Lines Matching refs:QDoubleMatrix4x4

50 QDoubleMatrix4x4::QDoubleMatrix4x4(const double *values)  in QDoubleMatrix4x4()  function in QDoubleMatrix4x4
58 QDoubleMatrix4x4::QDoubleMatrix4x4(const double *values, int cols, int rows) in QDoubleMatrix4x4() function in QDoubleMatrix4x4
97 double QDoubleMatrix4x4::determinant() const in determinant()
109 QDoubleMatrix4x4 QDoubleMatrix4x4::inverted(bool *invertible) const in inverted()
115 return QDoubleMatrix4x4(); in inverted()
117 QDoubleMatrix4x4 inv; in inverted()
130 return QDoubleMatrix4x4(); in inverted()
132 QDoubleMatrix4x4 inv; in inverted()
149 QDoubleMatrix4x4 inv(1); // The "1" says to not load the identity. in inverted()
155 return QDoubleMatrix4x4(); in inverted()
182 QDoubleMatrix4x4 inv(1); // The "1" says to not load the identity. in inverted()
188 return QDoubleMatrix4x4(); in inverted()
215 QDoubleMatrix4x4 QDoubleMatrix4x4::transposed() const in transposed()
217 QDoubleMatrix4x4 result(1); // The "1" says to not load the identity. in transposed()
228 QDoubleMatrix4x4& QDoubleMatrix4x4::operator/=(double divisor) in operator /=()
250 QDoubleMatrix4x4 operator/(const QDoubleMatrix4x4& matrix, double divisor) in operator /()
252 QDoubleMatrix4x4 m(1); // The "1" says to not load the identity. in operator /()
269 m.flagBits = QDoubleMatrix4x4::General; in operator /()
273 void QDoubleMatrix4x4::scale(const QDoubleVector3D& vector) in scale()
309 void QDoubleMatrix4x4::scale(double x, double y) in scale()
335 void QDoubleMatrix4x4::scale(double x, double y, double z) in scale()
368 void QDoubleMatrix4x4::scale(double factor) in scale()
401 void QDoubleMatrix4x4::translate(const QDoubleVector3D& vector) in translate()
435 void QDoubleMatrix4x4::translate(double x, double y) in translate()
461 void QDoubleMatrix4x4::translate(double x, double y, double z) in translate()
492 void QDoubleMatrix4x4::rotate(double angle, const QDoubleVector3D& vector) in rotate()
497 void QDoubleMatrix4x4::rotate(double angle, double x, double y, double z) in rotate()
580 QDoubleMatrix4x4 rot(1); // The "1" says to not load the identity. in rotate()
601 void QDoubleMatrix4x4::projectedRotate(double angle, double x, double y, double z) in projectedRotate()
673 QDoubleMatrix4x4 rot(1); // The "1" says to not load the identity. in projectedRotate()
694 void QDoubleMatrix4x4::ortho(const QRect& rect) in ortho()
703 void QDoubleMatrix4x4::ortho(const QRectF& rect) in ortho()
708 void QDoubleMatrix4x4::ortho(double left, double right, double bottom, double top, double nearPlane… in ortho()
718 QDoubleMatrix4x4 m(1); in ortho()
741 void QDoubleMatrix4x4::frustum(double left, double right, double bottom, double top, double nearPla… in frustum()
748 QDoubleMatrix4x4 m(1); in frustum()
774 void QDoubleMatrix4x4::perspective(double verticalAngle, double aspectRatio, double nearPlane, doub… in perspective()
781 QDoubleMatrix4x4 m(1); in perspective()
810 void QDoubleMatrix4x4::lookAt(const QDoubleVector3D& eye, const QDoubleVector3D& center, const QDou… in lookAt()
820 QDoubleMatrix4x4 m(1); in lookAt()
843 void QDoubleMatrix4x4::viewport(double left, double bottom, double width, double height, double nea… in viewport()
848 QDoubleMatrix4x4 m(1); in viewport()
870 void QDoubleMatrix4x4::flipCoordinates() in flipCoordinates()
892 void QDoubleMatrix4x4::copyDataTo(double *values) const in copyDataTo()
899 QRect QDoubleMatrix4x4::mapRect(const QRect& rect) const in mapRect()
937 QRectF QDoubleMatrix4x4::mapRect(const QRectF& rect) const in mapRect()
970 QDoubleMatrix4x4 QDoubleMatrix4x4::orthonormalInverse() const in orthonormalInverse()
972 QDoubleMatrix4x4 result(1); // The '1' says not to load identity in orthonormalInverse()
1000 void QDoubleMatrix4x4::optimize() in optimize()
1050 QDebug operator<<(QDebug dbg, const QDoubleMatrix4x4 &m) in operator <<()
1055 if (m.flagBits == QDoubleMatrix4x4::Identity) { in operator <<()
1057 } else if (m.flagBits == QDoubleMatrix4x4::General) { in operator <<()
1060 if ((m.flagBits & QDoubleMatrix4x4::Translation) != 0) in operator <<()
1062 if ((m.flagBits & QDoubleMatrix4x4::Scale) != 0) in operator <<()
1064 if ((m.flagBits & QDoubleMatrix4x4::Rotation2D) != 0) in operator <<()
1066 if ((m.flagBits & QDoubleMatrix4x4::Rotation) != 0) in operator <<()
1068 if ((m.flagBits & QDoubleMatrix4x4::Perspective) != 0) in operator <<()
1089 QDataStream &operator<<(QDataStream &stream, const QDoubleMatrix4x4 &matrix) in operator <<()
1097 QDataStream &operator>>(QDataStream &stream, QDoubleMatrix4x4 &matrix) in operator >>()