Lines Matching refs:effects
45 effects. (Ulrich Klauer)
56 o Speed optimization for effects that operate on channels
96 o Fix hang in several effects (rate, tempo, and those based on
173 o Fix to effects pipeline to let fade effect specify time from end of
176 o Enable support for --plot option on biquad and fir effects. (Ulrich Klauer)
178 o Fix newfile/restart effects when merging or mixing files. (Ulrich Klauer)
179 o Fix crashes in compand and mcompand effects. [3420893] (Ulrich Klauer)
182 o New hilbert and downsample effects. (Ulrich Klauer)
185 o Stricter syntax checking for several effects (might reveal bugs hidden
187 o Calculate output audio length for most effects. (Ulrich Klauer)
188 o Fix problems with several effects when the buffer size was not evenly
193 o Prevent samples from getting lost at effects chain transitions in
194 multiple effects chain/multiple output modes. (Ulrich Klauer)
212 or disable use of parallel effects processing instead of directly calling
263 o Enable LADSPA effects on all platforms without any external
450 other effects. (robs)
453 o Parallel effects channel processing on some hyper-threading/mult-core
460 clipping for many, but not currently all, effects. (robs)
490 o Rationalise effects' options interface (getopt compatible). (robs)
527 o New --effects-file option to read effects and arguments from
539 o Improved handling of speed changes in the effects chain. (robs)
543 o New psuedo-effects "newfile" and ":" to allow running
546 Of most use with trim and silence effects. (cbagwell)
569 o Fix memory leaks in effects chain when restarting effects. (cbagwell)
579 o Updates to internal effects chain API. (cbagwell)
581 o Allow effects to use getopt. (robs)
648 o Fix crash on 64-bit arch. with tempo & key effects. (Sami Liedes)
675 use the libSoX effects chain. (robs)
694 o Allow formats & effects to have any size of private data. (robs)
738 use the libSoX effects chain. (robs)
760 o Use LADSPA effects (one input, one output). (Reuben Thomas)
773 o All effects that could only work on mono or stereo audio, now
775 o Added WSOLA-based key and tempo effects. (robs)
807 o Moved effects to libsfx. (Reuben Thomas)
811 o Added effects-chain buffering for effects that use a window [FR#
845 o bass and treble altering effects. (robs)
849 o Documented the butterworth filter effects; added variable Q. (robs)
877 (auto-)selected effects. (robs)
900 o Fix to stop, avoiding a crash, when starting of effects fails.
903 of effects from occuring. This had stopped the reverse effect,
905 o Several effects are now optimised out in situations where they need
914 effects: synth, deemph, vibro. (robs)
915 o Fixed deemph & earwax effects to work with MP3, vorbis,
951 o Changed how list of formats and effects are stored internally.
953 o Store effects usage so that its accessable by applications.
976 effect drain operations. This was bad if effects had
1003 o Stop calling flow() on effects that returned EOF during drain(). Allows
1004 two back-to-back reverse effects to work.
1024 Bugfix will also apply to other times when multiple effects
1126 from effects structures. This makes effects engine stand
1138 the input file, it changes volume before effects engine
1139 and when specified with output file, its done after effects
1148 o Fixed a possible overflow in lots of effects were MIN
1150 o Modifed sox so its OK for effects to not process any
1152 o When effects output data and reported ST_EOF at the
1348 o Geoff Kuenning updated play/rec/soxeffect scripts to handle all effects
1372 how effects were drained. Also improved the usage of printf()'s
1457 versions of low/high/bandpass. The new effects are all
1464 of rate-conversion and filter effects.
1500 o Matthias Nutt helped add support for specifying multiple effects
1559 added chorus, flanger, and reverb effects. He also wrote a very
1560 handy CHEAT.eft file for using various effects.
1565 o sox -h now prints out the file formats and effects supported.
1586 o Fixed bug in how stereo effects were drained which fixed the
1686 sox effects after the filename and hear them in real time.