Lines Matching defs:pSprite

512     SpritePtr pSprite = pDev->spriteInfo->sprite;  in XineramaSetCursorPosition()  local
545 SpritePtr pSprite = pDev->spriteInfo->sprite; in XineramaConstrainCursor() local
565 SpritePtr pSprite = pDev->spriteInfo->sprite; in XineramaSetWindowPntrs() local
596 SpritePtr pSprite = pDev->spriteInfo->sprite; in XineramaConfineCursorToWindow() local
710 SpritePtr pSprite = pDev->spriteInfo->sprite; in CheckPhysLimits() local
774 SpritePtr pSprite = pDev->spriteInfo->sprite; in CheckVirtualMotion() local
880 SpritePtr pSprite = pDev->spriteInfo->sprite; in ConfineCursorToWindow() local
922 SpritePtr pSprite = pDev->spriteInfo->sprite; in ChangeToCursor() local
966 SpritePtr pSprite = pDev->spriteInfo->sprite; in PostNewCursor() local
1030 SpritePtr pSprite = pDev->spriteInfo->sprite; in GetSpritePosition() local
1136 SpritePtr pSprite = device->spriteInfo->sprite; in EnqueueEvent() local
2478 FindChildForEvent(SpritePtr pSprite, WindowPtr event) in FindChildForEvent()
2514 FixUpEventFromWindow(SpritePtr pSprite, in FixUpEventFromWindow()
2648 SpritePtr pSprite = dev->spriteInfo->sprite; in DeliverEvent() local
2856 SpritePtr pSprite = inputInfo.pointer->spriteInfo->sprite; in PointInBorderSize() local
2884 XYToWindow(SpritePtr pSprite, int x, int y) in XYToWindow()
2986 SpritePtr pSprite = pDev->spriteInfo->sprite; in CheckMotion() local
3120 SpritePtr pSprite; in ReinitializeRootWindow() local
3181 SpritePtr pSprite; in InitializeSprite() local
3307 SpritePtr pSprite = NULL; in UpdateSpriteForScreen() local
3373 SpritePtr pSprite; in NewCurrentScreen() local
3457 SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; in XineramaWarpPointer() local
3534 SpritePtr pSprite; in ProcWarpPointer() local
3665 SpritePtr pSprite = device->spriteInfo->sprite; in ActivatePassiveGrab() local
4157 SpritePtr pSprite = dev->spriteInfo->sprite; in DeliverOneGrabbedEvent() local
4239 SpritePtr pSprite = thisDev->spriteInfo->sprite; in DeliverGrabbedEvent() local
5213 SpritePtr pSprite; in ProcQueryPointer() local
5349 SpritePtr pSprite = dev->spriteInfo->sprite; in ProcSendEvent() local
5858 SpritePtr pSprite = PickPointer(client)->spriteInfo->sprite; in ProcRecolorCursor() local