Lines Matching refs:inputFocus
2663 WindowPtr inputFocus; in SendEvent() local
2666 inputFocus = spriteWin; in SendEvent()
2668 inputFocus = d->focus->win; in SendEvent()
2670 if (inputFocus == FollowKeyboardWin) in SendEvent()
2671 inputFocus = inputInfo.keyboard->focus->win; in SendEvent()
2673 if (inputFocus == NoneWin) in SendEvent()
2678 if (inputFocus == PointerRootWin) in SendEvent()
2679 inputFocus = GetCurrentRootWindow(d); in SendEvent()
2681 if (IsParent(inputFocus, spriteWin)) { in SendEvent()
2682 effectiveFocus = inputFocus; in SendEvent()
2686 effectiveFocus = pWin = inputFocus; in SendEvent()