDispSwap_RasterPos4iv(GLbyte * pc) in __glXDispSwap_RasterPos4iv()
582 __glXDispSwap_RasterPos4sv(GLbyte * pc) in __glXDispSwap_RasterPos4sv()
588 __glXDispSwap_Rectdv(GLbyte * pc) in __glXDispSwap_Rectdv()
602 __glXDispSwap_Rectfv(GLbyte * pc) in __glXDispSwap_Rectfv()
609 __glXDispSwap_Rectiv(GLbyte * pc) in __glXDispSwap_Rectiv()
616 __glXDispSwap_Rectsv(GLbyte * pc) in __glXDispSwap_Rectsv()
623 __glXDispSwap_TexCoord1dv(GLbyte * pc) in __glXDispSwap_TexCoord1dv()
636 __glXDispSwap_TexCoord1fv(GLbyte * pc) in __glXDispSwap_TexCoord1fv()
642 __glXDispSwap_TexCoord1iv(GLbyte * pc) in __glXDispSwap_TexCoord1iv()
648 __glXDispSwap_TexCoord1sv(GLbyte * pc) in __glXDispSwap_TexCoord1sv()
654 __glXDispSwap_TexCoord2dv(GLbyte * pc) in __glXDispSwap_TexCoord2dv()
667 __glXDispSwap_TexCoord2fv(GLbyte * pc) in __glXDispSwap_TexCoord2fv()
673 __glXDispSwap_TexCoord2iv(GLbyte * pc) in __glXDispSwap_TexCoord2iv()
679 __glXDispSwap_TexCoord2sv(GLbyte * pc) in __glXDispSwap_TexCoord2sv()
685 __glXDispSwap_TexCoord3dv(GLbyte * pc) in __glXDispSwap_TexCoord3dv()
698 __glXDispSwap_TexCoord3fv(GLbyte * pc) in __glXDispSwap_TexCoord3fv()
704 __glXDispSwap_TexCoord3iv(GLbyte * pc) in __glXDispSwap_TexCoord3iv()
710 __glXDispSwap_TexCoord3sv(GLbyte * pc) in __glXDispSwap_TexCoord3sv()
716 __glXDispSwap_TexCoord4dv(GLbyte * pc) in __glXDispSwap_TexCoord4dv()
729 __glXDispSwap_TexCoord4fv(GLbyte * pc) in __glXDispSwap_TexCoord4fv()
735 __glXDispSwap_TexCoord4iv(GLbyte * pc) in __glXDispSwap_TexCoord4iv()
741 __glXDispSwap_TexCoord4sv(GLbyte * pc) in __glXDispSwap_TexCoord4sv()
747 __glXDispSwap_Vertex2dv(GLbyte * pc) in __glXDispSwap_Vertex2dv()
760 __glXDispSwap_Vertex2fv(GLbyte * pc) in __glXDispSwap_Vertex2fv()
766 __glXDispSwap_Vertex2iv(GLbyte * pc) in __glXDispSwap_Vertex2iv()
772 __glXDispSwap_Vertex2sv(GLbyte * pc) in __glXDispSwap_Vertex2sv()
778 __glXDispSwap_Vertex3dv(GLbyte * pc) in __glXDispSwap_Vertex3dv()
791 __glXDispSwap_Vertex3fv(GLbyte * pc) in __glXDispSwap_Vertex3fv()
797 __glXDispSwap_Vertex3iv(GLbyte * pc) in __glXDispSwap_Vertex3iv()
803 __glXDispSwap_Vertex3sv(GLbyte * pc) in __glXDispSwap_Vertex3sv()
809 __glXDispSwap_Vertex4dv(GLbyte * pc) in __glXDispSwap_Vertex4dv()
822 __glXDispSwap_Vertex4fv(GLbyte * pc) in __glXDispSwap_Vertex4fv()
828 __glXDispSwap_Vertex4iv(GLbyte * pc) in __glXDispSwap_Vertex4iv()
834 __glXDispSwap_Vertex4sv(GLbyte * pc) in __glXDispSwap_Vertex4sv()
840 __glXDispSwap_ClipPlane(GLbyte * pc) in __glXDispSwap_ClipPlane()
854 __glXDispSwap_ColorMaterial(GLbyte * pc) in __glXDispSwap_ColorMaterial()
860 __glXDispSwap_CullFace(GLbyte * pc) in __glXDispSwap_CullFace()
866 __glXDispSwap_Fogf(GLbyte * pc) in __glXDispSwap_Fogf()
872 __glXDispSwap_Fogfv(GLbyte * pc) in __glXDispSwap_Fogfv()
885 __glXDispSwap_Fogi(GLbyte * pc) in __glXDispSwap_Fogi()
891 __glXDispSwap_Fogiv(GLbyte * pc) in __glXDispSwap_Fogiv()
904 __glXDispSwap_FrontFace(GLbyte * pc) in __glXDispSwap_FrontFace()
910 __glXDispSwap_Hint(GLbyte * pc) in __glXDispSwap_Hint()
916 __glXDispSwap_Lightf(GLbyte * pc) in __glXDispSwap_Lightf()
923 __glXDispSwap_Lightfv(GLbyte * pc) in __glXDispSwap_Lightfv()
936 __glXDispSwap_Lighti(GLbyte * pc) in __glXDispSwap_Lighti()
943 __glXDispSwap_Lightiv(GLbyte * pc) in __glXDispSwap_Lightiv()
956 __glXDispSwap_LightModelf(GLbyte * pc) in __glXDispSwap_LightModelf()
962 __glXDispSwap_LightModelfv(GLbyte * pc) in __glXDispSwap_LightModelfv()
975 __glXDispSwap_LightModeli(GLbyte * pc) in __glXDispSwap_LightModeli()
981 __glXDispSwap_LightModeliv(GLbyte * pc) in __glXDispSwap_LightModeliv()
994 __glXDispSwap_LineStipple(GLbyte * pc) in __glXDispSwap_LineStipple()
1001 __glXDispSwap_LineWidth(GLbyte * pc) in __glXDispSwap_LineWidth()
1007 __glXDispSwap_Materialf(GLbyte * pc) in __glXDispSwap_Materialf()
1014 __glXDispSwap_Materialfv(GLbyte * pc) in __glXDispSwap_Materialfv()
1027 __glXDispSwap_Materiali(GLbyte * pc) in __glXDispSwap_Materiali()
1034 __glXDispSwap_Materialiv(GLbyte * pc) in __glXDispSwap_Materialiv()
1047 __glXDispSwap_PointSize(GLbyte * pc) in __glXDispSwap_PointSize()
1053 __glXDispSwap_PolygonMode(GLbyte * pc) in __glXDispSwap_PolygonMode()
1059 __glXDispSwap_PolygonStipple(GLbyte * pc) in __glXDispSwap_PolygonStipple()
1075 __glXDispSwap_Scissor(GLbyte * pc) in __glXDispSwap_Scissor()
1083 __glXDispSwap_ShadeModel(GLbyte * pc) in __glXDispSwap_ShadeModel()
1089 __glXDispSwap_TexParameterf(GLbyte * pc) in __glXDispSwap_TexParameterf()
1097 __glXDispSwap_TexParameterfv(GLbyte * pc) in __glXDispSwap_TexParameterfv()
1110 __glXDispSwap_TexParameteri(GLbyte * pc) in __glXDispSwap_TexParameteri()
1117 __glXDispSwap_TexParameteriv(GLbyte * pc) in __glXDispSwap_TexParameteriv()
1130 __glXDispSwap_TexImage1D(GLbyte * pc) in __glXDispSwap_TexImage1D()
1153 __glXDispSwap_TexImage2D(GLbyte * pc) in __glXDispSwap_TexImage2D()
1177 __glXDispSwap_TexEnvf(GLbyte * pc) in __glXDispSwap_TexEnvf()
1184 __glXDispSwap_TexEnvfv(GLbyte * pc) in __glXDispSwap_TexEnvfv()
1197 __glXDispSwap_TexEnvi(GLbyte * pc) in __glXDispSwap_TexEnvi()
1204 __glXDispSwap_TexEnviv(GLbyte * pc) in __glXDispSwap_TexEnviv()
1217 __glXDispSwap_TexGend(GLbyte * pc) in __glXDispSwap_TexGend()
1231 __glXDispSwap_TexGendv(GLbyte * pc) in __glXDispSwap_TexGendv()
1254 __glXDispSwap_TexGenf(GLbyte * pc) in __glXDispSwap_TexGenf()
1261 __glXDispSwap_TexGenfv(GLbyte * pc) in __glXDispSwap_TexGenfv()
1274 __glXDispSwap_TexGeni(GLbyte * pc) in __glXDispSwap_TexGeni()
1281 __glXDispSwap_TexGeniv(GLbyte * pc) in __glXDispSwap_TexGeniv()
1294 __glXDispSwap_InitNames(GLbyte * pc) in __glXDispSwap_InitNames()
1300 __glXDispSwap_LoadName(GLbyte * pc) in __glXDispSwap_LoadName()
1306 __glXDispSwap_PassThrough(GLbyte * pc) in __glXDispSwap_PassThrough()
1312 __glXDispSwap_PopName(GLbyte * pc) in __glXDispSwap_PopName()
1318 __glXDispSwap_PushName(GLbyte * pc) in __glXDispSwap_PushName()
1324 __glXDispSwap_DrawBuffer(GLbyte * pc) in __glXDispSwap_DrawBuffer()
1330 __glXDispSwap_Clear(GLbyte * pc) in __glXDispSwap_Clear()
1336 __glXDispSwap_ClearAccum(GLbyte * pc) in __glXDispSwap_ClearAccum()
1345 __glXDispSwap_ClearIndex(GLbyte * pc) in __glXDispSwap_ClearIndex()
1351 __glXDispSwap_ClearColor(GLbyte * pc) in __glXDispSwap_ClearColor()
1360 __glXDispSwap_ClearStencil(GLbyte * pc) in __glXDispSwap_ClearStencil()
1366 __glXDispSwap_ClearDepth(GLbyte * pc) in __glXDispSwap_ClearDepth()
1379 __glXDispSwap_StencilMask(GLbyte * pc) in __glXDispSwap_StencilMask()
1385 __glXDispSwap_ColorMask(GLbyte * pc) in __glXDispSwap_ColorMask()
1393 __glXDispSwap_DepthMask(GLbyte * pc) in __glXDispSwap_DepthMask()
1399 __glXDispSwap_IndexMask(GLbyte * pc) in __glXDispSwap_IndexMask()
1405 __glXDispSwap_Accum(GLbyte * pc) in __glXDispSwap_Accum()
1411 __glXDispSwap_Disable(GLbyte * pc) in __glXDispSwap_Disable()
1417 __glXDispSwap_Enable(GLbyte * pc) in __glXDispSwap_Enable()
1423 __glXDispSwap_PopAttrib(GLbyte * pc) in __glXDispSwap_PopAttrib()
1429 __glXDispSwap_PushAttrib(GLbyte * pc) in __glXDispSwap_PushAttrib()
1435 __glXDispSwap_MapGrid1d(GLbyte * pc) in __glXDispSwap_MapGrid1d()
1450 __glXDispSwap_MapGrid1f(GLbyte * pc) in __glXDispSwap_MapGrid1f()
1458 __glXDispSwap_MapGrid2d(GLbyte * pc) in __glXDispSwap_MapGrid2d()
1476 __glXDispSwap_MapGrid2f(GLbyte * pc) in __glXDispSwap_MapGrid2f()
1487 __glXDispSwap_EvalCoord1dv(GLbyte * pc) in __glXDispSwap_EvalCoord1dv()
1500 __glXDispSwap_EvalCoord1fv(GLbyte * pc) in __glXDispSwap_EvalCoord1fv()
1506 __glXDispSwap_EvalCoord2dv(GLbyte * pc) in __glXDispSwap_EvalCoord2dv()
1519 __glXDispSwap_EvalCoord2fv(GLbyte * pc) in __glXDispSwap_EvalCoord2fv()
1525 __glXDispSwap_EvalMesh1(GLbyte * pc) in __glXDispSwap_EvalMesh1()
1532 __glXDispSwap_EvalPoint1(GLbyte * pc) in __glXDispSwap_EvalPoint1()
1538 __glXDispSwap_EvalMesh2(GLbyte * pc) in __glXDispSwap_EvalMesh2()
1547 __glXDispSwap_EvalPoint2(GLbyte * pc) in __glXDispSwap_EvalPoint2()
1553 __glXDispSwap_AlphaFunc(GLbyte * pc) in __glXDispSwap_AlphaFunc()
1559 __glXDispSwap_BlendFunc(GLbyte * pc) in __glXDispSwap_BlendFunc()
1565 __glXDispSwap_LogicOp(GLbyte * pc) in __glXDispSwap_LogicOp()
1571 __glXDispSwap_StencilFunc(GLbyte * pc) in __glXDispSwap_StencilFunc()
1578 __glXDispSwap_StencilOp(GLbyte * pc) in __glXDispSwap_StencilOp()
1585 __glXDispSwap_DepthFunc(GLbyte * pc) in __glXDispSwap_DepthFunc()
1591 __glXDispSwap_PixelZoom(GLbyte * pc) in __glXDispSwap_PixelZoom()
1598 __glXDispSwap_PixelTransferf(GLbyte * pc) in __glXDispSwap_PixelTransferf()
1605 __glXDispSwap_PixelTransferi(GLbyte * pc) in __glXDispSwap_PixelTransferi()
1611 __glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_PixelStoref()
1629 __glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_PixelStorei()
1647 __glXDispSwap_PixelMapfv(GLbyte * pc) in __glXDispSwap_PixelMapfv()
1657 __glXDispSwap_PixelMapuiv(GLbyte * pc) in __glXDispSwap_PixelMapuiv()
1667 __glXDispSwap_PixelMapusv(GLbyte * pc) in __glXDispSwap_PixelMapusv()
1677 __glXDispSwap_ReadBuffer(GLbyte * pc) in __glXDispSwap_ReadBuffer()
1683 __glXDispSwap_CopyPixels(GLbyte * pc) in __glXDispSwap_CopyPixels()
1692 __glXDispSwap_DrawPixels(GLbyte * pc) in __glXDispSwap_DrawPixels()
1712 __glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetBooleanv()
1742 __glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetClipPlane()
1763 __glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetDoublev()
1794 __glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetError()
1814 __glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetFloatv()
1845 __glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetIntegerv()
1876 __glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetLightfv()
1907 __glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetLightiv()
1938 __glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapdv()
1970 __glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapfv()
2002 __glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapiv()
2034 __glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMaterialfv()
2065 __glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMaterialiv()
2096 __glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapfv()
2127 __glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapuiv()
2158 __glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapusv()
2189 __glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexEnvfv()
2220 __glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexEnviv()
2251 __glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGendv()
2282 __glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGenfv()
2313 __glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGeniv()
2344 __glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexParameterfv()
2375 __glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexParameteriv()
2406 __glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexLevelParameterfv()
2438 __glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexLevelParameteriv()
2470 __glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsEnabled()
2490 __glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsList()
2510 __glXDispSwap_DepthRange(GLbyte * pc) in __glXDispSwap_DepthRange()
2524 __glXDispSwap_Frustum(GLbyte * pc) in __glXDispSwap_Frustum()
2542 __glXDispSwap_LoadIdentity(GLbyte * pc) in __glXDispSwap_LoadIdentity()
2548 __glXDispSwap_LoadMatrixf(GLbyte * pc) in __glXDispSwap_LoadMatrixf()
2554 __glXDispSwap_LoadMatrixd(GLbyte * pc) in __glXDispSwap_LoadMatrixd()
2567 __glXDispSwap_MatrixMode(GLbyte * pc) in __glXDispSwap_MatrixMode()
2573 __glXDispSwap_MultMatrixf(GLbyte * pc) in __glXDispSwap_MultMatrixf()
2579 __glXDispSwap_MultMatrixd(GLbyte * pc) in __glXDispSwap_MultMatrixd()
2592 __glXDispSwap_Ortho(GLbyte * pc) in __glXDispSwap_Ortho()
2610 __glXDispSwap_PopMatrix(GLbyte * pc) in __glXDispSwap_PopMatrix()
2616 __glXDispSwap_PushMatrix(GLbyte * pc) in __glXDispSwap_PushMatrix()
2622 __glXDispSwap_Rotated(GLbyte * pc) in __glXDispSwap_Rotated()
2638 __glXDispSwap_Rotatef(GLbyte * pc) in __glXDispSwap_Rotatef()
2647 __glXDispSwap_Scaled(GLbyte * pc) in __glXDispSwap_Scaled()
2662 __glXDispSwap_Scalef(GLbyte * pc) in __glXDispSwap_Scalef()
2669 __glXDispSwap_Translated(GLbyte * pc) in __glXDispSwap_Translated()
2684 __glXDispSwap_Translatef(GLbyte * pc) in __glXDispSwap_Translatef()
2692 __glXDispSwap_Viewport(GLbyte * pc) in __glXDispSwap_Viewport()
2700 __glXDispSwap_BindTexture(GLbyte * pc) in __glXDispSwap_BindTexture()
2706 __glXDispSwap_Indexubv(GLbyte * pc) in __glXDispSwap_Indexubv()
2712 __glXDispSwap_PolygonOffset(GLbyte * pc) in __glXDispSwap_PolygonOffset()
2719 __glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_AreTexturesResident()
2750 __glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_AreTexturesResidentEXT()
2781 __glXDispSwap_CopyTexImage1D(GLbyte * pc) in __glXDispSwap_CopyTexImage1D()
2793 __glXDispSwap_CopyTexImage2D(GLbyte * pc) in __glXDispSwap_CopyTexImage2D()
2806 __glXDispSwap_CopyTexSubImage1D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage1D()
2817 __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage2D()
2830 __glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteTextures()
2851 __glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteTexturesEXT()
2872 __glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenTextures()
2900 __glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenTexturesEXT()
2928 __glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsTexture()
2948 __glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsTextureEXT()
2968 __glXDispSwap_PrioritizeTextures(GLbyte * pc) in __glXDispSwap_PrioritizeTextures()
2980 __glXDispSwap_TexSubImage1D(GLbyte * pc) in __glXDispSwap_TexSubImage1D()
3002 __glXDispSwap_TexSubImage2D(GLbyte * pc) in __glXDispSwap_TexSubImage2D()
3026 __glXDispSwap_BlendColor(GLbyte * pc) in __glXDispSwap_BlendColor()
3035 __glXDispSwap_BlendEquation(GLbyte * pc) in __glXDispSwap_BlendEquation()
3041 __glXDispSwap_ColorTable(GLbyte * pc) in __glXDispSwap_ColorTable()
3062 __glXDispSwap_ColorTableParameterfv(GLbyte * pc) in __glXDispSwap_ColorTableParameterfv()
3075 __glXDispSwap_ColorTableParameteriv(GLbyte * pc) in __glXDispSwap_ColorTableParameteriv()
3088 __glXDispSwap_CopyColorTable(GLbyte * pc) in __glXDispSwap_CopyColorTable()
3098 __glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterfv()
3129 __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterfvSGI()
3160 __glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameteriv()
3191 __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterivSGI()
3222 __glXDispSwap_ColorSubTable(GLbyte * pc) in __glXDispSwap_ColorSubTable()
3243 __glXDispSwap_CopyColorSubTable(GLbyte * pc) in __glXDispSwap_CopyColorSubTable()
3253 __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) in __glXDispSwap_ConvolutionFilter1D()
3274 __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) in __glXDispSwap_ConvolutionFilter2D()
3296 __glXDispSwap_ConvolutionParameterf(GLbyte * pc) in __glXDispSwap_ConvolutionParameterf()
3304 __glXDispSwap_ConvolutionParameterfv(GLbyte * pc) in __glXDispSwap_ConvolutionParameterfv()
3318 __glXDispSwap_ConvolutionParameteri(GLbyte * pc) in __glXDispSwap_ConvolutionParameteri()
3326 __glXDispSwap_ConvolutionParameteriv(GLbyte * pc) in __glXDispSwap_ConvolutionParameteriv()
3339 __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) in __glXDispSwap_CopyConvolutionFilter1D()
3349 __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) in __glXDispSwap_CopyConvolutionFilter2D()
3360 __glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterfv()
3391 __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterfvEXT()
3422 __glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameteriv()
3453 __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterivEXT()
3484 __glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterfv()
3515 __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterfvEXT()
3546 __glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameteriv()
3577 __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterivEXT()
3608 __glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterfv()
3639 __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterfvEXT()
3670 __glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameteriv()
3701 __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterivEXT()
3732 __glXDispSwap_Histogram(GLbyte * pc) in __glXDispSwap_Histogram()
3740 __glXDispSwap_Minmax(GLbyte * pc) in __glXDispSwap_Minmax()
3747 __glXDispSwap_ResetHistogram(GLbyte * pc) in __glXDispSwap_ResetHistogram()
3753 __glXDispSwap_ResetMinmax(GLbyte * pc) in __glXDispSwap_ResetMinmax()
3759 __glXDispSwap_TexImage3D(GLbyte * pc) in __glXDispSwap_TexImage3D()
3790 __glXDispSwap_TexSubImage3D(GLbyte * pc) in __glXDispSwap_TexSubImage3D()
3820 __glXDispSwap_CopyTexSubImage3D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage3D()
3834 __glXDispSwap_ActiveTexture(GLbyte * pc) in __glXDispSwap_ActiveTexture()
3840 __glXDispSwap_MultiTexCoord1dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1dv()
3855 __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord1fvARB()
3863 __glXDispSwap_MultiTexCoord1iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1iv()
3871 __glXDispSwap_MultiTexCoord1sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1sv()
3879 __glXDispSwap_MultiTexCoord2dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2dv()
3894 __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord2fvARB()
3902 __glXDispSwap_MultiTexCoord2iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2iv()
3910 __glXDispSwap_MultiTexCoord2sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2sv()
3918 __glXDispSwap_MultiTexCoord3dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3dv()
3933 __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord3fvARB()
3941 __glXDispSwap_MultiTexCoord3iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3iv()
3949 __glXDispSwap_MultiTexCoord3sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3sv()
3957 __glXDispSwap_MultiTexCoord4dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4dv()
3972 __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord4fvARB()
3980 __glXDispSwap_MultiTexCoord4iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4iv()
3988 __glXDispSwap_MultiTexCoord4sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4sv()
3996 __glXDispSwap_CompressedTexImage1D(GLbyte * pc) in __glXDispSwap_CompressedTexImage1D()
4011 __glXDispSwap_CompressedTexImage2D(GLbyte * pc) in __glXDispSwap_CompressedTexImage2D()
4027 __glXDispSwap_CompressedTexImage3D(GLbyte * pc) in __glXDispSwap_CompressedTexImage3D()
4044 __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage1D()
4059 __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage2D()
4076 __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage3D()
4095 __glXDispSwap_SampleCoverage(GLbyte * pc) in __glXDispSwap_SampleCoverage()
4103 __glXDispSwap_BlendFuncSeparate(GLbyte * pc) in __glXDispSwap_BlendFuncSeparate()
4113 __glXDispSwap_FogCoorddv(GLbyte * pc) in __glXDispSwap_FogCoorddv()
4128 __glXDispSwap_PointParameterf(GLbyte * pc) in __glXDispSwap_PointParameterf()
4137 __glXDispSwap_PointParameterfv(GLbyte * pc) in __glXDispSwap_PointParameterfv()
4152 __glXDispSwap_PointParameteri(GLbyte * pc) in __glXDispSwap_PointParameteri()
4160 __glXDispSwap_PointParameteriv(GLbyte * pc) in __glXDispSwap_PointParameteriv()
4175 __glXDispSwap_SecondaryColor3bv(GLbyte * pc) in __glXDispSwap_SecondaryColor3bv()
4183 __glXDispSwap_SecondaryColor3dv(GLbyte * pc) in __glXDispSwap_SecondaryColor3dv()
4199 __glXDispSwap_SecondaryColor3iv(GLbyte * pc) in __glXDispSwap_SecondaryColor3iv()
4207 __glXDispSwap_SecondaryColor3sv(GLbyte * pc) in __glXDispSwap_SecondaryColor3sv()
4216 __glXDispSwap_SecondaryColor3ubv(GLbyte * pc) in __glXDispSwap_SecondaryColor3ubv()
4224 __glXDispSwap_SecondaryColor3uiv(GLbyte * pc) in __glXDispSwap_SecondaryColor3uiv()
4233 __glXDispSwap_SecondaryColor3usv(GLbyte * pc) in __glXDispSwap_SecondaryColor3usv()
4242 __glXDispSwap_WindowPos3fv(GLbyte * pc) in __glXDispSwap_WindowPos3fv()
4250 __glXDispSwap_BeginQuery(GLbyte * pc) in __glXDispSwap_BeginQuery()
4258 __glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteQueries()
4281 __glXDispSwap_EndQuery(GLbyte * pc) in __glXDispSwap_EndQuery()
4289 __glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenQueries()
4318 __glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryObjectiv()
4351 __glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryObjectuiv()
4384 __glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryiv()
4416 __glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsQuery()
4437 __glXDispSwap_BlendEquationSeparate(GLbyte * pc) in __glXDispSwap_BlendEquationSeparate()
4446 __glXDispSwap_DrawBuffers(GLbyte * pc) in __glXDispSwap_DrawBuffers()
4455 __glXDispSwap_VertexAttrib1dv(GLbyte * pc) in __glXDispSwap_VertexAttrib1dv()
4472 __glXDispSwap_VertexAttrib1sv(GLbyte * pc) in __glXDispSwap_VertexAttrib1sv()
4481 __glXDispSwap_VertexAttrib2dv(GLbyte * pc) in __glXDispSwap_VertexAttrib2dv()
4498 __glXDispSwap_VertexAttrib2sv(GLbyte * pc) in __glXDispSwap_VertexAttrib2sv()
4507 __glXDispSwap_VertexAttrib3dv(GLbyte * pc) in __glXDispSwap_VertexAttrib3dv()
4524 __glXDispSwap_VertexAttrib3sv(GLbyte * pc) in __glXDispSwap_VertexAttrib3sv()
4533 __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nbv()
4541 __glXDispSwap_VertexAttrib4Niv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Niv()
4550 __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nsv()
4560 __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nubv()
4569 __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nuiv()
4579 __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nusv()
4589 __glXDispSwap_VertexAttrib4bv(GLbyte * pc) in __glXDispSwap_VertexAttrib4bv()
4597 __glXDispSwap_VertexAttrib4dv(GLbyte * pc) in __glXDispSwap_VertexAttrib4dv()
4614 __glXDispSwap_VertexAttrib4iv(GLbyte * pc) in __glXDispSwap_VertexAttrib4iv()
4623 __glXDispSwap_VertexAttrib4sv(GLbyte * pc) in __glXDispSwap_VertexAttrib4sv()
4632 __glXDispSwap_VertexAttrib4ubv(GLbyte * pc) in __glXDispSwap_VertexAttrib4ubv()
4640 __glXDispSwap_VertexAttrib4uiv(GLbyte * pc) in __glXDispSwap_VertexAttrib4uiv()
4649 __glXDispSwap_VertexAttrib4usv(GLbyte * pc) in __glXDispSwap_VertexAttrib4usv()
4659 __glXDispSwap_ClampColor(GLbyte * pc) in __glXDispSwap_ClampColor()
4667 __glXDispSwap_BindProgramARB(GLbyte * pc) in __glXDispSwap_BindProgramARB()
4675 __glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteProgramsARB()
4698 __glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenProgramsARB()
4728 __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramEnvParameterdvARB()
4752 __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramEnvParameterfvARB()
4776 __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramLocalParameterdvARB()
4800 __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramLocalParameterfvARB()
4824 __glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramivARB()
4857 __glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsProgramARB()
4878 __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) in __glXDispSwap_ProgramEnvParameter4dvARB()
4896 __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) in __glXDispSwap_ProgramEnvParameter4fvARB()
4907 __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) in __glXDispSwap_ProgramLocalParameter4dvARB()
4925 __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) in __glXDispSwap_ProgramLocalParameter4fvARB()
4936 __glXDispSwap_ProgramStringARB(GLbyte * pc) in __glXDispSwap_ProgramStringARB()
4948 __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib1fvARB()
4958 __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib2fvARB()
4968 __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib3fvARB()
4978 __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib4fvARB()
4988 __glXDispSwap_BindFramebuffer(GLbyte * pc) in __glXDispSwap_BindFramebuffer()
4996 __glXDispSwap_BindRenderbuffer(GLbyte * pc) in __glXDispSwap_BindRenderbuffer()
5005 __glXDispSwap_BlitFramebuffer(GLbyte * pc) in __glXDispSwap_BlitFramebuffer()
5020 __glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_CheckFramebufferStatus()
5042 __glXDispSwap_DeleteFramebuffers(GLbyte * pc) in __glXDispSwap_DeleteFramebuffers()
5054 __glXDispSwap_DeleteRenderbuffers(GLbyte * pc) in __glXDispSwap_DeleteRenderbuffers()
5066 __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc) in __glXDispSwap_FramebufferRenderbuffer()
5077 __glXDispSwap_FramebufferTexture1D(GLbyte * pc) in __glXDispSwap_FramebufferTexture1D()
5089 __glXDispSwap_FramebufferTexture2D(GLbyte * pc) in __glXDispSwap_FramebufferTexture2D()
5101 __glXDispSwap_FramebufferTexture3D(GLbyte * pc) in __glXDispSwap_FramebufferTexture3D()
5114 __glXDispSwap_FramebufferTextureLayer(GLbyte * pc) in __glXDispSwap_FramebufferTextureLayer()
5126 __glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenFramebuffers()
5157 __glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenRenderbuffers()
5188 __glXDispSwap_GenerateMipmap(GLbyte * pc) in __glXDispSwap_GenerateMipmap()
5197 GLbyte * pc) in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5224 __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetRenderbufferParameteriv()
5248 __glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsFramebuffer()
5270 __glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsRenderbuffer()
5292 __glXDispSwap_RenderbufferStorage(GLbyte * pc) in __glXDispSwap_RenderbufferStorage()
5303 __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) in __glXDispSwap_RenderbufferStorageMultisample()
5315 __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) in __glXDispSwap_SecondaryColor3fvEXT()
5324 __glXDispSwap_FogCoordfvEXT(GLbyte * pc) in __glXDispSwap_FogCoordfvEXT()
5332 __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1dvNV()
5349 __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1fvNV()
5359 __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1svNV()
5369 __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2dvNV()
5386 __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2fvNV()
5396 __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2svNV()
5406 __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3dvNV()
5423 __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3fvNV()
5433 __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3svNV()
5443 __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4dvNV()
5460 __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4fvNV()
5470 __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4svNV()
5480 __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4ubvNV()
5489 __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1dvNV()
5511 __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1fvNV()
5524 __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1svNV()
5537 __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2dvNV()
5559 __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2fvNV()
5572 __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2svNV()
5585 __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3dvNV()
5607 __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3fvNV()
5620 __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3svNV()
5633 __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4dvNV()
5655 __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4fvNV()
5668 __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4svNV()
5681 __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4ubvNV()
5692 __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) in __glXDispSwap_ActiveStencilFaceEXT()