Lines Matching refs:teeth
148 GLint teeth, GLfloat tooth_depth) in gear() argument
160 da = 2.0 * M_PI / teeth / 4.0; in gear()
168 for (i = 0; i <= teeth; i++) { in gear()
169 angle = i * 2.0 * M_PI / teeth; in gear()
172 if (i < teeth) { in gear()
182 for (i = 0; i < teeth; i++) { in gear()
183 angle = i * 2.0 * M_PI / teeth; in gear()
200 for (i = 0; i <= teeth; i++) { in gear()
201 angle = i * 2.0 * M_PI / teeth; in gear()
204 if (i < teeth) { in gear()
214 da = 2.0 * M_PI / teeth / 4.0; in gear()
215 for (i = 0; i < teeth; i++) { in gear()
216 angle = i * 2.0 * M_PI / teeth; in gear()
231 for (i = 0; i < teeth; i++) { in gear()
232 angle = i * 2.0 * M_PI / teeth; in gear()
270 for (i = 0; i <= teeth; i++) { in gear()
271 angle = i * 2.0 * M_PI / teeth; in gear()