Lines Matching refs:offscreen
71058 Commit 0c6987df in June 2008 disabled XAA offscreen pixmaps per default,
95314 test-cogl-offscreen
112539 xfree86: use screen privates for Xv offscreen images.
113035 xfree86: use screen privates for Xv offscreen images.
116151 ends up somewhere visible if it tries to create itself offscreen (which
118473 EXA: Don't defragment offscreen memory at allocation time.
118517 exa: s/PixmapIsOffscreen/PixmapHasGpuCopy and s/pExaPixmap->offscreen/pExaPixmap->use_gpu_copy
126105 * Fix an issue with initial window placement being offscreen on multimonitor
128996 EXA: Allocate from the end of free offscreen memory rather than from the start.
129007 EXA: Defragment offscreen memory.
129011 * We can't satisfy an offscreen memory allocation, but there seems to be enough
129012 offscreen memory available in total.
129017 available offscreen area.
130234 exa: avoid offscreen pixmap swapped out flag for driver pixmaps
130879 - Overlapping blits are obviously not an issue (both would have to be offscreen or not).
132011 exa: Accept scratch pixmaps with offscreen memory as such.
132164 - This is needed to support pixmaps that are not offscreen.
134386 Don't enable XAA offscreen pixmaps with Option "XaaOffscreenPixmaps" "no".
136095 XAA: Disable offscreen pixmaps by default.
136542 exa: Allow drivers to set non-NULL devPrivate.ptr for !offscreen pixmaps.
140417 into offscreen storage or if its pixel format isn't supported by the 3D engine
148765 offscreen memory for each glyph making management of offscreen
148803 offscreen areas and will allow us to avoid texture unit setup
150883 EXA: Improve the algorithm used for tracking offscreen pixmap use.
159697 exa: only setup offscreen allocator if driver doesn't provide CreatePixmap
159903 EXA: Tile offscreen pixmap coordinate offsets are always 0.
160454 EXA: Make sure driver hooks get correct offscreen offsets from exaCopyDirty.
160680 roundtrip via offscreen memory.
160706 once and call fbSolidBoxClipped instead of taking a round trip via offscreen
161567 EXA: Only mark offscreen memory as used when it really is.
161820 devPrivate.ptr would still be pointing at offscreen memory.
163365 ExaOffscreenMarkUsed: Don't crash when there's no offscreen memory.
164348 Can be used to inform EXA that an offscreen area is used outside of EXA.
164950 Only migrate when appropriate. In particular, don't migrate to offscreen in the
164953 to offscreen first.
166097 "offscreen" in exa terms, which means accessible to the GPU.
176256 out how much memory EXA is managing for offscreen pixmaps.
177832 devPrivate.ptr when pointing at offscreen memory, outside of
177847 exa_offscreen.c: Correct a typo in debug-only offscreen validation
177854 Correct a typo in debug-only offscreen validation code. (Wang Zhenyu)
177902 currently offscreen. This was a leftover from when kaa originally got
177903 accelerated offscreen pixmap support, and its only concievable use was
178499 this extra space for offscreen pixmaps. Note that this tones down the
178500 absurdity of fakexa's offscreen pixmap alignment requirements (odd
178503 implementation revealed by using offscreen pixmaps.
178647 EXA. However, fakexa has not received much testing yet, lacks offscreen
180765 Fix a couple of bugs in the offscreen allocator. One mostly harmless was
180898 the window if necessary and avoid the cursor ending up offscreen.
182075 process by referencing the correct offscreen area. Also drive-by the
182846 RENDER, repeating pictures and offscreen memory (Owen Taylor)
183568 Fix offset alignment code in the offscreen memory allocator to prevent
184226 GLX improvements and remove use of pbuffers for offscreen rendering in Xgl
185192 Improve Xgl offscreen memory manager
185747 Reinitialize offscreen memory before enabling cursor on VT switch-to
187025 PostScript DDX crashes when copying offscreen pixmap content to the
187120 Add offscreen GLX direct rendering with XDarwin's xpr backend (John
188740 Use the offscreen memory manager as much as possible to do the reservation
188878 offscreen pixmap area, and set it when any rendering occurs. When
188879 moving a pixmap out of offscreen, don't read data back if it wasn't
188898 Add an offscreen area scoring to improve choosing offscreen areas to kick
188900 offscreen pixmaps get used, the offscreen area's score is increased by
188901 a constant value. Every certain number of increases, all offscreen area
188905 prevents things like always removing the first offscreen area in memory
189092 Align scratch area offsets to the offscreen byte alignment.
189337 Don't let the visible screen get "migrated" offscreen, which manifests
190520 better in a TransitionTo3d, but we'd need to work with the offscreen
190597 limit on offscreen memory in the fbdev case. I remember daenzer (who
190607 pixmap into temporary offscreen storage. Subsequent UploadToScratch may
190708 Actually align the offset of allocated offscreen areas.
190727 pixmaps are offscreen and don't have alpha maps. It is the last case
190753 - Fix a bug of mine that resulted in overuse of offscreen memory.
191003 - Fix Radeon offscreen pixmap pitch alignment.
191021 - Add offscreen pixmap support to Xati.
191052 Reset available offscreen segment save function pointer. (Not a functional
191232 Discard/reconstruct list of offscreen areas on VT switch so no allocations
191254 various Split out pixmap allocation debug statements Fix bogus offscreen
191319 support accelerated operations on offscreen pixmaps.
191325 Add support for offscreen pixmaps.
191337 Add offscreen memory manager and update the servers to reflect the name
191461 Add beginnings of offscreen memory manager.
191815 offscreen fb manager in chips driver (Egbert Eich).