Lines Matching refs:Rotation
99 if ((flagBits & ~(Translation | Rotation2D | Rotation)) == Identity) in determinant()
144 } else if ((flagBits & ~(Translation | Rotation2D | Rotation)) == Identity) { in inverted()
286 } else if (flagBits < Rotation) { in scale()
317 } else if (flagBits < Rotation) { in scale()
345 } else if (flagBits < Rotation) { in scale()
378 } else if (flagBits < Rotation) { in scale()
422 } else if (flagBits < Rotation) { in translate()
449 } else if (flagBits < Rotation) { in translate()
479 } else if (flagBits < Rotation) { in translate()
549 flagBits |= Rotation; in rotate()
566 flagBits |= Rotation; in rotate()
597 rot.flagBits = Rotation; in rotate()
837 m.flagBits = Rotation; in lookAt()
1015 flagBits &= ~Rotation; in optimize()
1066 if ((m.flagBits & QDoubleMatrix4x4::Rotation) != 0) in operator <<()